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Testing
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@ -24,12 +24,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER jpskenn
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#define PRODUCT test_col2col2
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#define PRODUCT test_col2col
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#define DESCRIPTION A custom keyboard
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/* key matrix size */
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#define MATRIX_ROWS 1*2 // 右手側と左手側があるので、*2
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#define MATRIX_COLS 3*2 // 列数 Duprex Matrix法により、*2
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#define MATRIX_ROWS (2+1)*2 // 2行 + 倍マトリクス用の1行。両手で*2。
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#define MATRIX_COLS (2+1) // 2列 + 倍マトリクス用の1列。
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/*
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* Keyboard Matrix Assignments
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@ -41,13 +41,15 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F6 } // 各行に割り当てるピン番号
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#define MATRIX_COL_PINS { D1, D0, D4 } // 各列に割り当てるピン番号
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#define MATRIX_ROW_PINS { F6, F7, B1 } // 各行に割り当てるピン番号
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#define MATRIX_COL_PINS { F6, F7, B1 } // 各列に割り当てるピン番号
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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// #define DIODE_DIRECTION CUSTOM_MATRIX // COL(列)のピンからROW(行)のピンに電流が流れるようにダイオードを付けた場合はCOL2ROW、逆向きの場合はROW2COL、独自にマトリクススキャンを行う場合はCUSTOM_MATRIX
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// #define DIODE_DIRECTION CUSTOM_MATRIX
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#define COL2COL 101
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#define DIODE_DIRECTION COL2COL
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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@ -30,10 +30,12 @@ enum custom_keycodes {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT(
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_A,KC_B,KC_C,KC_D,KC_E,KC_F
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KC_1, KC_2, KC_3, KC_4, \
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KC_A, KC_B, KC_C, KC_D
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),
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[_FN] = LAYOUT(
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_A,KC_B,KC_C,KC_D,KC_E,KC_F
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KC_1, KC_2, KC_3, KC_4, \
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KC_A, KC_B, KC_C, KC_D
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)
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};
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@ -62,7 +62,7 @@ static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
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/* matrix state(1:on, 0:off) */
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static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values
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static matrix_row_t matrix[MATRIX_ROWS]; //debounced values //ROWS_PER_HAND?
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static matrix_row_t matrix[MATRIX_ROWS]; //debounced values
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__attribute__ ((weak))
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void matrix_init_quantum(void) {
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@ -181,7 +181,7 @@ static void select_col(uint8_t col) {
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static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
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static void unselect_cols(void) {
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for (uint8_t x = 0; x < MATRIX_COLS / 2 ; x++) {
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for (uint8_t x = 0; x < MATRIX_COLS; x++) {
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setPinInputHigh(col_pins[x]);
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}
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}
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@ -191,6 +191,7 @@ static void init_pins(void) {
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for (uint8_t x = 0; x < MATRIX_COLS; x++) {
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setPinInputHigh(col_pins[x]);
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}
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//NOTE rowもcolも同じピンだから、片方やれば十分かな?
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unselect_cols();
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for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
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setPinInputHigh(row_pins[x]);
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@ -212,21 +213,27 @@ static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
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wait_us(30);
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// For each col...
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for (uint8_t col_index = 0; col_index < MATRIX_COLS / 2; col_index++) {
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uint8_t matrix_index = 0;
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for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
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// // Select the col pin to read (active low)
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// uint8_t pin_state = readPin(col_pins[col_index]);
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//
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// // Populate the matrix row with the state of the col pin
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// current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
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// Check col pin pin_state
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if (readPin(col_pins[col_index]) == 0) {
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// Pin LO, set col bit
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current_matrix[current_row] |= (ROW_SHIFTER << col_index);
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} else {
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// Pin HI, clear col bit
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current_matrix[current_row] &= ~(ROW_SHIFTER << col_index);
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// rowと同じインデックスのcol(=同じピン)は読まない
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if (col_index != current_row) {
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// Check col pin pin_state
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if (readPin(col_pins[col_index]) == 0) {
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// Pin LO, set col bit
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current_matrix[current_row] |= (ROW_SHIFTER << matrix_index);
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} else {
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// Pin HI, clear col bit
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current_matrix[current_row] &= ~(ROW_SHIFTER << matrix_index);
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}
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}
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matrix_index++;
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}
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// Unselect row
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@ -246,23 +253,28 @@ static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
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wait_us(30);
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// For each row...
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uint8_t matrix_index = 0;
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for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
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// Store last value of row prior to reading
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matrix_row_t last_row_value = current_matrix[row_index];
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// Check row pin state
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if (readPin(row_pins[row_index]) == 0) {
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// Pin LO, set col bit
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current_matrix[row_index] |= (ROW_SHIFTER << (current_col + MATRIX_COLS / 2));
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} else {
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// Pin HI, clear col bit
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current_matrix[row_index] &= ~(ROW_SHIFTER << (current_col + MATRIX_COLS / 2));
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}
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if (row_index != current_col) {
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// Check row pin state
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if (readPin(row_pins[row_index]) == 0) {
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// Pin LO, set col bit
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current_matrix[row_index] |= (ROW_SHIFTER << (current_col + MATRIX_COLS / 2));
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} else {
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// Pin HI, clear col bit
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current_matrix[row_index] &= ~(ROW_SHIFTER << (current_col + MATRIX_COLS / 2));
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}
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// dprintf("\nRoC %d\n", current_matrix[row_index]);
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// Determine if the matrix changed state
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if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
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matrix_changed = true;
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if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
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matrix_changed = true;
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}
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}
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matrix_index++;
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}
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// Unselect col
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@ -354,7 +366,7 @@ uint8_t matrix_scan(void) {
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changed |= read_cols_on_row(raw_matrix, current_row);
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}
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// Set col, read rows
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for (uint8_t current_col = 0; current_col < MATRIX_COLS / 2; current_col++) {
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for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
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changed |= read_rows_on_col(raw_matrix, current_col);
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}
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@ -27,9 +27,12 @@
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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l00, l01, l02, l03, l04, l05, r00, r01, r02, r03, r04, r05 \
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l00, l01, r00, r01, \
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l10, l11, r10, r11 \
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) \
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{ \
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{ l00, l01, l02, l03,l04,l05}, \
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{ r00, r01, r02, r03,r04,r05}, \
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{ l00, l01, KC_NO }, \
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{ KC_NO, l10, l11 }, \
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{ r00, r01, KC_NO }, \
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{ KC_NO, r10, r11 }, \
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}
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