Commit Graph

911 Commits

Author SHA1 Message Date
Jack Humbert
fd664fe85b escape song playing in music 2017-07-23 14:59:29 -04:00
Jack Humbert
fe113ebad5 start updating audio docs 2017-07-23 14:59:29 -04:00
Jack Humbert
6a3c66776c clean-up planck and preonic keymaps, move audio stuff around 2017-07-23 14:59:29 -04:00
Jack Humbert
6ed8ce4f59 Merge pull request #1491 from fredizzimo/msys2
Add support for msys2 build environment
2017-07-13 14:24:26 -04:00
Fred Sundvik
78545b9509 Fix unreferenced errors with mingw compiler and unit tests 2017-07-11 19:41:04 +03:00
Jack Humbert
42d5a324eb Start mvoing hardware drivers to /drivers/ (#1433)
* start driver isolation

* update nyquist and orthodox boards

* update atreus62

* move drivers to avr

* update avr conditional
2017-07-10 11:18:47 -04:00
Fred Sundvik
10546665f4 Fix uninitialized backlight_level in the Visualizer 2017-07-10 09:02:36 -04:00
Fred Sundvik
9d8279960d Make it easier to use drivers 2017-07-10 09:01:59 -04:00
Fred Sundvik
4da3b19603 Shared default animations 2017-07-10 09:01:59 -04:00
Fred Sundvik
2251560256 Clarify naming between LCD_BACKLIGHT and LED_BACKLIGHT 2017-07-10 09:01:59 -04:00
Fred Sundvik
f3c113fb5a Shared gfxconf 2017-07-10 09:01:59 -04:00
Fred Sundvik
8a962f7b27 Define visualizer thread priority by default 2017-07-10 09:01:59 -04:00
Shayne Holmes
48ff93582b Pull out sendstring variations to their own files.
Instead of having all sendstring keycode mappings in the main quantum.c
file, give each one its own file in keymap_extras that can be #included
in a user's keymap. If one is included, it will define the appropriate
lookup tables and overwrite the weak definitions in quantum.c.
(Including more than one sendstring definition will fail at compile
time.)

Update @rai-suta's test keymap to match, as well as the documentation.
2017-07-05 10:55:47 -04:00
Shayne Holmes
fdc2e8058b Allow broader send_string layout customizability via compile flag
Refactor new-ish JIS_KEYCODE send_string implementation with existing
send_string

Reshuffle JIS in line with other alternative keycodes for sendstring,
and make them all accessible via compile-time options

Add a separate function to allow sending a string with a delay.
2017-07-05 10:55:47 -04:00
Luiz Ribeiro
d5486265b8 Merge branch 'master' into ps2avrGB 2017-07-04 11:17:28 -04:00
Jack Humbert
7d28a417c0 don't let timer1 exist without b5 being enabled 2017-06-27 15:28:13 -04:00
Jack Humbert
ea7590c894 add new arguements, docs 2017-06-27 14:35:08 -04:00
Jack Humbert
9f5b4e1d7a Merge branch 'master' of https://github.com/qmk/qmk_firmware into dual_audio 2017-06-27 14:21:42 -04:00
Jack Humbert
b82604dada no glide 2017-06-27 14:20:53 -04:00
Jack Humbert
bfc73e90cf working duopholy 2017-06-27 14:20:44 -04:00
Jack Humbert
eabf530a0e b5 audio 2017-06-27 14:20:14 -04:00
Jack Humbert
b2979eba23 Adds parenthesis where they might be needed
Addresses #764
2017-06-27 12:55:18 -04:00
Andreas Lindhé
a25dbaad32 Create sv_SE Qwerty layout for ErgoDox
*NOTE:* it might still be desirable to set the software layout to sv_SE in your
OS.

Swedish (sv_SE) Qwerty layout for ErgoDox, based on the Default configuration

I have tried making this as close of a match I could between the [default
ErgoDox EZ configuration](https://ergodox-ez.com/pages/our-firmware) and a
standard Swedish Qwerty layout.

Notable differences from default:
=================================

* There are three special character buttons (acute accent, circumflex/tilde and
  apostrophe/asterisk) that don't have any buttons to map to naturally. I've put
  these at other places:

    * Acute accent (´) can be found in the lower left corner, conveniently
      placed to reach for making an é.

    * Apostrophe (') was put in the lower left corner, close to acute accent.

    * Circumflex (^) and asterisk (*) was placed in the lower right corner.

    * Tilde (~) and diaeresis (¨) I couldn't find a good place for, so I left
      those out. I could only get the buttons to produce a single one of the
      characters. How can I get it to work properly?

* The Alt button on right thumb was exchanged for AltGr (RAlt).

* I changed the backslash in the numpad (layer 1) for a minus. Thought it was
  more sensible.

* I didn't find a good place for the "<>|" button, so that one was left out.
  That is a problem that really needs to be resolved. Pipe can be found on layer
  one, however.
2017-06-27 15:17:21 +02:00
Jack Humbert
61cdc9aaa4 Allow mod swapping for mod tap (MT) (#1202)
* allow mod swapping for mod tap

* quick include

* fix the mod swapping

* make changes consistent with action code

* fix bug

* re-enable no gui, etc

* fix binary comps

* solid logic
2017-06-26 18:54:01 -04:00
Jack Humbert
d1fb8d2296 Merge pull request #1431 from rai-suta/master
Bugg fix and add keymap for testing JIS_KEYCODE switch.
2017-06-25 21:31:10 -04:00
Ethan Madden
42e6ecc36b Whitefox LED control (#1432)
* use new grave_esc functionality

* Port LED control from Ergodox Infinity to Whitefox
2017-06-25 21:30:40 -04:00
rai-suta
e740520b3f Fix bug. 2017-06-26 00:24:32 +09:00
Jack Humbert
de833659ae Merge pull request #1429 from fredizzimo/fixes_for_emulator
Minor fixes to support the emulator
2017-06-25 10:29:00 -04:00
Fred Sundvik
1e6a3f9e17 Change M_2_PI to 2 * PI as it should be 2017-06-25 12:55:18 +03:00
skullY
582a6ac75c Fix #1135 by changing the default to at90usb1286 2017-06-24 15:28:13 -07:00
rai-suta
5dae013ff8 Add JIS_KEYCODE layout for send_string() 2017-06-24 18:29:37 +09:00
Fred Sundvik
f912c74fe7 Change inline to static inline 2017-06-24 00:34:16 +03:00
Fred Sundvik
da19852964 Add function for getting the LCD backlight brightness 2017-06-24 00:34:16 +03:00
Fred Sundvik
ff49259a1a Include config.h from visualizer.h 2017-06-24 00:34:16 +03:00
Fred Sundvik
6c9b4743f7 Include config.h before visualizer.h 2017-06-24 00:33:23 +03:00
Jack Humbert
51a86b85f3 Merge pull request #1361 from fredizzimo/ergodox_infinity_backlight
Add Ergodox Infinity backlight support
2017-06-18 10:15:02 -04:00
jamesofarrell
98316ef017 Added Grave Escape (#1391)
* added QK_GRAVE_ESC and KC_GESC

* fixed name

* Fixed keycode emnu

* Removed layer check, added left and right GUI mod detection for OSX GUI+~
2017-06-16 14:56:50 -07:00
Fred Sundvik
7d5606085f Correctly calculate backlight level 2017-06-16 02:05:15 +03:00
Víctor
21fa16651c Rename ES_RCRB to ES_RCBR for consistency reasons (left curly bracket is defined as ES_LCBR) 2017-06-12 21:44:40 +02:00
Víctor
2c404cca12 Fix keymap definitions referencing inexistent macros 2017-06-12 21:43:34 +02:00
Luiz Ribeiro
945f2f5916 Fixed rgblight_types.h 2017-06-11 12:30:48 -04:00
Luiz Ribeiro
d4cd5dda5c Added a build flag for using a custom rgblight driver 2017-06-11 12:30:48 -04:00
Fred Sundvik
b51a0db6ed Add backlight support to the default Ergodox Infinity animations 2017-06-03 22:04:10 +03:00
Fred Sundvik
effffa33a5 Backlight level handling for the visualizer 2017-06-03 21:14:26 +03:00
Fred Sundvik
a916f4e8b8 Let BACKLIGHT_ENABLE control the Infinity LEDs 2017-06-03 14:34:50 +03:00
Daniel Shields
606e13a47e Prevent the recording of looping dynamic macros.
If a macro play key is inadvertently recorded in a dynamic macro
a loop is created and the macro will not terminate when played.

This should be prevented.
2017-06-01 16:29:58 +01:00
Nick Choi
5393bc6f4e switched to uint8 and 16 2017-05-29 21:25:50 -04:00
Nick Choi
b3144112d3 removed need to set customtapping term 0. defaults to 0 already 2017-05-25 16:38:06 -04:00
Nick Choi
7c8b166cce changed -1 to 0 can't have negative unsigned ints 🤔 2017-05-25 16:29:57 -04:00
Nick Choi
aeb3a34636 moved specific tap term to its own function
included custom_tapping_term in action struct
2017-05-25 16:26:30 -04:00
Nick Choi
e695b5a33b Added per case tapping term, updated FF-nikchi keymap. 2017-05-25 00:41:00 -04:00
Nick Choi
eb660ef218 emoji support but 2017-05-15 01:52:45 -04:00
Wojciech Siewierski
a1e156a3d2 dynamic_macro.h: Do not use backlight_toggle if backlight is disabled
Fixes #1199.
2017-05-05 00:11:24 +02:00
Wojciech Siewierski
10a7cd7e5a dynamic_macro.h: Add debug logs 2017-05-04 23:57:22 +02:00
Wojciech Siewierski
8e94c9b4cb dynamic_macro.h: Make the documentation more clear 2017-05-04 22:39:02 +02:00
Wojciech Siewierski
4b50ea15a9 dynamic_macro.h: Do not save the keys being held when stopping the recording
More specifically, we save them and then place the `macro_end` pointer
before them so they are essentially ignored and the other macro may
freely overwrite them.
2017-05-04 01:42:09 +02:00
Wojciech Siewierski
436d661775 dynamic_macro.h: Fix an off-by-two error
We need to check whether we just passed the after-the-end point of the
other macro. Instead we were checking whether we are going to reach it
now.
2017-05-04 01:26:35 +02:00
Wojciech Siewierski
5e2a999278 dynamic_macro.h: Always toggle the backlight twice as a notification
Apparently sometimes the backlight was toggled only once and it was left on.
2017-05-04 00:58:01 +02:00
Wojciech Siewierski
40fe30e4d6 dynamic_macro.h: Ignore all the initial key releases
Right after the user initiates the macro recording, they usually need
to release some keys used to access the DYN_REC_START layers. It makes
sense to ignore them.

Note: The keys used to access the DYN_REC_STOP key are *not* ignored.
2017-05-04 00:14:38 +02:00
Weiyi Lou
4ff40a551a Add DYN_REC_STOP to dynamic macros
Dynamic macro functionality is modified to check for `DYN_REC_STOP`, so
that macro recording can be stopped with a designated key combination
(e.g. `qs` or anything) instead of mandating the use of a `_DYN` layer.

