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30b2dbe369
* bastardkb: cleanup blackpill configuration Fixes #17 * bastardkb: fix splinky configuration The pinout of the splinky changed between the last beta batch, and the production one. This commit updates the keyboard definition to support the new pinout by default, while offering backward compatibility. Define `SPLINKY_BETA_PINOUT` to build the firmware with pre-production pinout. Fixes #15 * bastardkb: add support for STeMCell * Update scylla/tbkmini/skeletyl outdated readmes * bastardkb/dilemma: enable circular scroll * bastardkb/dilemma: add initial version of the `via` keymap * bastardkb/dilemma/assembled: add new keyboard Fixes #20 * bastardkb/dilemma: remove elite-c * Initial support for the Dilemma 3x5+3 Assembled RGB * Address code review comments * Address more comments * Address review comments * Address more nits * bastardkb: split splinky-based keyboards to distinguish between Splinky v2 and v3 pinout
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1.9 KiB
Skeletyl
A very small keyboard made for ergonomic enthusiasts.
- Keyboard Maintainer: Bastard Keyboards
- Hardware Supported: elite-C V4
- Hardware Availability: Bastardkb.com
Building the firmware
You must specify the shield version when compiling/flashing the firmware.
The template is:
qmk compile -kb bastardkb/skeletyl/{VERSION}/elitec -km {KEYMAP}
Shield Version | default | via |
---|---|---|
v1 (Elite-C) | qmk compile -kb bastardkb/skeletyl/v1/elitec -km default |
qmk compile -kb bastardkb/skeletyl/v1/elitec -km via |
v2 (Elite-C) | qmk compile -kb bastardkb/skeletyl/v2/elitec -km default |
qmk compile -kb bastardkb/skeletyl/v2/elitec -km via |
v2 (Splinky v2) | qmk compile -kb bastardkb/skeletyl/v2/splinky/v2 -km default |
qmk compile -kb bastardkb/skeletyl/v2/splinky/v2 -km via |
v2 (Splinky v3) | qmk compile -kb bastardkb/skeletyl/v2/splinky/v3 -km default |
qmk compile -kb bastardkb/skeletyl/v2/splinky/v3 -km via |
v2 (STeMCell) | qmk compile -kb bastardkb/skeletyl/v2/stemcell -km default |
qmk compile -kb bastardkb/skeletyl/v2/stemcell -km via |
This keyboard is made to be used with the Miryoku layout, do not use the default keymap.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
See the keyboard build instructions