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* Add yuuki keymap Documentation is still a TODO and the keymap may not be final * GRV on colon * add KC_GRV to FN ESC * more RGB modes * Update README.md Add image of layout and fix typo * switch from jpg to png For some reason the JPG had red outlines around the keys. * remove whitespace * add instruction to reset keyboard before flashing * gh60 stytle layout * moved the GH60 style layout to new folder * add HOME and END * Add heading * moved ayanami to other branch
32 lines
1.5 KiB
Markdown
32 lines
1.5 KiB
Markdown
# yuuki's Layout
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Customized xd60 keymap with inspirations from HHKB and the layout I used on my Vortex Core (a 40% keyboard).
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## Programming Instructions
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Change the layout in `keymap.c` then run `make xd60:yuuki`. The compiled file will be located in `.build/xd60_yuuki.hex` relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use `dfu-programmer`, and run:
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* reset keyboard by pressing the reset button on the back of the PCB
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* `sudo dfu-programmer atmega32u4 erase`
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* `sudo dfu-programmer atmega32u4 flash .build/xd60_yuuki.hex`
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* `sudo dfu-programmer atmega32u4 start`
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## Layout
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![Keyboard Layout](https://github.com/cideM/cidem.github.io/blob/master/keyboard-layout.png "Layout")
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Upper row is default layer, bottom row is function layer. I Didn't include the symbols, such as @,# or $, as their placement is just as you'd expect it.
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## Summary of Changes
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| Key | Function |
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| -------------------------- | ---------------------------------- |
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| Capslock | Forward Slash when tapped and Left Control when held |
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| Left Control | Temporarily activate function layer |
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| FN + ESC | Grave |
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| Space Cadet Shift | Left Shift tapped writes ( and Right Shift tapped writes ) |
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| FN + HJKL | Arrow Keys |
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| Rightmost key in second row from bottom | Temporarily activate function layer |
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| FN + C | ^ |
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| FN + V | & (both for convenience as I use these keys a lot with VIM navigation and I find them hard reach) |
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