`_DYN` layer stopping can still be done by passing `DYN_REC_STOP` within
`process_record_user()`:

    bool process_record_user(uint16_t keycode, keyrecord_t *record) {
      uint16_t macro_kc = (keycode == MO(_DYN) ? DYN_REC_STOP : keycode);
      if (!process_record_dynamic_macro(macro_kc, record)) {
        return false;
      }
      return true;
    }
2017-04-30 19:21:44 +10:00
Priyadi Iman Nurcahyo
ffa4c72a89 Faux clicky bug fixes 2017-04-19 01:40:16 +07:00
Fred Sundvik
5c251b5575 Fix buffer overrun in lcd_keyframes
This would often cause the keyboard to crash when restarting the
computer.
2017-04-13 21:40:06 +03:00
Fred Sundvik
109ae2f1e8 Fix warnings in process_printer 2017-04-13 16:00:29 +03:00
Fred Sundvik
f7b59427fa Fix name collision between ChibiOS and keymap_german 2017-04-13 16:00:29 +03:00
Fred Sundvik
6535804776 Disable array bounds warning in keymap_function_id_to_action 2017-04-13 16:00:29 +03:00
Fred Sundvik
a4ef86034c Fix undefined eeprom warnings in unicode processing 2017-04-13 16:00:29 +03:00
Fred Sundvik
c5d2b7ff16 Rename led test to led_keyframes and move animation to Ergodox 2017-04-09 18:34:59 +03:00
Fred Sundvik
c6ca996f4e Combine startup and resume animations 2017-04-09 18:34:59 +03:00
Fred Sundvik
3074269c4a Move the logo drawing keyframe to lcd_keyframes 2017-04-09 18:34:59 +03:00
Fred Sundvik
df67169d42 Move LCD logo to visualizer resources 2017-04-09 18:34:59 +03:00
Fred Sundvik
3eb8785e87 Add automatic flush for the LCD screen 2017-04-09 18:34:59 +03:00
Fred Sundvik
b7041d06ae Move common visualizer keyframes into visualizer_keyframes.h 2017-04-09 18:34:59 +03:00
Fred Sundvik
64d63ab422 Remove the need to manually enable the visualizer 2017-04-09 18:34:59 +03:00
Fred Sundvik
1e7585e767 Separated backlight and LCD disable/enable
Also moved them to correct places
2017-04-09 18:34:59 +03:00
Fred Sundvik
5ba228b684 Move LCD backlight keyframes to its own file 2017-04-09 18:34:59 +03:00
Fred Sundvik
5815c5d317 Move LCD keyframes to its own file 2017-04-09 18:34:59 +03:00
Fred Sundvik
05530b193f Delete visualizer example integration
It's much better to refer to the actual code than to to try to
keep some examples up to date.
2017-04-09 18:34:59 +03:00
Fred Sundvik
05bc4880dd Tweaks to the Ergodox default visualizer
No animation, display led statuses and layer name on the same screen
Don't display layer bitmap
Fully saturated colors for caps, less saturated ones normally
2017-04-09 18:34:59 +03:00
Fred Sundvik
5fbaf31dc2 Brightness for Ergodox Infinity emulated LEDs 2017-04-09 18:34:59 +03:00
Fred Sundvik
39385144e7 Emulate Ergodox EZ leds by LCD colors 2017-04-09 18:34:59 +03:00
Fred Sundvik
9a4ce28683 Display layer bitmap and keyboard led states on the LCD 2017-04-09 18:34:59 +03:00
Fred Sundvik
f113f95440 Move CIE1931 and breathing tables to its own file 2017-04-09 18:34:59 +03:00
Fred Sundvik
503565d174 Only re-send matrix every 5ms
The previous 1ms value was too often, and wouldn't always leave
time for the visualizer
2017-04-09 18:34:59 +03:00
Fred Sundvik
f5c8941652 UGFX is compiled once per keyboard instead of keymap 2017-04-09 18:34:59 +03:00
Fred Sundvik
aee9b10e92 Add a keyboard specific visualizer 2017-04-09 18:34:59 +03:00
Jack Humbert
de52bd5d89 quick fix for space cadet shift 2017-04-03 12:42:58 -04:00
nielsenz
d1e66e2e07 Worked around some new Makefile issues. 2017-03-30 20:10:34 -07:00
nielsenz
7e54332890 Pulling and pushing troubles 2017-03-30 19:15:43 -07:00
Osamu Aoki
3a1ee48cda Typo fix 2017-03-30 19:08:15 -07:00
Zay950
2366ebfbbd Merge branch 'master' into to_push 2017-03-29 12:00:38 -07:00
skullydazed
23839b8c6d Clarify the quantum license (#1042)
* Clarify the license for files we have signoff on

* Update against the currently signed off files

* Remove unused and not clearly licensed headers

* Replace an #endif I accidentally removed while resolving merge conflicts
2017-03-28 15:20:36 -07:00
Jack Humbert
7e37daa2ce Merge pull request #1112 from newsboytko/newsboytko/midi-keycodes
Flesh out MIDI support
2017-03-28 09:26:54 -04:00
Jack Humbert
fa09189195 Merge pull request #1162 from Khord/master
My customized keymap + some tunes for the song list
2017-03-28 09:17:16 -04:00
Travis La Marr
ddc036b69e Refactor Bluetooth Handling
Refactored Bluetooth support to make adding new Bluetooth modules
easier in the future.

* Remove `OUT_BLE` key from QMK's keymap. `OUT_BT` is all we need now
as there's no difference anymore.
* Made BLUETOOTH_ENABLE build option legacy as not to break existing
keymaps (Falls back to existing EZ Key support if on)
* Removed `ADAFRUIT_BLE_ENABLE` build option
* Created new build option `BLUETOOTH` with module option (Currently
`AdafruitEZKey` & `AdafruitBLE`)
* Moved all LUFA bluetooth key/mouse events under `BLUETOOTH_ENABLE`
ifdef with selected modules output.
2017-03-24 12:53:55 -04:00
Dylan Khor
683754bce8 added custom tones 2017-03-16 04:11:47 +00:00
Jack Humbert
b794719952 Merge pull request #1090 from qmk/backlight_softpwm
Adds soft PWM backlight for non-timed ports
2017-03-15 11:17:07 -04:00
Lukas Stiebig
2aa079d93e Left control and alt
Use the left control and the left alt key.
2017-03-08 20:41:35 +01:00
Gabriel Young
0734f56940 add debug messages to audio 2017-03-02 12:28:12 -08:00
Gabriel Young
d11962aeb2 fix 'stop_all_notes' naming to be more consistent 2017-03-02 11:40:06 -08:00
Gabriel Young
976c856966 Update size estimates in the Makefile
MIDI_ENABLE = no

   text    data     bss     dec     hex filename
      0   17080       0   17080    42b8 satan_midi.hex

MIDI_ENABLE = yes
MIDI_BASIC undefined
MIDI_ADVANCED undefined

   text    data     bss     dec     hex filename
      0   19494       0   19494    4c26 satan_midi.hex

      +2414 bytes (vs. MIDI_ENABLE = no)

MIDI_ENABLE = yes
      0   20846       0   20846    516e satan_midi.hex

      +1352 bytes (vs. MIDI_ENABLE = yes, MIDI_BASIC off, MIDI_ADVANCED
off)

MIDI_ENABLE = yes
#define MIDI_BASIC
#define MIDI_ADVANCED

   text    data     bss     dec     hex filename
      0   21292       0   21292    532c satan_midi.hex

      +1798 bytes (vs. MIDI_ENABLE = yes, MIDI_BASIC off, MIDI_ADVANCED
off)

Conclusion:
    +2400 to 4200, depending on config
2017-02-25 21:38:35 -08:00
Gabriel Young
a64ae10662 Update existing keymaps
Update existing keymaps to enable MIDI_BASIC functionality.  Also added
an option MIDI_ENABLE_STRICT to be strict about keycode use (which also
reduces memory footprint at runtime)
2017-02-25 20:41:13 -08:00
Gabriel Young
ea14ed122f Add basic layer to sample MIDI keycap 2017-02-25 19:37:33 -08:00
Gabriel Young
1000799d1e Factor basic note processing into respective processors 2017-02-25 19:25:33 -08:00
Gabriel Young
525be99ee9 Split MIDI functionality into MIDI_BASIC and MIDI_ADVANCED
MIDI_ENABLE = no

   text	   data	    bss	    dec	    hex	filename
      0	  17080	      0	  17080	   42b8	satan_midi.hex

MIDI_ENABLE = yes
MIDI_BASIC undefined
MIDI_ADVANCED undefined

   text	   data	    bss	    dec	    hex	filename
      0	  19494	      0	  19494	   4c26	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_BASIC
MIDI_ADVANCED undefined

   text	   data	    bss	    dec	    hex	filename
      0	  19788	      0	  19788	   4d4c	satan_midi.hex

MIDI_ENABLE = yes
MIDI_BASIC undefined
#define MIDI_ADVANCED

   text	   data	    bss	    dec	    hex	filename
      0	  20846	      0	  20846	   516e	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_BASIC
#define MIDI_ADVANCED

   text	   data	    bss	    dec	    hex	filename
      0	  21140	      0	  21140	   5294	satan_midi.hex
2017-02-25 15:02:43 -08:00
Jack Humbert
352c0e7baa Merge pull request #1117 from priyadi/fix_unicode_map
Fix UNICODE_MAP input_mode problem
2017-02-23 10:20:47 -05:00
Priyadi Iman Nurcahyo
296b927e77 Fix UNICODE_MAP input_mode problem 2017-02-23 18:10:00 +07:00
Gabriel Young
ed15973a3f Document size added by MIDI_ENABLE (~3800 bytes according to my experiments)
satan/keymaps/midi

MIDI_ENABLE = no

   text	   data	    bss	    dec	    hex	filename
      0	  17080	      0	  17080	   42b8	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_TONE_KEYCODE_OCTAVES 3 // default

   text	   data	    bss	    dec	    hex	filename
      0	  20846	      0	  20846	   516e	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_TONE_KEYCODE_OCTAVES 2 // fewer octaves

   text	   data	    bss	    dec	    hex	filename
      0	  20846	      0	  20846	   516e	satan_midi.hex
2017-02-19 17:45:08 -08:00
Gabriel Young
d1fe24ad9f Allow customization of the number of tone keycodes and add example keymap 2017-02-19 17:18:05 -08:00
Gabriel Young
ae0752dff5 expose midi_config 2017-02-19 16:43:45 -08:00
Gabriel Young
5e6097f015 add keycodes for transpose range 2017-02-19 16:43:43 -08:00
Gabriel Young
dd8f8e6bae implement modulation 2017-02-19 16:43:02 -08:00
Gabriel Young
7c5e510fe2 add support for pedal cc messages 2017-02-19 16:42:45 -08:00
Gabriel Young
f67aefc522 remove disabled code 2017-02-19 16:42:04 -08:00
Gabriel Young
a4163466cb Alternative version with a tone array
tone array:
   text	   data	    bss	    dec	    hex	filename
      0	  25698	      0	  25698	   6462	satan_newsboytko.hex
0x6480 bytes written into 0x7000 bytes memory (89.73%).

