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* Placeholder commit - Refactored to support different PCB revisions Individual revision folders still need: - info.json - readme.md all v0x folders support up to two LEDs for layer indication all v1x folders support up to two LEDs for layer indication plus one extra LED for numlock indication v0x - supports single-encoder v0.x PCB revisions v0x_right - supports reversible, single-encoder v0.x PCB revisions v0x_dualencoder - supports dual-encoder v0.x PCB revisions v1x - supports single-encoder v1.x PCB revisiions v1x_right - supports reversible, single-encoder v1.x PCB revisions * Added info.json and readme.md files for all dumbpad revisions * More refactoring, adding shared config.h and rules.mk Removed config.h from default keymap folders - defining TAPPING_TOGGLE in config.h * Minor formatting fix * MATRIX_COL_PINS for v1x_right was not reversed - changed to match v0x_right * adding support for v1x dual encoder PCB * adding alt-f2 tapdance routine for personal keymaps * adding dumbpad build using teensy 2.0 instead of Pro Micro * matched v1x dumbpad encoder and led pins to latest PCB revisions * updated readme, removed v1x_teensy until someone requests it * changed device name to match tmk udev rules, removed unnecessary ifdef * removed user keymaps and folders * missed hotdox keymap - removing * fixing info.json keyboard_names for all versions * Changed biton32 to get_highest_layer in keyboards/dumbpad/v0x/v0x.c * keyboards/dumbpad/v0x/v0x.c - remove matrix_scan_kb, process_record_kb * /dumbpad/v0x/keymaps/default/keymap.c - remove empty functions * /dumbpad/v0x/keymaps/default/keymap.c - changed biton32 to get_highest_layer * keyboards/dumbpad/v0x_dualencoder/keymaps/default/keymap.c - remove empty functions * keyboards/dumbpad/v0x_right/readme.md - smaller board layout image * keyboards/dumbpad/v1x_dualencoder/readme.md - smaller board image * keyboards/dumbpad/v1x/readme.md - smaller board image * keyboards/dumbpad/v1x_right/readme.md - smaller board image * Update keyboards/dumbpad/rules.mk * Apply suggestions from code review Batch applying suggestions from review * fixed removal of led_set_kb * Implementing requested changes from old pull request 9259 * removing unused rules * removed rules.mk from dumbpad base folder * adding templates for each layout * testing default keymap json * Testing applying default keymap for dumbpad * Layout correction: v1.x are 17 position pcb's * Update keyboards/dumbpad/v0x/rules.mk * Update keyboards/dumbpad/v0x/rules.mk * Update keyboards/dumbpad/v0x_dualencoder/keymaps/default/keymap.c * Update keyboards/dumbpad/v0x_dualencoder/rules.mk * Update keyboards/dumbpad/v0x_dualencoder/rules.mk * Update keyboards/dumbpad/v1x_dualencoder/rules.mk * Update keyboards/dumbpad/v1x_dualencoder/templates/keymap.c * Update keyboards/dumbpad/v1x_right/rules.mk * Update keyboards/dumbpad/v1x_right/rules.mk * Update keyboards/dumbpad/rules.mk * Update keyboards/dumbpad/v0x_dualencoder/templates/keymap.c * Update keyboards/dumbpad/v0x_right/rules.mk * Update keyboards/dumbpad/v1x/rules.mk * Update keyboards/dumbpad/v1x/rules.mk * Update keyboards/dumbpad/v1x_dualencoder/keymaps/default/keymap.c * Update keyboards/dumbpad/v1x_dualencoder/rules.mk * Update keyboards/dumbpad/v0x_right/rules.mk * Removing binary files
88 lines
3.3 KiB
Markdown
88 lines
3.3 KiB
Markdown
# dumbpad v1.x dual-encoder
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![dumbpad](https://i.imgur.com/s69rdfA.png)
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## Single- vs Dual-Encoder Support
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The combined Cherry MX/encoder sockets allow single- and dual-encoder configurations.
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The only rule when using two encoders is that there cannot be two encoders on the left side at once, or two on the right side.
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This table shows where the encoders are in the switch grid ("X" for encoder, "s" for switch):
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| C0 | C1 | C2 | C3 | C4 |
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|:---:|:---:|:---:|:---:|:---:|
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| |__X__| s | s |__X__|
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| | s | s | s | s |
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| | s | s | s | s |
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|__X__|__X__| s | s |__X__|
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- The three encoders in columns C0 and C1 are connected to each other
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- The two encoders in column C4 are connected to each other
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So, if doing dual encoders, one must be in column C4 and the other in either C0 or C1. Three or more encoders will not work.
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The following sections describe the configurations that the default keymaps in QMK are designed for.
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### Single-Encoder (Default Configuration)
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In the default configuration, the encoder is in column 0, the bottom left corner below the Pro Micro. All other sockets are filled with switches.
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| C0 | C1 | C2 | C3 | C4 |
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|:---:|:---:|:---:|:---:|:---:|
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| | s | s | s | s |
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| | s | s | s | s |
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| | s | s | s | s |
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|__X__| s | s | s | s |
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![single encoder](https://i.imgur.com/8ZPz1gFl.jpg)
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### Dual-Encoder Bottom
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One dual-encoder configuration has encoders in the bottom two corners of the 4x4 grid, and switches in the rest of the grid. The socket in column 0 is left empty.
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| C0 | C1 | C2 | C3 | C4 |
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|:---:|:---:|:---:|:---:|:---:|
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| | s | s | s | s |
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| | s | s | s | s |
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| | s | s | s | s |
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| |__X__| s | s |__X__|
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![dual-encoder bottom](https://i.imgur.com/QCqKDMSl.jpg)
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### Dual-Encoder Top
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Another dual-encoder configuration has encoders in the top two corners of the 4x4 grid, and switches in the rest of the grid. The socket in column 0 is left empty.
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| C0 | C1 | C2 | C3 | C4 |
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|:---:|:---:|:---:|:---:|:---:|
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| |__X__| s | s |__X__|
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| | s | s | s | s |
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| | s | s | s | s |
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| | s | s | s | s |
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![dual-encoder top](https://i.imgur.com/Rq6ox2Ol.jpg)
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### No-Encoder
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You may also choose not to use any rotary encoders if you like!
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### Bill Of Materials
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- Cherry-style mechanical switches
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- EC11 rotary encoder with pushbutton (7-pin) - one or two depending on your desired configuration
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- 1n4148 diodes (thru hole) - one per switch and rotary encoder (if using clickable encoder(s))
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- 1x Arduino Pro Micro or pin-compatible ATmega32u4-based MCU
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- (optional) 3x 3mm LEDs
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- (optional) 3x 330 ohm resistors (for limiting current in LEDs)
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- (optional) 6mm SPST switch for resetting MCU
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* Keyboard Maintainer: [imchipwood](https://github.com/imchipwood)
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* Hardware repository: [dumbpad on github](https://github.com/imchipwood/dumbpad)
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* PCB Revisions Supported: v1.0_dual
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Make example for this keyboard (after setting up your build environment):
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make dumbpad/v1x_dualencoder:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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