diff --git a/docs/feature_unicode.md b/docs/feature_unicode.md index 96c9a46f9f1..04aab2d7677 100644 --- a/docs/feature_unicode.md +++ b/docs/feature_unicode.md @@ -118,58 +118,11 @@ For instance, you can add these to your `config.h` file. The "start" and "finish" functions for unicode method can be customized locally. A great use for this is to customize the input methods if you don't use the default keys. Or to add visual, or audio feedback when inputting unicode characters. -* `void unicode_input_start(void)` - This is called to start the sequence to input unicode characters. It handles calling RAlt or whatever ever sequence you want. +* `void unicode_input_start(void)` - This is called to start the sequence to input unicode characters. It handles calling RAlt or whatever ever sequence you want. * `void unicode_input_finish (void)` - This is called to cleanup things, such as releasing the RAlt key in some cases, or tapping a key to finish the sequence. -The default functions are: +You can find the default functions in [`process_unicode_common.c`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_unicode_common.c). -```c -void unicode_input_start(void) { - saved_mods = get_mods(); // Save current mods - clear_mods(); // Unregister mods to start from a clean state - - switch(unicode_config.input_mode) { - case UC_OSX: - register_code(KC_LALT); - break; - case UC_OSX_RALT: - register_code(KC_RALT); - break; - case UC_LNX: - register_code(KC_LCTL); - register_code(KC_LSFT); - tap_code(KC_U); - unregister_code(KC_LSFT); - unregister_code(KC_LCTL); - break; - case UC_WIN: - register_code(KC_LALT); - tap_code(KC_PPLS); - break; - case UC_WINC: - tap_code(KC_RALT); - tap_code(KC_U); - } - wait_ms(UNICODE_TYPE_DELAY); -} - -void unicode_input_finish (void) { - switch(unicode_config.input_mode) { - case UC_OSX: - case UC_WIN: - unregister_code(KC_LALT); - break; - case UC_OSX_RALT: - unregister_code(KC_RALT); - break; - case UC_LNX: - tap_code(KC_SPC); - break; - } - - set_mods(saved_mods); // Reregister previously set mods -} -``` ## `send_unicode_hex_string`