note on array:
   text	   data	    bss	    dec	    hex	filename
      0	  25802	      0	  25802	   64ca	satan_newsboytko.hex
0x6500 bytes written into 0x7000 bytes memory (90.18%).
2017-02-19 16:42:04 -08:00
Gabriel Young
f2b2e05f12 clean up commented code 2017-02-19 16:42:04 -08:00
Gabriel Young
e405ab4bc6 initial implementation of polyphony using variable length array of notes on 2017-02-19 16:41:59 -08:00
Gabriel Young
5ae1411fc3 Expand MIDI key codes 2017-02-19 16:41:10 -08:00
Jack Humbert
db1e9a469a helps to save before committing 2017-02-19 00:11:55 -05:00
Jack Humbert
c2239e6b96 merging 2017-02-19 00:04:14 -05:00
Jack Humbert
49e72632d2 remove more warnings 2017-02-16 13:13:38 -05:00
Jack Humbert
1ac5dc9e52 fix travis and reduce warnings 2017-02-16 11:37:46 -05:00
Jack Humbert
58823b4e03 fix weirdness with arm and mods 2017-02-15 23:20:35 -05:00
Jack Humbert
f89499e255 unique variable name 2017-02-15 18:14:07 -05:00
Jack Humbert
c2a9acffd7 publicise variables 2017-02-15 17:39:51 -05:00
Jack Humbert
1bb574fe48 add unicode common file, get names right 2017-02-15 17:09:47 -05:00
Jack Humbert
09add35e7f add unicode common file, get names right 2017-02-15 17:09:35 -05:00
Jack Humbert
cbabb4d417 split up unicode systems into different files 2017-02-15 16:36:31 -05:00
Jack Humbert
6788cbd762 give error if both unicode/map are enabled 2017-02-15 12:39:58 -05:00
Jack Humbert
69ea10f9a9 adds layer tap toggle 2017-02-15 11:25:33 -05:00
Priyadi Iman Nurcahyo
8c93c5d9ab Add keycodes to turn on, turn off and toggle faux clicky 2017-02-13 14:55:35 +07:00
Priyadi Iman Nurcahyo
c68e596f32 Implement faux-clicky feature 2017-02-13 08:03:07 +07:00
Jack Humbert
8d0fdf1008 adds soft pwm for non-timed ports 2017-02-12 11:29:42 -05:00
Jack Humbert
3f0b491fc0 Merge pull request #1082 from priyadi/right-side-dual-function
Implement tap mod dual role for right side mods.
2017-02-11 11:50:32 -05:00
Priyadi Iman Nurcahyo
b92515f139 Make room for 'loose keycodes' by halving UNICODE_MAP range 2017-02-11 00:36:08 +07:00
Priyadi Iman Nurcahyo
97816df7e7 Implement tap mod dual role for right side mods. 2017-02-10 06:06:59 +07:00
Jack Humbert
b4e30d3929 added functionality for just a port 2017-02-07 15:23:56 -05:00
Jack Humbert
13c394fba4 Merge pull request #1071 from dungdung/rgb_tweaks
RGB tweaks
2017-02-07 13:32:31 -05:00
Jack Humbert
c0c69a1a7c Merge pull request #1068 from adzenith/master
Minor cleanup
2017-02-07 13:27:41 -05:00
Jack Humbert
3c7fa0acc1 Merge pull request #1046 from LukeSilva/master
Add Tapping Macros to QMK
2017-02-07 13:18:47 -05:00
Jack Humbert
0c2b6951a6 Merge pull request #1057 from priyadi/selectable_output
Implement runtime selectable output (USB or BT)
2017-02-07 13:12:29 -05:00
Jack Humbert
198a2929ed Merge pull request #1059 from qmk/hf/algr_t
Introduces ALGR_T for dual-function AltGr
2017-02-06 19:33:33 -05:00
Jack Humbert
4348fb54d6 Merge pull request #960 from ofples/feature/combos
Keyboard combination triggers
2017-02-06 19:31:45 -05:00
Jack Humbert
0a3c5c06fe Merge pull request #981 from jonasoberschweiber/osx-surrogate-pairs
Add support for Unicode supplementary planes on OS X
2017-02-06 18:00:47 -05:00
dungdung
a7882b1ffc Added non-animated gradient mode 2017-02-06 14:18:20 -08:00
dungdung
5a1b68d562 Added mode reverse step function 2017-02-06 14:18:20 -08:00
dungdung
0e548f8b5d Christmas mode now works with even RGBED_NUM
Added Christmas mode steps to reduce red and green colors blending into each other
Added Christmas mode interval
Increased green hue to 120
2017-02-06 14:18:20 -08:00
Jack Humbert
246d2583ff Merge pull request #1030 from SjB/refactor_register_code16
speeding up (un)register_code16
2017-02-06 17:06:53 -05:00
Nikolaus Wittenstein
8cbf61c919 Add new DIODE_DIRECTION option
The previous two options were COL2ROW, ROW2COL; this adds CUSTOM_MATRIX
to disable the built-in matrix scanning code.

Most notably, this obviates the need to set MATRIX_ROW_PINS or
MATRIX_COL_PINS.
2017-02-05 19:47:33 -05:00
Nikolaus Wittenstein
d961c80df2 Remove unused matrix_raw variable in matrix.c 2017-02-05 19:41:08 -05:00
Nikolaus Wittenstein
e667e9f6da Fix compile warnings in light_ws2812.c
Fixes the warning "function declaration isn't a prototype" by explicitly
making the parameter list void.
2017-02-03 21:00:13 -05:00
Priyadi Iman Nurcahyo
e7c4f621f1 Restrict outputselect to LUFA only for now 2017-02-01 22:30:06 +07:00
Priyadi Iman Nurcahyo
2bef8b5b88 Limit outputselect to AVR only for now 2017-02-01 19:37:52 +07:00
Priyadi Iman Nurcahyo
c17070eca5 Add layer switcher keycodes: OUT_AUTO, OUT_USB, OUT_BT, OUT_BLE 2017-02-01 15:35:21 +07:00
Erez Zukerman
f46c2b3ca0 Introduces ALGR_T for dual-function AltGr 2017-01-31 21:31:05 -05:00
SjB
5a860b71a1 race condition between oneshot_mods and tap_dance
since the keycode for a tap dance process gets process only after the
TAPPING_TERM timeout, you really only have ONESHOT_TIMEOUT -
TAPPING_TERM time to tap or double tap on the key. This fix save the
oneshot_mods into the action.state structure and applies the mods with
the keycode when it's registered. It also unregisters the mod when the
the tap dance process gets reset.
2017-01-29 13:26:31 -05:00
SjB
f644b9a07a registering a weak_mods when using register_code16
Scenario:
Locking the KC_LSHIFT, and then using a tap dance key that registers a
S(KC_9) will unregister the KC_LSHIFT.

The tap dance or any keycode that is registered should not have the
side effect of cancelling a locked moditifier. We should be using a
similar logic as the TMK codes in tmk_core/comman/action.c:158.
2017-01-29 12:29:43 -05:00
Luke Silva
a3357d078e Add support for various tapping macros
A macro key can now be easily set to act as a modifier on hold, and
press a shifted key when tapped. Or to switch layers when held, and
again press a shifted key when tapped.

Various other helper defines have been created which send macros when
the key is pressed, released and tapped, cleaning up the
action_get_macro function inside keymap definitions.

The layer switching macros require a GCC extension - 'compound
statements enclosed within parentheses'. The use of this extension is
already present within the macro subsystem of this project, so its use
in this commit should not cause any additional issues.

MACRO_NONE had to be cast to a (macro_t*) to suppress compiler
warnings within some tapping macros.
2017-01-28 18:42:35 +11:00
Potiguar Faga
2fe18a50ec Clarify license on abnt2 keymap (#1038) 2017-01-27 18:22:44 -02:00
Luke Silva
cfc4149712 Add ability to use tap macros without using functions 2017-01-27 10:28:42 +11:00
Jack Humbert
71137deba2 Merge pull request #1014 from SjB/lcd_mods_status
added mods status bit to visualizer.
2017-01-24 00:34:55 -05:00
SjB
2b3859937b speeding up (un)register_code16
In register_code16 and unregister_code16 we call register_code and
unregister_code twice, once for the mods and once for the keycode.
The (un)register_code have many check to see that keycode we have sent
however because we know that we are sending it a mods key, why not
just skip all of it and call (un)register_mods instead. This will skip
alot of checks and should speedup the loop a little.
2017-01-23 23:16:57 -05:00
Jack Humbert
841d7e6a1d turn off rgb_midi in ez 2017-01-23 13:55:24 -05:00
SjB
9eb8d05246 added mods status bit to visualizer.
Since we can't read the real_mods and oneshot_mods static variable
directly within the update_user_visualizer_state
function (Threading and serial link). We are know storing the mods
states in the visualizer_keyboard_status_t structure. We can now
display the status of the modifier keys on the LCD display.
2017-01-17 21:57:32 -05:00
Jack Humbert
7288e5ab9c Update quantum_keycodes.h 2017-01-13 14:04:51 -05:00
Erez Zukerman
3717cf5864 A shot at aliasing 2017-01-12 07:38:07 -05:00
Erez Zukerman
8459bb97c1 Adds SCMD and SCMD_T 2017-01-11 21:57:41 -05:00
Priyadi Iman Nurcahyo
30b80a23f3 Unregister all mods before inputting Unicode, and reregister afterwards 2017-01-09 02:59:10 +07:00
Jonas Oberschweiber
0aa413af44 Add support for supplementary planes for OS X 2016-12-31 19:37:56 +01:00
Jack Humbert
460bf008f5 Merge pull request #973 from Wilba6582/keycode_refactor
Keycode refactor
2016-12-30 11:07:17 -05:00
Jack Humbert
2eced29675 Merge pull request #974 from fredizzimo/remove_malloc_from_sysex
API Sysex fixes
2016-12-30 11:05:50 -05:00
Jack Humbert
8a76075ca7 Merge pull request #972 from mechkeys/rgb_compat
Add extern for 'led' global, set 'weak' attribute for rgblight_set()
2016-12-29 21:42:16 -05:00
Scott Wilson
b8e74c378b Removed errant + 2016-12-29 09:32:02 -05:00
Fred Sundvik
dd685eceb2 API Sysex fixes
Fix memory leaks by using stack instead of malloc
Reduce memory usage by having less temporary bufffers
Remove warnings by adding includes
Decrease code size by 608 bytes (mostly due to not linking malloc)
More robust handling of buffer overflows
2016-12-29 12:13:30 +02:00
Wilba6582
d8a608f3ff Keycode refactor 2016-12-29 18:28:48 +11:00
Scott Wilson
748181dccd Add extern for 'led' global, set 'weak' attribute for rgblight_set() 2016-12-28 16:29:02 -05:00
Jack Humbert
223cffd92f Merge pull request #968 from ofples/bugfix/right-modifiers
Fixed bug in do_code16
2016-12-28 13:07:16 -05:00
Jack Humbert
273faa4d9c add different scales for music mode 2016-12-23 20:59:00 -05:00
Ofer Plesser
01038ab54c Added check that makes sure a code is a right modifier before considering it as one 2016-12-23 21:51:11 +02:00
Jack Humbert
cae269b08b Christmas RGB light mode 2016-12-23 10:29:19 -05:00
Jack Humbert
2fa36e38cf initial subatomic keymap (text) 2016-12-21 00:22:32 -05:00
Jack Humbert
438a5d685b limit voices by default, add some drums 2016-12-20 19:38:22 -05:00
Jack Humbert
06c64bbff3 rgb clean-up, api clean-up 2016-12-19 11:18:18 -05:00
Ofer Plesser
40abf8bc9c Moved combo processing lower down in process logic 2016-12-16 22:00:29 +02:00
Ofer Plesser
6a462c818c Merge branch 'master' into feature/combos 2016-12-16 21:52:51 +02:00
Ofer Plesser
6e7cfa83b9 Refactored as well as added support for action keys in combos 2016-12-16 21:50:28 +02:00
Jack Humbert
ae95834f5a specialise music variables 2016-12-12 16:06:41 -05:00
Jack Humbert
0edfe55bfe re-enable audio and extrakeys 2016-12-12 15:39:07 -05:00
Ofer Plesser
b6bf4e0dce Added support for timing out combos if a key as been pressed for longer than COMBO_TERM 2016-12-10 16:11:59 +02:00
Ofer Plesser
eac8fa7999 Implemented basic key combination feature 2016-12-10 00:49:11 +02:00
Jack Humbert
8f0a8cb7a6 Merge pull request #914 from wez/ble_2
Add arduino-alike GPIO pin control helpers
2016-12-02 13:12:56 -05:00
Erez Zukerman
555e41d9e5 Annotates nordic 2016-12-02 13:03:51 -05:00
Erez Zukerman
4094544d41 Test layout for ErgoDox EZ manufacturing robot 2016-11-29 09:23:16 -05:00
Jack Humbert
6e0f994950 Merge branch 'master' of github.com:jackhumbert/qmk_firmware into wu5y7 2016-11-28 23:51:07 -05:00
Wez Furlong
8485bb34d2 Add arduino-alike GPIO pin control helpers
Unlike the arduino functions, these don't take abstract pin numbers,
they take pin labels like `B0`.  Also, rather than taking very
generic parameter names, these take slightly more descriptive
enum values.

