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8190a795ed
* add info.json file * refactor keymaps for readability * rework layout macro Arranges the layout macro and keycodes to resemble the physical layout. * readme touch-up Corrections to capitalization and spelling, and removal of extra white space.
32 lines
1.5 KiB
Markdown
32 lines
1.5 KiB
Markdown
# DracuLad
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![DracuLad](https://github.com/mangoiv/draculad/blob/master/pictures/rev1/both_sides_showcase.jpg?raw=true)
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*A 34-36 key split keyboard*
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- 36 keys, two of them can be replaced by rotary encoders making it support 34-36 keys and 2-4 encoders.
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- bright RGB Underglow with WS2812B LEDs
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- one SSD1306 OLED per side
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- aggressive pinky stagger similar to the Kyria but with an alternative thumb cluster to raise comfort for large hands
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- support for MX and Choc switches
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* Keyboard Maintainer: [MangoIV](https://github.com/MangoIV)
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* Hardware Supported: [DracuLad PCBs and cases](https://github.com/MangoIV/dracuLad), [the Pimoroni trackball](https://shop.pimoroni.com/products/trackball-breakout)
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* Hardware Availability: [MangoIV's GitHub](https://github.com/MangoIV/dracuLad)
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Make example for this keyboard (after setting up your build env):
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make draculad:default
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or for the version using the Pimoroni trackball:
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make draculad:pimoroni
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Flashing example for DFU and Caterina respectively (replace `default` with the name of your keymap):
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make draculad:default:dfu
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make draculad:default:flash
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When flashing the first time using handedness by EEPROM, use the [QMK guide for that topic](https://docs.qmk.fm/#/feature_split_keyboard?id=handedness-by-eeprom).
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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