Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.
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Drashna Jaelre 2018-11-02 12:43:43 -07:00
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@ -118,58 +118,11 @@ For instance, you can add these to your `config.h` file.
The "start" and "finish" functions for unicode method can be customized locally. A great use for this is to customize the input methods if you don't use the default keys. Or to add visual, or audio feedback when inputting unicode characters. The "start" and "finish" functions for unicode method can be customized locally. A great use for this is to customize the input methods if you don't use the default keys. Or to add visual, or audio feedback when inputting unicode characters.
* `void unicode_input_start(void)` - This is called to start the sequence to input unicode characters. It handles calling RAlt or whatever ever sequence you want. * `void unicode_input_start(void)` - This is called to start the sequence to input unicode characters. It handles calling RAlt or whatever ever sequence you want.
* `void unicode_input_finish (void)` - This is called to cleanup things, such as releasing the RAlt key in some cases, or tapping a key to finish the sequence. * `void unicode_input_finish (void)` - This is called to cleanup things, such as releasing the RAlt key in some cases, or tapping a key to finish the sequence.
The default functions are: You can find the default functions in [`process_unicode_common.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode_common.c).
```c
void unicode_input_start(void) {
saved_mods = get_mods(); // Save current mods
clear_mods(); // Unregister mods to start from a clean state
switch(unicode_config.input_mode) {
case UC_OSX:
register_code(KC_LALT);
break;
case UC_OSX_RALT:
register_code(KC_RALT);
break;
case UC_LNX:
register_code(KC_LCTL);
register_code(KC_LSFT);
tap_code(KC_U);
unregister_code(KC_LSFT);
unregister_code(KC_LCTL);
break;
case UC_WIN:
register_code(KC_LALT);
tap_code(KC_PPLS);
break;
case UC_WINC:
tap_code(KC_RALT);
tap_code(KC_U);
}
wait_ms(UNICODE_TYPE_DELAY);
}
void unicode_input_finish (void) {
switch(unicode_config.input_mode) {
case UC_OSX:
case UC_WIN:
unregister_code(KC_LALT);
break;
case UC_OSX_RALT:
unregister_code(KC_RALT);
break;
case UC_LNX:
tap_code(KC_SPC);
break;
}
set_mods(saved_mods); // Reregister previously set mods
}
```
## `send_unicode_hex_string` ## `send_unicode_hex_string`