These improve the clarity of code that would otherwise be inscrutable
bit manipulation in tersely named port register names.
2016-11-27 22:58:34 -08:00
Jack Humbert
7edac212c8 separated into api files/folder 2016-11-26 15:38:44 -05:00
Priyadi Iman Nurcahyo
6fee7e178f fix strict-prototypes warning 2016-11-26 23:53:15 +07:00
Priyadi Iman Nurcahyo
f2214ce1cb remove define checks. didn't work because of include ordering. 2016-11-26 15:57:48 +07:00
Priyadi Iman Nurcahyo
d9d67e7b76 add macro error when a required define is missing 2016-11-26 15:26:02 +07:00
Priyadi Iman Nurcahyo
17acde94ee Fix unterminated ifndef 2016-11-26 14:02:38 +07:00
Priyadi Iman Nurcahyo
de1df63953 PS2 pins configuration belongs to each keyboards config.h
Each keyboard might have different pin configuration. And keeping this
here will trigger redefinition warning on keyboards that have PS2
defines.
2016-11-26 13:55:41 +07:00
ofples
0c9d66eb59 Removed comment 2016-11-25 09:20:41 +02:00
ofples
03d6e165bb Added missing endif for ifdef __AVR_ATmega32U4__ and removed the unnecessary one at the end of the file 2016-11-25 09:17:40 +02:00
Jack Humbert
cefa8468fb travis pls 2016-11-23 20:16:38 -05:00
Jack Humbert
2e23689b8e converted to new format 2016-11-23 18:52:02 -05:00
h-youhei
2febf9b9f7 Add japanese keymap 2016-11-22 20:40:12 +09:00
Jack Humbert
450a8fb5b6 Merge branch 'master' of github.com:jackhumbert/qmk_firmware into wu5y7 2016-11-21 20:17:45 -05:00
Jack Humbert
6390033e86 cleaning up midid 2016-11-21 20:14:16 -05:00
Jack Humbert
664c0a036b cleaning up new code 2016-11-21 19:50:55 -05:00
Jack Humbert
27ebacb15d merging lets_split 2016-11-21 19:18:47 -05:00
Gergely Nagy
74a1f00713 Fix the Space Cadet timeout code
Define a default TAPPING_TERM in quantum.c, for keyboards that do not
have it set. Fixes the CI failure.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-11-19 18:19:18 +01:00
Gergely Nagy
ffa5b1e7ea Add a timeout to space-cadet shift.
When one holds a Space Cadet shift, to have it act as a shift, so that
mouse behaviour changes, when released without any other key pressed, it
still registers a paren. To remedy this, add a hold timeout: if the key
is held longer than TAPPING_TERM, it will not register the parens.

Fixes #884, with the side-effect of not being able to have parens
trigger the OS-side repeat anymore.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-11-19 11:32:09 +01:00
Jack Humbert
a06115df19 don't always detect a matrix change (fixes debounce) 2016-11-18 23:20:07 -05:00
Erez Zukerman
285c5a91f2 Groundwork for dedicated color keycodes 2016-11-17 20:56:36 -05:00
Jack Humbert
3774a7fcda rgb light through midi 2016-11-17 17:42:14 -05:00
Jack Humbert
7541122cad Merge pull request #860 from IBNobody/master
Improved Quantum Matrix
2016-11-16 14:41:10 -05:00
Jack Humbert
530dd3377e animations, midi, etc 2016-11-15 13:18:10 -05:00
Jack Humbert
e9f7487518 mostly working 2016-11-13 23:02:38 -05:00
Jack Humbert
33e62c080c merging 2016-11-12 20:54:37 -05:00
Jack Humbert
631b8999a7 Merge pull request #868 from potz/master
Add brazilian ABNT2 keymap
2016-11-10 18:45:09 -05:00
Zach Nielsen
4c0aa02b2e Missed some stuff. Added a song (stole it from reddit). 2016-11-10 12:59:55 -08:00
Zach Nielsen
59bef40aab Keep unicode's input_mode through a power cycle 2016-11-10 12:14:54 -08:00
IBNobody
1803dbc6d5 Merge remote-tracking branch 'refs/remotes/jackhumbert/master' 2016-11-08 21:11:24 -06:00
Potiguar Faga
7aa31ad338 Add brazilian ABNT2 keymap 2016-11-08 13:32:04 -02:00
Fred Sundvik
0ba3e523a7 Add documentation for the variable tracing 2016-11-06 22:44:43 +02:00
Fred Sundvik
a377017c95 Add possibility to control variable trace from make 2016-11-06 22:11:24 +02:00
Fred Sundvik
f519b94be7 Add variable trace
For debugging changes to variables, either normally or as a result
of a memory corruption.
2016-11-06 21:58:34 +02:00
IBNobody
f403028974 added fixed debounce code 2016-10-29 16:12:58 -05:00
IBNobody
32f88c0717 Made scanning more efficient 2016-10-29 10:39:03 -05:00
IBNobody
4c6960835c Refactoring Matrix scanning 2016-10-28 16:24:20 -05:00
IBNobody
508eddf8ba Fixing Debounce - WIP 2016-10-28 14:21:38 -05:00
IBNobody
a0fdb6b81a Merge remote-tracking branch 'refs/remotes/jackhumbert/master' 2016-10-28 09:28:47 -05:00
Jack Humbert
8d60354d5a Merge pull request #844 from priyadi/unicode_wincompose_input
Unicode WinCompose input method
2016-10-26 00:48:44 -04:00
Jack Humbert
108d0e89a6 Merge pull request #842 from priyadi/unicode_map_length
UNICODE_MAP: remove 5 char limit; ignore leading zeroes; handle OS limitations
2016-10-26 00:48:00 -04:00
IBNobody
17170ba76d Fixed some large keyboard bugs
Fixed some bugs relating to keyboards with more than 16 columns. Also
added the ability to mask off keyboard matrix bits.
2016-10-23 23:00:43 -05:00
Priyadi Iman Nurcahyo
4a666c2010 Unicode WinCompose input method 2016-10-23 19:15:33 +07:00
Priyadi Iman Nurcahyo
e7d5dc89f2 UNICODE_MAP: remove 5 char limit; ignore leading zeroes; handle OS limitations 2016-10-23 05:36:26 +07:00
Artyom Mironov
6e003b1e3f add programmer dvorak keymap 2016-10-19 23:45:55 +03:00
Jack Humbert
a889b899e2 working with power limit 2016-10-16 16:03:56 -04:00
Jack Humbert
5f91fb4136 working with power limit 2016-10-16 16:03:33 -04:00
Jack Humbert
52d7f7d277 Merge pull request #815 from priyadi/unicode_map
Allow unicode up to 0xFFFFF using separate mapping table
2016-10-16 15:49:45 -04:00
Jack & Erez
e27a754b70 [Jack & Erez] Simplifies and documents TO 2016-10-12 22:18:27 -04:00
Jack Humbert
aa8aa6af75 Merge pull request #808 from npoirey/master
Altgr quick combination and updated readme
2016-10-10 00:22:12 -04:00
Jack Humbert
0f119e09a5 Merge pull request #810 from Vifon/dynamic_macros
Reduce the default dynamic macro buffer
2016-10-10 00:20:46 -04:00
Jack Humbert
03b6fcdaf0 Merge pull request #814 from fredizzimo/rgb_tuning
Improve the RGB led effects
2016-10-10 00:20:24 -04:00
Priyadi Iman Nurcahyo
5b2e455d3b Unicode map framework. Allow unicode up to 0xFFFFF using separate
mapping table
2016-10-10 00:56:09 +07:00
Fred Sundvik
ffae9d84c5 CIE 1931 dim curve 2016-10-09 20:07:23 +03:00
Fred Sundvik
92a3a96849 Apply the dim curve to the RGB output
Just like it's supposed to be used. It now looks much better.
2016-10-09 20:04:33 +03:00
Fred Sundvik
9b0e21f87f Tunable RGB light intervals 2016-10-09 19:26:16 +03:00
Wojciech Siewierski
70f32842e5 Reduce the default dynamic macro buffer
There have been reports of it leaving not enough free memory preventing
the keyboard from working properly.
2016-10-09 12:52:39 +02:00
npoirey
1048a588c7 Add Altgr combination for non US layouts 2016-10-07 17:21:38 +02:00
Jack Humbert
b8679bbe04 RGBW lights 2016-10-05 20:41:38 -04:00
coderkun
a3f5a4cf58 Declare Unicode method hex_to_keycode() as “weak”
Declare Unicode method hex_to_keycode() as “weak” to be able to override it in keymaps.
2016-10-02 10:37:51 +02:00
Jack Humbert
7c76d36454 Merge pull request #794 from AGausmann/midi-patch
Missing ifdef statement
2016-09-29 23:32:23 -04:00
Adam Gausmann
8d99140d1b Missing ifdef statement 2016-09-29 14:46:10 -05:00
Pavlos Vinieratos
cda4b534fa add user_data field 2016-09-21 11:29:43 +02:00
Pavlos Vinieratos
0edc82f030 formatting 2016-09-21 11:29:34 +02:00
Pavlos Vinieratos
e1f131db8e restore each_tap callback 2016-09-21 10:23:51 +02:00
Jonathan A. Kollasch
f0021c9cb9 Add more shifted Dvorak key code definitions 2016-09-19 14:25:44 -05:00
Didier Loiseau
1aeb59335f Fixed compilation issues after the merge 2016-09-11 02:19:55 +02:00
Didier Loiseau
b9014c7575 Merge remote-tracking branch 'remotes/jackhumbert/master' into bépo 2016-09-11 01:26:47 +02:00
IBNobody
558f3ec1eb Use keyboard config for nkro (#7)
* removing nkro references - wip

