diff --git a/keyboards/test_col2col/config.h b/keyboards/test_col2col/config.h index 9934932f085..dbd1795b816 100644 --- a/keyboards/test_col2col/config.h +++ b/keyboards/test_col2col/config.h @@ -24,12 +24,12 @@ along with this program. If not, see . #define PRODUCT_ID 0x0000 #define DEVICE_VER 0x0001 #define MANUFACTURER jpskenn -#define PRODUCT test_col2col2 +#define PRODUCT test_col2col #define DESCRIPTION A custom keyboard /* key matrix size */ -#define MATRIX_ROWS 1*2 // 右手側と左手側があるので、*2 -#define MATRIX_COLS 3*2 // 列数 Duprex Matrix法により、*2 +#define MATRIX_ROWS (2+1)*2 // 2行 + 倍マトリクス用の1行。両手で*2。 +#define MATRIX_COLS (2+1) // 2列 + 倍マトリクス用の1列。 /* * Keyboard Matrix Assignments @@ -41,13 +41,15 @@ along with this program. If not, see . * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ -#define MATRIX_ROW_PINS { F6 } // 各行に割り当てるピン番号 -#define MATRIX_COL_PINS { D1, D0, D4 } // 各列に割り当てるピン番号 +#define MATRIX_ROW_PINS { F6, F7, B1 } // 各行に割り当てるピン番号 +#define MATRIX_COL_PINS { F6, F7, B1 } // 各列に割り当てるピン番号 #define UNUSED_PINS /* COL2ROW, ROW2COL*/ // #define DIODE_DIRECTION CUSTOM_MATRIX // COL(列)のピンからROW(行)のピンに電流が流れるようにダイオードを付けた場合はCOL2ROW、逆向きの場合はROW2COL、独自にマトリクススキャンを行う場合はCUSTOM_MATRIX // #define DIODE_DIRECTION CUSTOM_MATRIX +#define COL2COL 101 +#define DIODE_DIRECTION COL2COL /* * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. diff --git a/keyboards/test_col2col/keymaps/default/keymap.c b/keyboards/test_col2col/keymaps/default/keymap.c index d8ba767aab7..14c094bfd65 100644 --- a/keyboards/test_col2col/keymaps/default/keymap.c +++ b/keyboards/test_col2col/keymaps/default/keymap.c @@ -30,10 +30,12 @@ enum custom_keycodes { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Base */ [_BASE] = LAYOUT( - KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_A,KC_B,KC_C,KC_D,KC_E,KC_F + KC_1, KC_2, KC_3, KC_4, \ + KC_A, KC_B, KC_C, KC_D ), [_FN] = LAYOUT( - KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_A,KC_B,KC_C,KC_D,KC_E,KC_F + KC_1, KC_2, KC_3, KC_4, \ + KC_A, KC_B, KC_C, KC_D ) }; diff --git a/keyboards/test_col2col/matrix.c b/keyboards/test_col2col/matrix.c index da0436d5e48..94fd25e4fe0 100644 --- a/keyboards/test_col2col/matrix.c +++ b/keyboards/test_col2col/matrix.c @@ -62,7 +62,7 @@ static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; /* matrix state(1:on, 0:off) */ static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values -static matrix_row_t matrix[MATRIX_ROWS]; //debounced values //ROWS_PER_HAND? +static matrix_row_t matrix[MATRIX_ROWS]; //debounced values __attribute__ ((weak)) void matrix_init_quantum(void) { @@ -181,7 +181,7 @@ static void select_col(uint8_t col) { static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); } static void unselect_cols(void) { - for (uint8_t x = 0; x < MATRIX_COLS / 2 ; x++) { + for (uint8_t x = 0; x < MATRIX_COLS; x++) { setPinInputHigh(col_pins[x]); } } @@ -191,6 +191,7 @@ static void init_pins(void) { for (uint8_t x = 0; x < MATRIX_COLS; x++) { setPinInputHigh(col_pins[x]); } + //NOTE rowもcolも同じピンだから、片方やれば十分かな? unselect_cols(); for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { setPinInputHigh(row_pins[x]); @@ -212,21 +213,27 @@ static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) wait_us(30); // For each col... - for (uint8_t col_index = 0; col_index < MATRIX_COLS / 2; col_index++) { + uint8_t matrix_index = 0; + for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { // // Select the col pin to read (active low) // uint8_t pin_state = readPin(col_pins[col_index]); // // // Populate the matrix row with the state of the col pin // current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index); - // Check col pin pin_state - if (readPin(col_pins[col_index]) == 0) { - // Pin LO, set col bit - current_matrix[current_row] |= (ROW_SHIFTER << col_index); - } else { - // Pin HI, clear col bit - current_matrix[current_row] &= ~(ROW_SHIFTER << col_index); + // rowと同じインデックスのcol(=同じピン)は読まない + if (col_index != current_row) { + // Check col pin pin_state + if (readPin(col_pins[col_index]) == 0) { + // Pin LO, set col bit + current_matrix[current_row] |= (ROW_SHIFTER << matrix_index); + } else { + // Pin HI, clear col bit + current_matrix[current_row] &= ~(ROW_SHIFTER << matrix_index); + } } + + matrix_index++; } // Unselect row @@ -246,23 +253,28 @@ static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) wait_us(30); // For each row... + uint8_t matrix_index = 0; for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) { // Store last value of row prior to reading matrix_row_t last_row_value = current_matrix[row_index]; - // Check row pin state - if (readPin(row_pins[row_index]) == 0) { - // Pin LO, set col bit - current_matrix[row_index] |= (ROW_SHIFTER << (current_col + MATRIX_COLS / 2)); - } else { - // Pin HI, clear col bit - current_matrix[row_index] &= ~(ROW_SHIFTER << (current_col + MATRIX_COLS / 2)); - } + if (row_index != current_col) { + // Check row pin state + if (readPin(row_pins[row_index]) == 0) { + // Pin LO, set col bit + current_matrix[row_index] |= (ROW_SHIFTER << (current_col + MATRIX_COLS / 2)); + } else { + // Pin HI, clear col bit + current_matrix[row_index] &= ~(ROW_SHIFTER << (current_col + MATRIX_COLS / 2)); + } // dprintf("\nRoC %d\n", current_matrix[row_index]); // Determine if the matrix changed state - if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) { - matrix_changed = true; + if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) { + matrix_changed = true; + } } + + matrix_index++; } // Unselect col @@ -354,7 +366,7 @@ uint8_t matrix_scan(void) { changed |= read_cols_on_row(raw_matrix, current_row); } // Set col, read rows - for (uint8_t current_col = 0; current_col < MATRIX_COLS / 2; current_col++) { + for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) { changed |= read_rows_on_col(raw_matrix, current_col); } diff --git a/keyboards/test_col2col/test_col2col.h b/keyboards/test_col2col/test_col2col.h index b49ceda0528..050f790f173 100644 --- a/keyboards/test_col2col/test_col2col.h +++ b/keyboards/test_col2col/test_col2col.h @@ -27,9 +27,12 @@ * represents the switch matrix. */ #define LAYOUT( \ - l00, l01, l02, l03, l04, l05, r00, r01, r02, r03, r04, r05 \ + l00, l01, r00, r01, \ + l10, l11, r10, r11 \ ) \ { \ - { l00, l01, l02, l03,l04,l05}, \ - { r00, r01, r02, r03,r04,r05}, \ + { l00, l01, KC_NO }, \ + { KC_NO, l10, l11 }, \ + { r00, r01, KC_NO }, \ + { KC_NO, r10, r11 }, \ }