Eric N. Vander Weele
9523ed9e32
Expose rgb_matrix_update_pwm_buffers to be available in keymaps ( #24573 )
...
* Expose rgb_matrix_update_pwm_buffers to be available in keymaps
Exposing this API enables the examples in the keyboard shutdown/reboot
documentation to compile instead of calling `rgb_matrix_driver.flush`
directly.
* Remove extraneous rgb_matrix_update_pwm_buffers prototype declarations
Now that `rgb_matrix_update_pwm_buffers` is public, there isn't the need
for local prototype declarations.
2024-11-07 23:12:59 -07:00
フィルターペーパー
25fac5e737
Refactor Breathing effect with runner ( #24535 )
2024-10-27 23:20:38 -07:00
フィルターペーパー
dd7287bf4e
Update Jellybean Raindrops to respect LED range limits ( #24534 )
2024-10-27 23:20:14 -07:00
フィルターペーパー
d9fedce9b9
Update Pixel Rain to respect LED range limits ( #24532 )
2024-10-27 23:19:45 -07:00
フィルターペーパー
644588baef
Refactor Riverflow matrix effect with runner ( #24520 )
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Co-authored-by: Ryan <fauxpark@gmail.com>
2024-10-27 22:51:01 -07:00
Ryan
6129af93f4
Rename RGB and HSV structs ( #24471 )
2024-10-12 00:10:02 +01:00
Ryan
208ebf54a9
WS2812 API rework ( #24364 )
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* Begin WS2812 API rework
* Move RGBW conversion, clean up color.h, fix RGBW for AVR bitbang
* Formatting & update PS2AVRGB I2C driver (untested)
* Tested ARM bitbang RGB+RGBW
* Tested ARM SPI RGB - RGBW not working
* Tested ARM PWM RGB+RGBW
* Tested RP2040 PIO driver RGB+RGBW
* Update RGBLight
* Formatting
* Fix BM60HSRGB rev2
* Fix oddforge/vea
* Fix 1k and XD002 RGBLite
* Fix model_m/mschwingen
* Fix handwired/promethium
* Rename `WS2812_LED_TOTAL` for BM60HSRGB
* Fix work_louder boards
* Fix dawn60
* Fix rgbkb/pan
* Fix neson_design/700e and n6
* Fix ergodox_ez/shine
* ergodox_ez/shine: invert indices for left half
* Fix matrix/abelx
* Fix matrix/m20add
* Remove custom rgblight driver for matrix/noah - should be done with lighting layers
* Fix LED indexes for RGBLight split
* Rename `convert_rgb_to_rgbw()` to `ws2812_rgb_to_rgbw()`
* Update WS2812 API docs
* `ergodox_ez/shine`: simplify LED index calculation
* LED/RGB Matrix: Add weak function for LED index resolution
* Bandaid fix for RGB Matrix splits not using WS2812
* `steelseries/prime_plus`: redo custom RGBLight driver
* Update keyboards/steelseries/prime_plus/rgblight_custom.c
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
---------
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
2024-10-06 21:01:07 +13:00
Ryan
e84104fe8d
Reinstate global k_rgb_matrix_split
( #24388 )
2024-09-15 10:08:29 +10:00
Thomas Weißschuh
9df36b25da
Remove global k_rgb_matrix_split ( #24348 )
...
All users have their own local definition.
2024-08-31 21:45:49 -06:00
フィルターペーパー
822a4580f4
Refactor starlight RGB matrix effects ( #24202 )
...
* Use unsigned integers
* Use lib8tion random8 function
* Test for valid LED flags
* Use rgb_matrix_hsv_to_rgb function
2024-08-14 00:55:00 +01:00
フィルターペーパー
91f293d0c7
Refactor riverflow RGB matrix loop ( #24203 )
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Check for LED flags at the start of loop to skip early
2024-08-14 00:54:01 +01:00
フィルターペーパー
59c275afbc
Check LED flags for Pixel Fractal effect ( #23881 )
2024-07-23 19:34:00 +01:00
Ryan
a9ba83c7be
Remove useless LED/RGB_MATRIX_ENABLE
ifdefs ( #23726 )
2024-05-16 12:52:15 +01:00
Ryan
0ff53b2498
Rename RGBW
define to WS2812_RGBW
( #23585 )
2024-04-28 00:36:54 +10:00
Ryan
9fa91ad494
Rename process_{led,rgb}_matrix()
( #23422 )
2024-04-05 15:43:52 +01:00
Ryan
f7cf40fa77
Add init function to RGBLight driver struct ( #23076 )
2024-03-18 22:03:27 +11:00
Ryan
23b7a02ebe
LED drivers: add support for IS31FL3236 ( #23264 )
2024-03-17 19:23:14 +11:00
HorrorTroll
f6709e65eb
Add RGB matrix & LED Matrix support for IS31FL3729 ( #21944 )
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Co-authored-by: Xelus22 <preyas22@gmail.com>
Co-authored-by: dexter93 <d3xter93@gmail.com>
2024-02-17 01:41:35 +11:00
Fabien Fellay
734c7afa7d
Add missing rgb matrix default parameters ( #22281 )
2024-01-30 14:56:32 +11:00
フィルターペーパー
f39386a112
Solid reactive: improve fading effect ( #22656 )
2024-01-09 22:12:42 +11:00
Ryan
f583d2fef0
Remove IS31FLCOMMON code ( #22800 )
2024-01-02 16:26:01 +11:00
Ryan
0a6913b682
LED drivers: extract IS31FL3746A from IS31COMMON ( #22637 )
2024-01-01 21:44:18 +11:00
Ryan
a88dd675bf
LED drivers: extract IS31FL3745 from IS31COMMON ( #22636 )
2024-01-01 19:31:44 +11:00
Ryan
ae2d5e2e5a
LED drivers: extract IS31FL3743A from IS31COMMON ( #22635 )
2024-01-01 17:04:51 +11:00
Ryan
e1c0bd8a7c
LED drivers: extract IS31FL3742A from IS31COMMON ( #22620 )
2024-01-01 12:40:35 +11:00
Ryan
8812a09581
Rename RGB_DISABLE_WHEN_USB_SUSPENDED
-> RGB_MATRIX_SLEEP
( #22682 )
2023-12-20 13:31:50 +11:00
Ryan
b9e81c0691
Update keyboard LED driver configs ( #22638 )
2023-12-18 20:13:08 +00:00
Joel Challis
dc5befd139
Remove redundant RGB/LED matrix eeconfig init ( #22673 )
2023-12-16 15:43:39 +00:00
Ryan
24511d31b6
LED/RGB Matrix: add header for drivers ( #22628 )
2023-12-08 16:54:47 +11:00
Pete Neisen
7cc90c234f
Converted RGB matrix to use last_input_activity_elapsed(). ( #21687 )
...