* changed NKRO to be defined by keymap_config
2016-09-06 23:19:01 -05:00
IBNobody
e571d4656c Set keyboard_nkro (used by TMK) w/ MAGIC_HOST_NKRO
If NKRO is enabled, also set keyboard_nkro with MAGIC_HOST_NKRO and
MAGIC_UNHOST_NKRO.
2016-09-06 18:02:43 -05:00
Gergely Nagy
acda2b793f tap-dance: Do not start a sequence on keyup
There was an odd case, which confused the hell out of tap-dance: suppose
you had a number of tap-dance keys, on a layer, and as part of the
tap-dance, you turned that layer off - or had it on one-shot to begin
with. In this case, the keydown event would trigger the tap-dance key,
but the keyup would not. This had two funky consequences:

- tap-dance did not correctly register that the dance has ended.
- pressing any other tap-dance key would interrupt the previous
  tap-dance, and potentially input unwanted characters.

To fix this, we simply do not start a tap-dance sequence on keyup, only
when it is pressed. This way the previous sequence has enough time to
time-out and finish properly, and we don't get confused.

This fixes algernon/ergodox-layout#107.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-09-01 08:32:47 +02:00
Gergely Nagy
c9ea236fc3 process_unicode: Add get_unicode_input_mode()
There may be cases where one would like to know the current Unicode
input mode, without having to keep track of it themselves. Add a
function that does just this.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-31 08:21:52 +02:00
Jack Humbert
a1b289c99a Merge pull request #694 from fredizzimo/keyboard_template
Fix the keyboard template with new make syntax
2016-08-27 17:07:49 -04:00
Fred Sundvik
1f5838a286 Fix the keyboard template with new make syntax
Also add proper link to the parent
2016-08-27 23:31:15 +03:00
Fred Sundvik
ffb0a126f5 Convert tirple_buffered_object_tests to GTest 2016-08-27 21:57:49 +03:00
Fred Sundvik
bcdf9ab76b Convert transport_tests to GTest 2016-08-27 21:57:49 +03:00
Fred Sundvik
b3eba797af Convert frame_validator_tests to GTest 2016-08-27 21:57:49 +03:00
Fred Sundvik
cdd0913bcc Convert frame_router_tests to GTest 2016-08-27 21:57:49 +03:00
Fred Sundvik
0a11460175 Build actual tests, convert byte_stuffer_tests 2016-08-27 21:57:49 +03:00
Fred Sundvik
6d7cd639a5 Basic framework for parsing test targets 2016-08-27 21:57:49 +03:00
Fred Sundvik
523dff3005 Merge branch 'master' into makefile_overhaul 2016-08-25 23:26:02 +03:00
IBNobody
8423601ea1 Merge remote-tracking branch 'refs/remotes/jackhumbert/master' into vision_division_dev 2016-08-25 00:16:15 -05:00
IBNobody
936a26d04f Added pin support for A0-A7
Vision Division - It works!
2016-08-25 00:15:41 -05:00
Gergely Nagy
a058ae40e2 quantum: Move qk_ucis_state to process_unicode.c
In order to not declare the same variable in multiple objects (which
happens when building UCIS-enabled keymap for both the ErgoDox EZ and
the ErgoDox Infinity), move the declaration to the .c file, and keep
only an extern reference in the header.

Many thanks to @fredizzimo for spotting the error in Travis, and
suggesting the fix.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-24 15:39:23 +02:00
IBNobody
5d685efa49 Merge remote-tracking branch 'refs/remotes/origin/master' into vision_division_dev 2016-08-23 20:53:21 -05:00
Fred Sundvik
8f2af3c6bc Merge branch 'master' into makefile_overhaul 2016-08-23 09:38:05 +03:00
IBNobody
705c775a4a Nightly
Only major change to qmk was the addition of A0-A7 pins for the AT90USB
2016-08-21 22:05:55 -05:00
coderkun
81594c7883 Drop method to set Unicode input key and declare start and finish methods as “weak” instead 2016-08-21 21:02:18 +02:00
coderkun
dffdeb50b7 Add method to set Unicode input key for ISO 14755
https://github.com/jackhumbert/qmk_firmware/issues/672
2016-08-21 20:27:23 +02:00
Fred Sundvik
ab4d7adbb9 Fix the template for the Makefile/rules.mk split 2016-08-20 03:56:45 +03:00
Gergely Nagy
0d28787c5c Add a register/unregister_code16 pair of functions
These functions register not only the 8bit keycode, but the modifiers
too. It doesn't handle the full range of the upper 8bits, just the mods,
but that's a good start.

Changed the tap-dance pair functions to use these, so one can do:

  `ACTION_TAP_DANCE_DOUBLE (KC_COLN, KC_SCLN)`

...and that will do the right thing.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-18 11:29:53 +02:00
Jack Humbert
8144ce8852 Merge pull request #648 from Vifon/dynamic_macros
Implement the dynamic macros that are recorded in runtime
2016-08-17 21:17:30 -04:00
Jack Humbert
39a95897bc Merge pull request #647 from Vifon/process_record_nocache-fix
Fix the process_record_nocache function
2016-08-17 21:16:49 -04:00
Wojciech Siewierski
39e8e61258 Implement the dynamic macros that are recorded in runtime 2016-08-18 01:37:13 +02:00
Wojciech Siewierski
644c8c7927 Fix the process_record_nocache function
This function relies on checking the disable_action_cache static
variable before accessing the layer cache.
2016-08-18 01:34:05 +02:00
Gergely Nagy
29f64d7a93 tap-dance: Major rework, to make it more reliable
This reworks how the tap-dance feature works: instead of one global
state, we have a state for each tap-dance key, so we can cancel them
when another tap-dance key is in flight. This fixes #527.

Since we have a state for each key, we can avoid situation where a keyup
would mess with our global state. This fixes #563.

And while here, we also make sure to fire events only once, and this
fixes #574.

There is one breaking change, though: tap-dance debugging support was
removed, because dumping the whole state would increase the firmware
size too much. Any keymap that made use of this, will have to be
updated (but there's no such keymap in the repo).

Also, there's a nice trick used in this rework: we need to iterate
through tap_dance_actions in a few places, to check for timeouts, and so
on. For this, we'd need to know the size of the array. We can't discover
that at compile-time, because tap-dance gets compiled separately. We'd
like to avoid having to terminate the list with a sentinel value,
because that would require updates to all keymaps that use the feature.
So, we keep track of the highest tap-dance code seen so far, and iterate
until that index.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-17 15:05:58 +02:00
Gergely Nagy
d78058cc75 tap-dance: Include action_tapping.h for TAPPING_TERM
Include `action_tapping.h`, so the keymap does not have to define a
`TAPPING_TERM` for us, and we can use the default.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-17 10:28:08 +02:00
Gergely Nagy
e8845f0daf process_unicode: Introduce a slight delay
When entering unicode codes, use some delay, so the OS has time to
process the information. This is not needed on all systems, but some
seem to require it.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-15 10:08:53 +02:00
Gergely Nagy
43d08629cf process_unicode: Replace register_hex32
It turns out that register_hex32 did not work reliably, and some systems
only allow 7 chars after the unicode magic sequence, while others allow
8. To remedy the situation, store the codes as strings, and type those
in instead of doing bit shifting magic.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-15 10:08:53 +02:00
Gergely Nagy
a312cbf712 process_unicode: Use uint32_t for UCIS purposes
Use a single uint32_t to store the unicode of a symbol, instead of an
array of uint16_ts.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-15 10:08:53 +02:00
Gergely Nagy
234dd276cf process_unicode: Make the startup overridable
Extract out the part of `qk_ucis_start` that inputs the placeholder
symbol, and make it weak, so it can be overridden.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-15 10:08:53 +02:00
Gergely Nagy
857aa5bef6 process_unicode: Call process_ucis() automatically
If UCIS is enabled, call process_ucis() automatically from
process_record_quantum().

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-15 10:08:53 +02:00
Gergely Nagy
0b6861827f process_unicode: Handle too long UCIS symbol names
If the symbol name being entered is longer than the max, stop recording
it, and stop processing keycodes apart from the ones that can delete,
finish or cancel the sequence.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-15 10:08:53 +02:00
Gergely Nagy
fa06a16360 process_unicode: Add a way to enter unicode symbols by name
The purpose of this change is to allow keymaps to specify a dictionary
of unicode symbol name to code mappings, and let the person at the
keyboard enter unicode symbols by name.

This is done by having a way to trigger unicode symbol input mode, when
all keys are cached until Esc, Enter or Space are pressed. Once that
happens, we try to look up the symbol from our lookup table. If found,
we erase back, and type the unicode magic in to get that symbol. If not
found, we still erase back, start unicode input mode, and replay what
the user typed in.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-15 10:08:53 +02:00
Gergely Nagy
63e5782d2c process_unicode: Small refactor & linux fix
This moves the unicode input start / end sequences into their own
functions, so keymaps and other functionality can build on it too.

