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Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com> Co-authored-by: Drashna Jael're <drashna@live.com>
213 lines
10 KiB
Markdown
Executable File
213 lines
10 KiB
Markdown
Executable File
Overview
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========
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Warning: dvorak touch typist, that uses qwerty and bepo locales on my
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computer. 40+ years of vi, 30 years of vi in Emacs.
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Recent years I have gone minimal, I don't use most of the keys on my ergodox,
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or original edition dactyl. These maps work great on large and small keyboards,
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my preference seems to be 40% split ergo keyboards like the corne.
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I think that what is special here is the layouts. I don't worry too
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much about leds, or RGB, although I do like oled. But really its mod_layer.h,
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all the simple layer chunks and definitions, and the ability to apply that
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to any keyboard with minimal effort. The other thing is the example it
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provides for defining keymaps based on different OS locales. I use both
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dvorak on Qwerty, and bepo/dvorak on bepo. That means I must change my
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locale on my OS to match my keyboard which can do qwerty or bepo locales.
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It is possible, as I do, to send a keycode invoking xmonad, to execute my
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qwerty - bepo switch on my computer.
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Besides using dvorak, another thing that colors my keyboard code is that I
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have used the kinesis
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advantage for for more than 2 decades. I have used the ergodox ez for several years
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as well, so the evolution of my keymaps starts there with space, enter, backspace
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and delete keys on the thumbs.
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Layouts
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-----------
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This evolved from the old layout...wrapper code. Calling everything a wrapper seems
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silly. So I took a step back.
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Also, with all these layers it was a real pain to apply mods consistently and
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easily. So I changed the way I use keymap macro wrappers and added in my own
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mod layer. The only thing it has is the mods to apply. No more editing keymaps
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to apply mods. I do it once, and it works everywhere I want.
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All layouts, almost, boil down to a 3x5 x 2 matrix. Bepo is 3x6. Mostly, I want
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my controls to stay the same. As we have been conditioned, these are the keys on
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the edges, or middle. Not that they can't change but I don't usually change them
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much, except the side edges, - the extra pinky columns.
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the F keys, the columns to the left and right and the row on the bottom.
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Thumb keys if you have them. Even the number row is practically the same.
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With that in mind, reducing my layouts to 3x10 or 12 matrices would be great.
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At the same time extracting my mods so they are easy to apply to any matrix.
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So that's what is here.
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At the bottom is the LAYOUT, needed by the keeb you have. Then I have my Layouts
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to feed it with my ROWS macros which are my MOD layer. At the end of it all,
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I give a 3x10 or 12 to a layout and I have a complete keyboard definition.
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Creating a new keyboard map is super simple.
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* mod_layer.h is the place for home row mods or any other mods.
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* layouts.h is where I define a new matrix using the ROW macros when I need one.
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* core_keys.h - where I define my custom keys. Ya know, the big enum.
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* altlocal_keys.c - Alternate key/shift keys for emulation on other locales.
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* core_keysets.h - Base layers; qwerty, dvorak, beakl, colemak, norman, carplax...
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* edge_keys.h - defines the edges and bottom/thumb keys of a keyboard.
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* layers.h - defines actual layers for navigation, symbols, keypad, layers, top rows, etc.
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Process_records.c
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--------------------
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This is where the keycodes are processed...
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Custom keys
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-------------------
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I have a lot of custom keys because of bepo. It is somewhat confusing this interaction
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between a keyboard and the software that receives it.
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A lot of my pain is invoked by my desire to have dvorak on bepo. Which works just fine,
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although an english/cyrillic situation may not work so well. Currently I have
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dvorak and beakl on bepo in addition to bepo it's self.
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Alternate keycodes for emulating a layout on another locale/language.
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-----------------------------
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Because of wanting dvorak and beakl on bepo there was the necessity to create keys
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from keycodes which were not combined. For this I have a special function that
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takes a keycode and gives a proper shifted character for it. It is only a 2 keycode
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definition, but it does the basic non-shifted and shifted characters as you define them.
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Combos/Chords
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----------------------------
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This is recently new to me. I'm using them on my thumb keys which are all LT's.
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the combos allow for layer locking for the Nav layer, and a oneshot for symbols
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among other things.
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I followed the simple example at the end of the doc than uses the
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combos.def file to define the combos.
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Tap-mods
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-------------------------------------
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I had been using MT on my thumbs for GUI,CTRL,ALT on hold along with
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Escape, Enter, space and backspace, my thumb keys. I then added shift to my home row pinky key.
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I had layer shifts to symbols, numbers, navigation all on the home row of both hands.
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It worked nicely but choppy I think, switching hands for the holder of the layer is
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a little like having no caps lock. It was a lot of work adding them to all my maps.
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This is what prompted my mod_layer. So much easier. No maps to modify.
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Then I moved to all home row mods with layers on my thumb keys.
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This does allow for more rolls, and I have found chord/rolls simply from having my
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xmonad controls be GUI-some-home-row-key-or-close. When Gui is your index finger,
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everything gets easier.