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-11-30 09:38:06 +11:00
db
65b5969ed5
New RGB Animations - 4 "Starlight" Animation Variations ( #22212 )
2023-11-26 23:07:32 +11:00
Ryan
b52aca0af8
Relocate LED driver init code ( #22365 )
2023-11-01 00:53:45 +00:00
Dasky
f293658147
RGB/LED matrix use limits size optimisation ( #22325 )
2023-10-25 22:06:51 +01:00
Dasky
7e0147f8e6
Fix compilation error when led/rgb process limit is zero. ( #22328 )
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Co-authored-by: Drashna Jaelre <drashna@live.com>
2023-10-24 13:45:33 +01:00
Ryan
cf7d3435d7
Add _flush()
functions to LED drivers ( #22308 )
2023-10-22 18:32:27 +01:00
Ryan
d56ee70c52
Rename DRIVER_ADDR_n
defines ( #22200 )
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Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-10-21 21:41:59 +10:00
Ryan
c0f16be50f
Rename CKLED2001 driver to SNLED27351 ( #22071 )
2023-10-04 20:10:05 +11:00
Joel Challis
6910ed2de5
Add _DEFAULT_ON lighting configuration options ( #21865 )
2023-09-29 18:31:21 +01:00
Less/Rikki
346b06d391
refactor: move default RGB/LED matrix #defines ( #21938 )
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* refactor: move default RGB/LED matrix #defines
Moving the fallback definitions of macros like LED_MATRIX_VAL_STEP and
RGB_MATRIX_MAXIMUM_BRIGHTNESS to header files allows keyboards to
leverage these defaults without requiring #ifdef guards (and often
repeating said fallback definitions).
* style: use if(n)def for consistency
and remove redundant UINT8_MAX checks on maximum brightness
Co-authored-by: Joel Challis <git@zvecr.com>
* refactor: remove INDICATOR_MAX_BRIGHTNESS macro
Co-authored-by: Joel Challis <git@zvecr.com>
---------
Co-authored-by: Joel Challis <git@zvecr.com>
2023-09-28 11:51:18 +01:00
HorrorTroll
9d526b8d66
Added flower blooming on RGB Matrix effect ( #21948 )
2023-09-25 12:58:45 +10:00
Ryan
f8cea06be3
RGBLight/Backlight: add prefixed driver defines ( #22089 )
2023-09-21 15:50:01 +10:00
Ryan
db68a95cae
LED/RGB Matrix: prefix driver defines ( #22088 )
2023-09-21 12:16:17 +10:00
Ryan
2aacda3235
Move PACKED
define to util.h ( #22074 )
2023-09-20 07:33:54 +01:00
Ryan
1ea54a2d8d
Complete RGB Matrix support for IS31FL3218 ( #22004 )
2023-09-17 22:11:16 +10:00
Ryan
a0aebe5cd5
aw20216: driver naming cleanups ( #21891 )
2023-09-13 22:45:17 +10:00
Ryan
41bd4e35a0
Clean up RGB LED type ( #21859 )
2023-09-04 01:19:59 +01:00
Ryan
37bc949945
RGB Matrix: driver naming cleanups ( #21594 )
2023-08-23 01:00:03 +01:00
Joel Challis
dfb6d38f08
Simplfy RGB/LED matrix effect logic ( #21703 )
2023-08-23 00:03:01 +01:00
Less/Rikki
0d535381de
fix: restore indicators to jellybean_raindrops ( #21792 )
...
After #21169 , rgb_matrix_indicators() was limited to running on the
final render iteration. Since the jellybean_raindrops animation
immediately returns false after updating a single LED, the iteration
count no longer ends up high enough to render non-advanced indicators.
This change also brings jellybean_raindrops more in line with raindrops.
2023-08-22 18:39:33 +01:00
Ryan
da2d2f947d
quantum: remove direct quantum.h
includes ( #21507 )
2023-07-16 23:42:56 +10:00