At the same time, it changes how the Linux variant works, to match
reality: CTRL+SHIFT must be unregistered too, and we close the thing
with a Space instead.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-15 10:08:53 +02:00
Gergely Nagy
8bdf745909 process_unicode: Fix set_unicode_input_mode()
In the header, this was defined as `set_unicode_input_mode`, but the
implementation had `set_unicode_mode` for a name. Changed the
implementation to match the header.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-13 10:37:01 +02:00
shela
e692ebf86a fix typo 2016-08-12 20:38:26 +09:00
kuel
2a0121a786 Removed unnecessary comment 2016-08-07 11:07:38 -05:00
kuel
c5ee24a6c3 Add keymap_russian.h, a software implementation of Russian
rename keymap_cyrillic.h to keymap_unicode_cyrillic.h
changed CY_RUBLE and CY_NUMERO to CY_RUBL and CY_NMRO in
 keymap_unicode_cyrillic.h
2016-08-07 11:01:12 -05:00
Jack Humbert
213cb2c243 Merge pull request #605 from kuel/master
Add keymap_cyrillic.h, lots of cyrillic characters
2016-08-03 00:11:02 -04:00
Jack Humbert
e62c588921 Merge pull request #561 from 0xdec/patch-1
Clean up formatting & tiny refactor in rgblight.c
2016-08-03 00:08:02 -04:00
kuel
c70b276b1b Add keymap_cyrillic.h, lots of cyrillic characters 2016-08-02 14:09:01 -05:00
JeeBak Kim
7d0345ef25 Add IN_LIKE_FLINT song 2016-07-30 01:52:33 -07:00
Fred Sundvik
e01b4c3fd9 Most ergodox keymaps compiles on Infinity
There are linker errors due to missing led funcitonality though
2016-07-29 20:48:20 +03:00
Gergely Nagy
b21e8b97ac tap-dance: Add some debugging support
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-07-27 14:49:19 +02:00
Jordi Orlando
ea2d2f5d58 Simplify HSV->RGB calculation
De-dupe repeated code
2016-07-26 15:31:22 -05:00
Jordi Orlando
899c88cd8b Increament -> increment 2016-07-26 14:46:30 -05:00
Jordi Orlando
3a860c4bc2 Clean up rgblight.c
Fix formatting issues, clarify comments
2016-07-26 14:43:45 -05:00
Jack Humbert
f9aadd17e8 Merge pull request #558 from lindhe/master
Fix misspelled command in Norwegian helper
2016-07-25 11:16:54 -04:00
Andreas Lindhé
283ebbe142 Change Nordic ampersand code to match the English
Changed from "NO_AMP" to "NO_AMPR" since the KC one is "KC_AMPR"
2016-07-25 12:50:56 +02:00
Andreas Lindhé
b6fa762234 Fix misspelled command in Norwegian helper 2016-07-25 11:29:54 +02:00
Jack Humbert
8b94e26d7c Fixes midi functionality 2016-07-24 22:07:43 -04:00
Jack Humbert
24bd931962 Merge pull request #552 from robertdale/music-play-fix
Fixes issue #551 - ensure there's a recording to play before playing
2016-07-24 21:58:01 -04:00
Jack Humbert
41f15d8c34 Merge pull request #550 from Darthabel/fix_bepo
Fix some errors in bepo mapping
2016-07-24 21:57:38 -04:00
Robert Dale
3ea738e450 ensure there's a recording to play before playing; also enables the LGUI button to play a tone 2016-07-24 10:00:39 -04:00
Vivien Alger
7b4d30ee50 Fix some errors in bepo mapping 2016-07-24 10:57:49 +02:00
Gergely Nagy
44e16ffc80 tap-dance: Code cleanup
Removes a number of duplicated code, by passing actions around instead
of keycodes, so the various dance action functions do not have to look
up the action, but the caller does that for them.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-07-22 09:10:17 +02:00
Gergely Nagy
ce8cc9219f tap-dance: Support user_data for the callbacks
Refactored the code a little, so all callbacks now receive a `user_data`
pointer, which can be anything. As an example, the key pairs from
`ACTION_TAP_DANCE_DOUBLE` now use this, and custom, built-in functions.

This makes it easier to extend the tap dance functionality, and also
simplifies the code a little.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-07-22 09:10:17 +02:00
Gergely Nagy
70e42489de tap-dance: Support for holding keys
With this change, tap dance will now store the pressed state of the
tap-dance key, and allow one to make an action sooner, while the key is
still held, and only unregister when the key is released.

The registration must happen in the `on_dance_finished` callback, while
unregistering goes to `on_reset`. The surrounding code makes sure not to
call either multiple times.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-07-22 09:10:17 +02:00
Jack Humbert
940358ed4f Merge pull request #518 from jakllsch/upstream
keymap_extras changes
2016-07-21 20:56:54 -04:00
Pavlos Vinieratos
4e6a8627d8 add a couple of comments 2016-07-19 18:18:57 +02:00
Pavlos Vinieratos
d5daec2a58 on_each_tap_fn is called on tap down and tap up 2016-07-19 18:18:57 +02:00
Pavlos Vinieratos
dda2fd6ff3 in the default case, it should be called if there is actually a tap
dance happening, and in the normal case, it should be called when the
tap down is happening.
2016-07-18 23:34:02 +02:00
Pavlos Vinieratos
d3091faf36 change naming, and remove extraneous definition 2016-07-17 08:28:03 +02:00
Pavlos Vinieratos
f3b56701ed add an anyway and a reset callback
when using tap dance, we have the `regular` callback that is called on
the last tap. this commit adds an `anyway` callback that is called on
every tap, and a `reset` callback that is called on reset of the tap
dance taps.
2016-07-16 00:04:12 +02:00
Pavlos Vinieratos
1a7e954f9f in case its NULL 2016-07-16 00:04:12 +02:00
Jonathan A. Kollasch
4278d88615 keymap_dvorak.h: add missing shifted keys, fix whitespace 2016-07-14 11:32:43 -05:00
Jonathan A. Kollasch
25938a09a6 extra_keymaps: use RALT() instead of 0x1400 for AltGr 2016-07-14 11:13:35 -05:00
Jonathan A. Kollasch
010dd13084 keymap_extras: add newline at end of files 2016-07-14 11:10:05 -05:00
Pavlos Vinieratos
a28a6e5b79 extract reset keyboard into a function
that makes it easy to call reset_keyboard() from a function in a keymap
2016-07-13 16:38:02 +02:00
Jack Humbert
a998a48673 Merge pull request #477 from Smilliam/master
Canceling Space Cadet state with opposite shift key
2016-07-11 09:14:43 -04:00
Smilliam
b12fe6abb2 Made rollover behavior for space cadet optional 2016-07-10 19:04:01 -07:00
TerryMathews
f7a8682226 Move return out of event if block
According to Jack, this makes the return case not be processed. Doesn't
break anything in the firmware.
2016-07-08 03:32:28 -04:00
TerryMathews
50c686587e Create keycodes for RGB control functions
Moves RGB controls out of the macro function and assigns them their own
keycodes:
RGB_TOG (toggle on/off)
RGB_MOD (mode step)
RGB_HUI (increase hue)
RGB_HUD (decrease hue)
RGB_SAI (increase saturation)
RGB_SAD (decrease saturation)
RGB_VAI (increase brightness)
RGB_VAD (decrease brightness)
2016-07-07 23:34:33 -04:00
Fred Sundvik
9870082a06 Fix the range for consumer keys 2016-07-07 19:48:39 +03:00
Jack Humbert
c1dfb636ef fixes quantum template (actually) 2016-07-07 12:22:10 -04:00
Jack Humbert
57e08eb8ba updates rgblight implementation, makes non-timer stuff compatible with audio 2016-07-07 11:33:34 -04:00
Jack Humbert
ad43d450ca Merge pull request #490 from fredizzimo/integrate_visualizer
Integrate visualizer for ChibiOS and Infinity Ergodox
2016-07-07 09:59:33 -04:00
Jack Humbert
589df84d6c corrects quantum template 2016-07-07 09:58:44 -04:00
Fred Sundvik
caedec92d2 Move the visualizer_user file to keymap folder
Also rename it to visualizer.c
2016-07-07 14:42:16 +03:00
Fred Sundvik
aaac254ebc Delete lcd_backlight_hal.c
The functionality can now be found in the infinity_erogodox.c file
instead.
2016-07-07 14:29:53 +03:00
Fred Sundvik
dae7c9bfb3 Fix the SERIAL_LINK_ENABLE macro in Visualizer
Rename from USE_SERIAL_LINK -> SERIAL_LINK_ENABLE
2016-07-07 14:12:56 +03:00
Fred Sundvik
7229751ba9 Fix visualizer crash at startup
Visualizer and serial link initialized in the wrong order.
The LED_ENABLED define wasn't set properly
uGfx is always initialized
2016-07-07 14:01:20 +03:00
Fred Sundvik
07d0d5cbe4 Makefile fixes and update of Visualizer 2016-07-07 12:46:10 +03:00
Jack Humbert
a4bf46f9b1 default keymap, reset sorted out for now, added serial to makefile 2016-07-06 22:48:19 -04:00
Fred Sundvik
70797bb8f2 Makefile changes and files to compile Visualizer 2016-07-07 00:20:20 +03:00
Fred Sundvik
6c29655790 Merge commit '73d890a2c9c34b905cd5e74e7146fdd4578dcb96' into add_visualizer 2016-07-06 20:30:58 +03:00
Fred Sundvik
f727801bc6 Delete .gitmodules from visualizer 2016-07-06 20:17:16 +03:00
Fred Sundvik
9f33a5593c Add 'quantum/visualizer/' from commit 'bde869aa7ec8601459bc63b9636081d21108d1be'
git-subtree-dir: quantum/visualizer
git-subtree-mainline: 19f480992c
git-subtree-split: bde869aa7e
2016-07-06 20:15:45 +03:00
Jack Humbert
c6d671e54c Merge pull request #482 from fredizzimo/serial_link
Add serial link library
2016-07-06 08:56:57 -04:00
Fred Sundvik
d5e7603d55 Remove extra serial_link subdirectory 2016-07-06 13:26:20 +03:00
Fred Sundvik
c5bf090d16 Remove CGreen make files 2016-07-06 13:10:30 +03:00
Fred Sundvik
3ac52b2e76 Remove serial_link .gitignore and .gitmodules 2016-07-06 13:09:51 +03:00
Jack Humbert
3577e26fd9 fix/annotate wait_us lines 2016-07-06 00:24:31 -04:00
Fred Sundvik
639cdd363e Add 'quantum/serial_link/' from commit 'a20d513e3cdacbf6e0e70a80402497ad10166434'
git-subtree-dir: quantum/serial_link
git-subtree-mainline: 7d28d6a7bc
git-subtree-split: a20d513e3c
2016-07-05 23:27:47 +03:00
Jack Humbert
421ff74e0c Merge pull request #471 from Chipairon/patch-1
Fix for '~' in spanish layout
2016-07-05 11:05:14 -04:00
Smilliam
6b0c9cc905 fixed indentation. 2016-07-04 19:58:26 -07:00
Smilliam
1412076df6 Allow Space Cadet state to be canceled by alternate Shift key
Allows you to press RSHIFT to cancel the insertion of a "(" when holding down LSHIFT. Alternatively, allows you to press LSHIFT to cancel the insertion of a ")" when holding down RSHIFT. This change enables you to renege from outputting a character should you press a shift key erroneously.
2016-07-04 19:56:08 -07:00
Jack Humbert
8e88d55bfd reverts #343 for the most part (#474) 2016-07-04 11:45:58 -04:00
Rubén Díaz-Jorge
132c047469 Fix for '~' in spanish layout 2016-07-02 10:26:04 +02:00
fredizzimo
4d4f7684e6 Add ChibiOS support for QMK (#465)
* Modularity and gcc warnings fixes.

* Add ChibiOS support (USB stack + support files).

* Make usb_main more USB_DRIVER #define independent.

* Move chibios to tool.

* Implement jump-to-bootloader.

* Small updates.

* Fix bootloader-jump compiling.

* Move AVR specific sleep_led.c into avr.

* Add basic sleep_led for chibios.

* Update chibios README.

* NKRO fixes.

* Rename some Makefile defines.

* Move STM32 bootloader address config to separate .h file.

