Update keyboards/czmao/ds17r2/keymaps/default/keymap.c

Co-authored-by: jack <jack@pngu.org>
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Micah 2024-11-04 19:49:43 +08:00 committed by GitHub
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@ -1,33 +1,7 @@
/* // Copyright 2024 QMK
Copyright 2012,2013 Jun Wako <wakojun@gmail.com> // SPDX-License-Identifier: GPL-2.0-or-later
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
// enum custom_keycodes {
// QWERTY = SAFE_RANGE,
// LOWER,
// RAISE
// };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_numberpad_5x4( [0] = LAYOUT_numberpad_5x4(
//1 2 3 4 //1 2 3 4