diff --git a/keyboards/czmao/ds17r2/keymaps/default/keymap.c b/keyboards/czmao/ds17r2/keymaps/default/keymap.c index b67be2b7b17..1b9bf950d55 100644 --- a/keyboards/czmao/ds17r2/keymaps/default/keymap.c +++ b/keyboards/czmao/ds17r2/keymaps/default/keymap.c @@ -1,33 +1,7 @@ -/* -Copyright 2012,2013 Jun Wako - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . -*/ +// Copyright 2024 QMK +// SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. - -// enum custom_keycodes { -// QWERTY = SAFE_RANGE, -// LOWER, -// RAISE -// }; - const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT_numberpad_5x4( //1 2 3 4