* Add ARM Teensies bootloader code.

* Fix chibios/usb_main GET_REPORT handing.

* Add missing #include to keymap.c.

* Make bootmagic.c code portable (_delay_ms -> wait_ms).

* Move declaration of keymap_config.

Should really not declare variables in .h files - since it's included
in different .c files, a proper linker then complains that the same
variable is declared more than once (once for each .c file that the
offending .h is included in).

* Add eeprom support for chibios/kinetis.

* Rename chibios example keyboard.

* Move chibios/cortex selection to local Makefiles.

* Chibios: use WFI in idle. WIP suspend stuff.

* ChibiOS/kinetis: sending remote wakeup.

* ChibiOS/STM32: send remote wakeup.

* Fix report size of boot protocol.

* Fix drop key stroke

Keyboard report should be checked if its transfer finishs successfully.
Otherwise key stroke can be missing when other key event occurs
before the last report transfer is done.

Boot protocol 10ms interval probably causes this problem in case
it receives key events in a row within the period. NKRO protocol
suffers less or nothing due to its interval 1ms.

* Chibios/usb_main: rename a variable for clarity.

* Add correct chibios/bootloader_jump for infinity KB.

* ChibiOS: make reset request more CMSISy.

* Chibios: Add breathing sleep LED on Kinetis MCUs.

* ChibiOS: Update infinity bootloader code to match updated ChibiOS.

* ChibiOS: prettify/document sleep_led code.

* Chibios: Remove the wait in the main loop.

* Add maple mini code.

* Do timeout when writing to CONSOLE EP queue.

Fixes TMK bug #266.

* Chibios: add 'core/protocol' to the makefiles' search path.

* Chibios: Update to new USB API.

* Chibios: add more guards for transmitting (fix a deadlock bug).

* Add update for chibios in README

* Chibios: Fix a HardFault bug (wait after start).

* Chibios: cleanup usb_main code.

* Chibios: Revert common.mk change (fix AVR linking problem).

* core: Fix chibios user compile options

Compile options can be defined in project Makefile such as UDEFS, UADEFS, UINCDIR, ULIBDIR and ULIBS.

* Sysv format for ChibiOS arm-none-eabi-size

Some new patches to ChibiOS puts heap as it's own section. So the
berkeley format is now useless, as the heap will be included in the
BSS report. The sysv format displays the bss size correctly.

* Fix hard-coded path of CHIBIOS

* Add support for new version of ChibiOS and Contrib

The Kinetis support has moved to a separate Contrib repository in
the newest version of Chibios. There has also been some structure
changes. So this adds support for those, while maintaining back-
wards compability.

* Update ChibiOS instructions

* Chibios: implement sleep LED for STM32.

* Chibios: Update the main chibios README.

* Chibios: fix STM32_BOOTLOADER_ADDRESS name.

* Chibios: make the default bootloader_jump redefinable (weak).

* Chibios: disable LTO (link-time optimisation).

With LTO enabled, sometimes things fail for mysterious reasons
(e.g. bootloader jump on WF with LEDs enabled), just because the
linker optimisation is too aggressive.

* Chibios: add default location for chibios-contrib.

* ChibiOS: update mk to match chibios/master.

* ChibiOS: update instructions.md.

* Add chibi_onekey example.

* Add comments to chibi_onekey Makefile.

* Rename some Makefile defines.

* Move STM32 bootloader address config to separate .h file.

* Rename chibios example keyboard.

* Move chibios/cortex selection to local Makefiles.

* Add Teensy LC onekey example.

* Chibios: use WFI in idle. WIP suspend stuff.

* Update chibi/teensy instructions.

* Update chibios/Teensy instructions.

* Add infinity_chibios

* Add keymap_hasu.c

* Infinity_chibios: select correct bootloader_jump.

* Infinity_chibios: improve comments.

* Add generic STM32F103C8T6 example.

* Add maple mini code.

* STM32F103x fixes.

* Add maple mini pinout pic.

* Chibios: updates for 3.0.4 git.

* Chibios: rename example stm32_onekey -> stm32_f072_onekey.

* Chibios: add makefiles for Teensy 3.x examples.

* Chibios: update Teensy 3.x instructions.

* Chibios: Tsy LC is cortex-m0plus.

* Chibios: add more guards for transmitting (fix a deadlock bug).

* Change README for chibios

* Chibios: update examples to current chibios git.

Match the changes in mainline chibios:
 - update chconf.h
 - update supplied ld scripts structure
 - update Teensy instructions (switch to official
    chibios and introduce contrib)

* Add ChibiOS and ChibiOS-Contrib submodules

Also fix the makefile path for them.

* Moves chibios keyboards to keyboards folder

* First version of ChibiOS compilation

Only the stm32_f072_onkey keyboard is ported at the moment. It
compiles, but still doesn't link.

* More chibios fixes

It now compiles without warnings and links

* Move the teensy_lc_onekey to the keyboards folder

* Clean up the make file rule structure

* Remove keymap_fn_to_action

* Update more ChibiOS keyboards to QMK

Most of them does not compile at the moment though.

* Use older version of Chibios libraries

The newest ones have problems with compilation

* Remove USB_UNCONFIGURED event

It isn't present in the older version of ChibiOS

* Fix the infinity_chibios compilation

* Fix potentially uninitialized variable

* Add missing include

* Fix the ChibiOS makefile

* Fix some Chibios keyboard compilation

* Revert the rules.mk file back to master version

* Combine the chibios and AVR makefiles

With just the required overrides in the respective platform
specific one.

* Slight makefile restrucuring

Platform specific compiler options

* Move avr specific targets out of the main rules

* Fix ChibiOS objcopy

The ChibiOS objcopy needs different parameters, so the parameters
are moved to the corresponding platform rule file

* Fix the objcopy for real this time

The comands were moved around, so chibios used avr and the ohter
way around.

Also change the objsize output format

* Fix the thumb flags

* Fix the infinity hasu keymap

* Per platform cpp flags

* Add gcc-arm-none-eabi package to travis

* Add arm-none-eabi-newlib to travis

* Fix the name of the libnewlib-arm-none-eabi lib

* Fix the ChibiOS paths

So that they are properly relative, and builds don't generate
extra folders

* Fix the board path of stm32_f103_onekey

* Only consider folders with Makefiles as subproject
2016-07-01 10:04:53 -04:00
Jack Humbert
8125cdb88c gets rid of rand warning [skip ci] 2016-06-29 18:36:52 -04:00
Jack Humbert
60fd885a6e rand supports other chips 2016-06-29 18:35:29 -04:00
Jack Humbert
197f152dee adds random base64 character generator 2016-06-29 18:29:20 -04:00
Jack Humbert
65faab3b89 Moves features to their own files (process_*), adds tap dance feature (#460)
* non-working commit

* working

* subprojects implemented for planck

* pass a subproject variable through to c

* consolidates clueboard revisions

* thanks for letting me know about conflicts..

* turn off audio for yang's

* corrects starting paths for subprojects

* messing around with travis

* semicolon

* travis script

* travis script

* script for travis

* correct directory (probably), amend files to commit

* remove origin before adding

* git pull, correct syntax

* git checkout

* git pull origin branch

* where are we?

* where are we?

* merging

* force things to happen

* adds commit message, adds add

* rebase, no commit message

* rebase branch

* idk!

* try just pull

* fetch - merge

* specify repo branch

* checkout

* goddammit

* merge? idk

* pls

* after all

* don't split up keyboards

* syntax

* adds quick for all-keyboards

* trying out new script

* script update

* lowercase

* all keyboards

* stop replacing compiled.hex automatically

* adds if statement

* skip automated build branches

* forces push to automated build branch

* throw an add in there

* upstream?

* adds AUTOGEN

* ignore all .hex files again

* testing out new repo

* global ident

* generate script, keyboard_keymap.hex

* skip generation for now, print pandoc info, submodule update

* try trusty

* and sudo

* try generate

* updates subprojects to keyboards

* no idea

* updates to keyboards

* cleans up clueboard stuff

* setup to use local readme

* updates cluepad, planck experimental

* remove extra led.c [ci skip]

* audio and midi moved over to separate files

* chording, leader, unicode separated

* consolidate each [skip ci]

* correct include

* quantum: Add a tap dance feature (#451)

* quantum: Add a tap dance feature

With this feature one can specify keys that behave differently, based on
the amount of times they have been tapped, and when interrupted, they
get handled before the interrupter.

To make it clear how this is different from `ACTION_FUNCTION_TAP`, lets
explore a certain setup! We want one key to send `Space` on single tap,
but `Enter` on double-tap.

With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and
has the problem that when the sequence is interrupted, the interrupting
key will be send first. Thus, `SPC a` will result in `a SPC` being sent,
if they are typed within `TAPPING_TERM`. With the tap dance feature,
that'll come out as `SPC a`, correctly.

The implementation hooks into two parts of the system, to achieve this:
into `process_record_quantum()`, and the matrix scan. We need the latter
to be able to time out a tap sequence even when a key is not being
pressed, so `SPC` alone will time out and register after `TAPPING_TERM`
time.

But lets start with how to use it, first!

First, you will need `TAP_DANCE_ENABLE=yes` in your `Makefile`, because
the feature is disabled by default. This adds a little less than 1k to
the firmware size. Next, you will want to define some tap-dance keys,
which is easiest to do with the `TD()` macro, that - similar to `F()`,
takes a number, which will later be used as an index into the
`tap_dance_actions` array.

This array specifies what actions shall be taken when a tap-dance key is
in action. Currently, there are two possible options:

* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when
  tapped once, `kc2` otherwise.
* `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in
  the user keymap - with the current state of the tap-dance action.

The first option is enough for a lot of cases, that just want dual
roles. For example, `ACTION_TAP_DANCE(KC_SPC, KC_ENT)` will result in
`Space` being sent on single-tap, `Enter` otherwise.

And that's the bulk of it!

Do note, however, that this implementation does have some consequences:
keys do not register until either they reach the tapping ceiling, or
they time out. This means that if you hold the key, nothing happens, no
repeat, no nothing. It is possible to detect held state, and register an
action then too, but that's not implemented yet. Keys also unregister
immediately after being registered, so you can't even hold the second
tap. This is intentional, to be consistent.

And now, on to the explanation of how it works!

The main entry point is `process_tap_dance()`, called from
`process_record_quantum()`, which is run for every keypress, and our
handler gets to run early. This function checks whether the key pressed
is a tap-dance key. If it is not, and a tap-dance was in action, we
handle that first, and enqueue the newly pressed key. If it is a
tap-dance key, then we check if it is the same as the already active
one (if there's one active, that is). If it is not, we fire off the old
one first, then register the new one. If it was the same, we increment
the counter and the timer.

This means that you have `TAPPING_TERM` time to tap the key again, you
do not have to input all the taps within that timeframe. This allows for
longer tap counts, with minimal impact on responsiveness.

Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of
tap-dance keys.

For the sake of flexibility, tap-dance actions can be either a pair of
keycodes, or a user function. The latter allows one to handle higher tap
counts, or do extra things, like blink the LEDs, fiddle with the
backlighting, and so on. This is accomplished by using an union, and
some clever macros.

