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Remove useless LED/RGB_MATRIX_ENABLE
ifdefs (#23726)
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@ -82,7 +82,7 @@ static last_hit_t last_hit_buffer;
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#endif // LED_MATRIX_KEYREACTIVE_ENABLED
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// split led matrix
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#if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
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#if defined(LED_MATRIX_SPLIT)
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const uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT;
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#endif
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@ -147,7 +147,7 @@ void led_matrix_set_value(int index, uint8_t value) {
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}
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void led_matrix_set_value_all(uint8_t value) {
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#if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
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#if defined(LED_MATRIX_SPLIT)
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for (uint8_t i = 0; i < LED_MATRIX_LED_COUNT; i++)
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led_matrix_set_value(i, value);
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#else
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@ -84,7 +84,7 @@ static last_hit_t last_hit_buffer;
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#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
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// split rgb matrix
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#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
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#if defined(RGB_MATRIX_SPLIT)
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const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
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#endif
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@ -148,7 +148,7 @@ void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
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}
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void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
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#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
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#if defined(RGB_MATRIX_SPLIT)
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for (uint8_t i = 0; i < RGB_MATRIX_LED_COUNT; i++)
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rgb_matrix_set_color(i, red, green, blue);
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#else
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@ -164,7 +164,7 @@ static void flush(void) {
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// Set an led in the buffer to a color
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static inline void setled(int i, uint8_t r, uint8_t g, uint8_t b) {
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# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
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# if defined(RGB_MATRIX_SPLIT)
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const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
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if (!is_keyboard_left()) {
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if (i >= k_rgb_matrix_split[0]) {
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