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Somewhere along the way I got a corne, and everything had to be small. and I realized
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that everything really was small. My layers are blending back, with LTs near the
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home row, and all the thumbs. On my dactyl I currently have 8 thumb keys per thumb,
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I don't know what to do with them all. Remembering a time I thought that would be
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awesome.
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### tap_taplong and open_openclose
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In process_records.c I have a nice couple of functions,
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tap_taplong(), and open_openclose() for my non MT/LT functionality.
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* I have home row mods for Shift, Ctrl, Alt, and Gui on both hands.
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* I have a number of LT mods to raise layers nearby. Nav, toprows, symbol, keypad
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are on both hands on the first and third rows around home row.
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* Xmonad tap_taplong to pull up desktops or terminals with tap or hold.
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* C-c/C-v, C-t/C-n, C-w/C-q are all on my Navigation layer as custom keys with tap_taplong.
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* My thumbs are Enter/space and Esc/backspace which are also Navigation and toprows and symbol layers. They used to be GUI,CTRL,ALT,SFT. but all that's on the home row now.
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* All of the paired characters on my symbol layer have a hold which closes them, and moves the cursor back between.
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### caps word
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Holding both pinkies on home row for double tapping term, is effectively
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right-shift and left-shift, invokes caps-word. The next word will be capitalized.
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It continues until it shouldn't.
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BEPO vs Qwerty Locale/language/Layers
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---------------------
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Essentially they are different keycode sets. So anything that needs them, causes a layer.
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So there are two symbol layers, two toprows layers, two keypad layers.
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One for Qwerty and one for bepo. The Navigation layer is not affected.
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I only have bepo, dvorak and beakl on bepo. There are a bunch for Qwerty.
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I have a ton of basic layers. I'm most interested in beakl at the moment, but I've used Dvorak for more than 20 years. There is also qwerty, colemak, norman, carplax, etc.
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The navigation/mouse layer is not affected by bepo/qwerty, but symbols and numbers are.
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There are bepo versions of everything that needs it.
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Navigation Layer
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-----------------------
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I do not use a mouse. I use Xmonad as my window manager, and I have
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practically no use for one. They are necessary however. So I have
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a Navigation layer which is all mouse, arrows, home, end, tab, page
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up, down, 5 mouse buttons and so on.
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This layer is not affected by bepo/qwerty, but symbols and numbers are.
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There are bepo versions of everything that needs it.
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Arrow combos work just fine, in emacs I use SFT(arrows) to move between windows.
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To do this; shift is my left pinky home, Nav is right thumb Enter, and one of the four
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home keys of my left hand are the arrows. Home row mods allow this to work well.
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I don't use the arrows on the dactyl and kinesis, even though they are there.
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Symbol Layer
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-------------------
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The symbol layer is based on the Beakl15 symbol layer.
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The beakl symbol layer is intuitive and fairly easy to remember. There are 3 versions.
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The original, an extended called A, and an extended and enhanced for vi, called B.
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The primary purpose of the extension was to provide keys which might not be available
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elsewhere on the default layer. B, takes this further and moves :/? to better places.
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TopRows Layer
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--------------------
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I think, truly this is the layer that makes tiny keyboards accessible in the beginning.
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This is basically the number row, the shifted number row and the function key row.
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I have them so it is numbers on the home row, shifted keys above and functions below.
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There are multiple choices, I currently use the beakl number row, with everything
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else as you would expect.
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Keypad Layer
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--------------
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There are several variations of keypads and function key pads in various sizes.
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Currently I am using a Beakl Keypad on the left hand and 3x4 funcpad on the right.
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OLED
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--------------------
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It shows the basic stuff I could find in most places. The
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default layer, the current layer, the mods, the locks, the last key pressed, and
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a map of the current layer as simply as possible. I'm sure there is more that could
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be done. @Drashna has some fancy stuff. If the display is big enough, there is even
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a display of the current layer's keymap.
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XMonad
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---------------------
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I use xmonad. Gui is my hot key for that. With home row mods I have home
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row chords which give me access to my desktops, my scratchpads/terminals,
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custom key KC_XM_PORD, among others. It sometimes feels that I am playing
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an instrument when I invoke xmonad to do something.
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I had an xmonad layer at one time, it was basically dvorak, I would invoke it
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with a GUI mod, so that even on bepo, or colemak, my xmonad commands remain the same.
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I'm going to need to revisit that, as things are, all the commands move when I change
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to a different default layer from dvorak.
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Combo's can alleviate some of this pain. More to play with.
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Tap Dance
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--------------------
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I have a lot of tap dance, It's turned off. It's big. tap-hold works pretty well most of the time, instead.
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My favorites were tab-backtab, home-end.
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Switching the OS keyboard
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-------------------------
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This varies from system to system. I use Arch Linux, so I use ```setxkbmap```.
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I've included a helper script which makes it easy to switch between EN and FR Bepo,
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called switch-kbd. In xmonad I invoke this with a keystroke. so, same deal. just map
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the keystroke to a key.
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