In the end, lets see a full example!

```c
enum {
 CT_SE = 0,
 CT_CLN,
 CT_EGG
};

/* Have the above three on the keymap, TD(CT_SE), etc... */

void dance_cln (qk_tap_dance_state_t *state) {
  if (state->count == 1) {
    register_code (KC_RSFT);
    register_code (KC_SCLN);
    unregister_code (KC_SCLN);
    unregister_code (KC_RSFT);
  } else {
    register_code (KC_SCLN);
    unregister_code (KC_SCLN);
    reset_tap_dance (state);
  }
}

void dance_egg (qk_tap_dance_state_t *state) {
  if (state->count >= 100) {
    SEND_STRING ("Safety dance!");
    reset_tap_dance (state);
  }
}

const qk_tap_dance_action_t tap_dance_actions[] = {
  [CT_SE]  = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT)
 ,[CT_CLN] = ACTION_TAP_DANCE_FN (dance_cln)
 ,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)
};
```

This addresses #426.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* hhkb: Fix the build with the new tap-dance feature

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* tap_dance: Move process_tap_dance further down

Process the tap dance stuff after midi and audio, because those don't
process keycodes, but row/col positions.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* tap_dance: Use conditionals instead of dummy functions

To be consistent with how the rest of the quantum features are
implemented, use ifdefs instead of dummy functions.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* Merge branch 'master' into quantum-keypress-process

# Conflicts:
#	Makefile
#	keyboards/planck/rev3/config.h
#	keyboards/planck/rev4/config.h

* update build script
2016-06-29 17:49:41 -04:00
Jack Humbert
215c2119af Implements subprojects and updates projects for this (#459)
* non-working commit

* working

* subprojects implemented for planck

* pass a subproject variable through to c

* consolidates clueboard revisions

* thanks for letting me know about conflicts..

* turn off audio for yang's

* corrects starting paths for subprojects

* messing around with travis

* semicolon

* travis script

* travis script

* script for travis

* correct directory (probably), amend files to commit

* remove origin before adding

* git pull, correct syntax

* git checkout

* git pull origin branch

* where are we?

* where are we?

* merging

* force things to happen

* adds commit message, adds add

* rebase, no commit message

* rebase branch

* idk!

* try just pull

* fetch - merge

* specify repo branch

* checkout

* goddammit

* merge? idk

* pls

* after all

* don't split up keyboards

* syntax

* adds quick for all-keyboards

* trying out new script

* script update

* lowercase

* all keyboards

* stop replacing compiled.hex automatically

* adds if statement

* skip automated build branches

* forces push to automated build branch

* throw an add in there

* upstream?

* adds AUTOGEN

* ignore all .hex files again

* testing out new repo

* global ident

* generate script, keyboard_keymap.hex

* skip generation for now, print pandoc info, submodule update

* try trusty

* and sudo

* try generate

* updates subprojects to keyboards

* no idea

* updates to keyboards

* cleans up clueboard stuff

* setup to use local readme

* updates cluepad, planck experimental

* remove extra led.c [ci skip]

* disable power up for now

* config files updates

* makefile updates

* .h file updates, config tuning

* disable audio for yang
2016-06-29 16:21:41 -04:00
Jack Humbert
00dcac7270 updates planck macros to keycodes, prototype fn_actions 2016-06-26 14:08:11 -04:00
Jack Humbert
b68b722325 updates ez's matrix to spec 2016-06-23 23:14:21 -04:00
Jack Humbert
13bb6b4b7f Backlight abstraction and other changes (#439)
* redoes matrix pins, abstracts backlight code for B5,6,7

* slimming down keyboard stuff, backlight breathing implemented

* don't call backlight init when no pin

* cleans up user/kb/quantum calls, keyboard files

* fix pvc atomic

* replaces CHANNEL with correct var in breathing

* removes .hexs, updates readmes, updates template

* cleans-up clueboards, readmes to lowercase

* updates readme
2016-06-23 22:18:20 -04:00
Jack Humbert
98f0807359 increase leader seq size to 5 2016-06-21 22:55:54 -04:00
Jack Humbert
649b33d778 Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)
* fixes from tmk's repo

* rename keyboard to keyboards
2016-06-21 22:39:54 -04:00
Jack Humbert
e329729d3a adds fuse settings for atmega32u4, fixes keymap_extras includes 2016-06-21 18:32:28 -04:00
Jack Humbert
1a0bac8bcc Warning reductions (#430)
Warning reductions
2016-06-21 17:42:29 -04:00
Jack Humbert
80c8705419 reduces rgblight warnings, integrates completely (#428) 2016-06-21 12:53:21 -04:00
Jack Humbert
a8375fa15a updates all config.h and Makefiles to correct references, text 2016-06-21 10:21:43 -04:00
Jack & Erez
76076db725 [Jack & Erez] Fixes Space Cadet right shift 2016-06-20 22:36:36 -04:00
Jack Humbert
db32864ce7 Cleans up quantum/keymap situation, removes extra lufa folders (#416)
* sorts out keycodes

* move midi around

* remove mbed

* replaces keymap with qmk/keymap_common

* fixes keymap.h

* keymap, config, quantum rearrange

* removes unneeded lufa stuff
2016-06-18 14:30:24 -04:00
Jack Humbert
008c8d54a0 adds power_up to quantum's matrix file 2016-06-17 22:09:59 -04:00
Jack Humbert
b70248fa21 addresses #369 2016-06-17 21:42:59 -04:00
Jack Humbert
d9e4dad0a8 Makefile redo & other features (#395)
* .build containment implemented

* no destructive variable setting - builds in either folder

* make from 3 places

* cleans before each build
* make from root with keyboard=keyboard, keymap=keymap
* make from keyboard/keyboard with keymap=keymap
* make from keymaps/keymap
* only implemented on planck

* adds color diag to avr-gcc

* makefiles for all plancks, clean-up

* quick build-all makefile for plancks

* reformatting of make output (colors)

* color toggle, tmk path corrections

* correct if statement for color

* move config.h to main makefile, updates preonic, atomic

* format update, all keyboards targets

* makefile optional for build all target, alps and arrow_pad updated

* alps updated

* make planck default, trying out travis recipe for all-keyboards

* all-keymaps target, different travis recipe

* updates alps64

* updates keyboards to new format

* updates clue* projects

* all projects updated, specialise EZ .hex, let .hex through

* updates travis

* automatically find root, keyboard, keymap

* silent echo, cleaned-up mass make output

* updates all keyboards' .hex files except EZ

* Rename Bantam44.c to bantam44.c

* Rename Bantam44.h to bantam44.h

* nananana

* adds six key keyboard

* does same to ez as rest

* updates send_string example

* brings ergodox_ez up to date

* updates template/new project script

* adds sixkeyboard

* adds readme for sixkeyboard

* adds sixkeyboard to travis

* filenames, gitignore mess

* define clock prescaler stuff manually

* make quick, size test example

* documentation and dfu-no-build
2016-06-11 13:31:31 -04:00
Eric Tang
794aed37a0 Improve string sending (#376) 2016-06-03 15:48:40 -04:00
Jack Humbert
4635b44533 new line/tab in send_string 2016-06-01 23:00:55 -04:00
Jack Humbert
1c9f33c06a adds send_string functionality (string macros) 2016-06-01 22:50:01 -04:00
Jack Humbert
a53bc24c4d makes .SILENT (less verbose) by default - override with VERBOSE=1
also took out some @echo newlines to make things a bit cleaner
2016-05-28 15:33:08 -04:00
Jack Humbert
17977a7e24 process_record implementation (non-breaking for process_action ATM) 2016-05-28 15:22:30 -04:00
Jack Humbert
38987d4c15 updates quantum template to prevent backlight conflicts 2016-05-28 12:05:17 -04:00
Jack Humbert
de57799530 brings alps64 up-to-date (needs testing) 2016-05-28 11:56:06 -04:00
Jack Humbert
209ee3cd05 removes duplicate double quote and odd whitespace 2016-05-26 17:14:01 -04:00
Nathan Sharfi
9d6debd9b2 Add double quote for everyone; update Zweihander 2016-05-25 17:25:04 -07:00
Erez Zukerman
8bc69afc63 [Erez & Jack] Optimizes shift_interrupted array 2016-05-24 23:48:46 -04:00
Erez Zukerman
1237025963 [Erez & Jack] Packages Space Cadet shifts into keycodes 2016-05-24 23:43:58 -04:00
Jack Humbert
287eb7ad14 Converted audio play functions to *_user (#349)
* Updated personal layouts

* tweaked personal

* Nightly - Audio Cleanup

Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP

* nightly - collapsed code

* Added check for note playing to LEDs

* Usability tweaks

* TWEAE

* nightly

added extra kcs to keymap common

* turned on Plank audio

* Added backlight breathing to atomic

* reverted accidental merge

* Added music and audio toggles to Quantum.c

* Redid the audio callbacks

* Adjusted default planck layout to use the user tone naming

* tabs to spaces

* Rewrote the ALL recipe to allow for faster parallel make

* tabs to spaces

* Renamed custom event functions to be 'startup_user' and 'shutdown_user'. Also moved the prototypes around.

* Tweaked pvc atomic layout to work with the pvc planck.

* updates midi scale calling
2016-05-24 11:56:53 -04:00
Eric Tang
1ae6011cef Clean up #343's code (#348) 2016-05-24 11:44:40 -04:00
Eric Tang
aaa758f1d3 Optimize matrix scanning (#343) 2016-05-23 23:42:21 -04:00
purpleP
0275d444d7 fixed small bug with AUDIO_ENABLED (#339) 2016-05-19 08:36:28 -04:00
Jack Humbert
b732b79b49 adapts unicode to quantum.c (#333)
* Unicode

to have unicode input you need to:

- set your OS input method to UNICODE if needed
- enable unicode in your makefile
- copy the action_function from
keyboard/planck/keymaps/unicode/unicode.c to your keymap.c
set the target OS method in your keymap.c: void matrix_init_user() {
set_unicode_mode(UC_OSX); } you can then switch when you want with:
set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX);
set_unicode_mode(UC_WIN);
put some unicode codes in your keymap like so: UC(0x0061)
I did change the bit mask in quantum/keymap_common.c and .h
I’m afraid we will need uint32 to get a total support for all unicode
tables or relocate the handler as @mbarkhau did.

* rearranges keycode values, hooks-up unicode

* removes extra lalt ref

* adds unicode shortcuts and example
2016-05-18 23:47:16 -04:00
Jack Humbert
0428214b90 adds music and audio toggles (#337)
* Updated personal layouts

* tweaked personal

* Nightly - Audio Cleanup

Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP

* nightly - collapsed code

* Added check for note playing to LEDs

* Usability tweaks

* TWEAE

* nightly

added extra kcs to keymap common

* turned on Plank audio

* Added backlight breathing to atomic

* reverted accidental merge

* Added music and audio toggles to Quantum.c

* Redid the audio callbacks

* music/audio_on_user
2016-05-18 23:14:00 -04:00
heartsekai
465aabe11d Added Swiss-German keymap. (#335) 2016-05-18 15:22:04 -04:00