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* Rename layers_keymap to layer_names * Update Escape and Left Control keys - change KC_GESC to KC_ESC - change KC_LCTL to MT(MOD_LCTL, KC_GRV) * Disable features I don't use Makes the firmware lean. Why? Because I can. :D * Update the readme files * Add KC_F13 through KC_F24 emulation ... and update the readme files accordingly. * Update rules/config - Swap EXTRAFLAGS for LINK_TIME_OPTIMIZATION_ENABLE - remove NO_ACTION_MACRO and NO_ACTION_FUNCTION - Re-enable COMMAND * concatenate full-length and short layer names * enable dynamic macros * update readme files
42 lines
1.2 KiB
Markdown
42 lines
1.2 KiB
Markdown
# @noroadsleft's KC60 keymap
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### Last updated: November 5, 2019, 12:07 AM UTC-0800
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![](https://i.imgur.com/tzhXQYI.jpg)
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I am a full-time Dvorak typist, and occasional semi-serious FPS gamer. The layers are oriented towards a mix of typing and gaming.
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----
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# Preface
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Images in this readme follow the following format:
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![Legend](https://raw.githubusercontent.com/noroadsleft/qmk_images/master/keyboards/kc60/keymaps/noroadsleft/legend.png)
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*Legend*
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Descriptions of the physical locations of keys will use the key's function in a US QWERTY layout, even if the layout itself is not QWERTY.
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----
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# Outline
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- [Base Layers](./readme_ch1.md)
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- Layer 0: QWERTY `_QW`
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- Layer 1: Hardware Dvorak `_DV`
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- Layer 2: Hardware Colemak `_CM`
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- [OS Overlays](./readme_ch2.md)
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- Layer 3: MacOS Overlay `_MC`
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- [Quake 2 Overlays](./readme_ch3.md)
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- Layers 4, 5 and 6: Quake 2 `_Q2`, Quake 2 Dvorak `_QD`, and Quake 2 Console `_QC`
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- [Function Layers](./readme_ch4.md)
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- Layer 7: Windows Fn layer `_FW`
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- Layer 8: MacOS-oriented Fn layer `_FM`
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- Layer 9: Quake 2 Fn layer `_FQ`
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- [Other Layers](./readme_ch5.md)
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- Layer 10: Numpad layer `_NP`
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- Layer 11: Macro layer `_MA`
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- Layer 12: System layer `_SY`
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