Add my test_k15r2 settings.

This commit is contained in:
Takeshi Nishio 2020-02-08 09:44:48 +09:00
parent 62ce040f4e
commit cc3f7949df
13 changed files with 895 additions and 0 deletions

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/*
Copyright 2020 Takeshi Nishio
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Takeshi Nishio
#define PRODUCT test_k15r2
#define DESCRIPTION A custom keyboard
/* key matrix size */
//#define MATRIX_ROWS 6*2
#define MATRIX_ROWS 3
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
//#define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 }
#define MATRIX_ROW_PINS { F6, F7, B1}
//#define MATRIX_COL_PINS { D1, D0, D4, C6, D7, E6, B4, B5, F4, F5 }
#define MATRIX_COL_PINS { D1, D0, D4, C6, D7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Encorders */
#define ENCODERS_PAD_A { B6, B5 }
#define ENCODERS_PAD_B { B2, B4 }
#define ENCODER_RESOLUTION 4
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 8
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
//#define DEBOUNCE 5
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#endif
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
/* Serial settings */
#define USE_SERIAL
#define RGBLED_SPLIT {8,8}

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{
"keyboard_name": "test_k15r2",
"url": "",
"maintainer": "Takeshi Nishio",
"width": 3,
"height": 2,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"k00", "x":0, "y":0},
{"label":"k01", "x":1, "y":0},
{"label":"k02", "x":2, "y":0},
{"label":"k10", "x":0, "y":1, "w":1.5},
{"label":"k12", "x":1.5, "y":1, "w":1.5}
]
}
}
}

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#pragma once

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/* Copyright 2019 e3w2q
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
SEND_A1 = SAFE_RANGE,
SEND_B1, SEND_C1, SEND_D1, SEND_E1, SEND_F1, SEND_G1, SEND_H1, SEND_I1, SEND_J1,
SEND_A2, SEND_B2, SEND_C2, SEND_D2, SEND_E2, SEND_F2, SEND_G2, SEND_H2, SEND_I2, SEND_J2,
SEND_A3, SEND_B3, SEND_C3, SEND_D3, SEND_E3, SEND_F3, SEND_G3, SEND_H3, SEND_I3, SEND_J3,
SEND_A4, SEND_B4, SEND_C4, SEND_D4, SEND_E4, SEND_F4, SEND_G4, SEND_H4, SEND_I4, SEND_J4,
SEND_A5, SEND_B5, SEND_C5, SEND_D5, SEND_E5, SEND_F5, SEND_G5, SEND_H5, SEND_I5, SEND_J5,
SEND_A6, SEND_B6, SEND_C6, SEND_D6, SEND_E6, SEND_F6, SEND_G6, SEND_H6, SEND_I6, SEND_J6,
SEND_SA1, SEND_SB1, SEND_SC1, SEND_SD1, SEND_SE1, SEND_SF1, SEND_SG1, SEND_SH1, SEND_SI1, SEND_SJ1,
SEND_SA2, SEND_SB2, SEND_SC2, SEND_SD2, SEND_SE2, SEND_SF2, SEND_SG2, SEND_SH2, SEND_SI2, SEND_SJ2,
SEND_SA3, SEND_SB3, SEND_SC3, SEND_SD3, SEND_SE3, SEND_SF3, SEND_SG3, SEND_SH3, SEND_SI3, SEND_SJ3,
SEND_SA4, SEND_SB4, SEND_SC4, SEND_SD4, SEND_SE4, SEND_SF4, SEND_SG4, SEND_SH4, SEND_SI4, SEND_SJ4,
SEND_SA5, SEND_SB5, SEND_SC5, SEND_SD5, SEND_SE5, SEND_SF5, SEND_SG5, SEND_SH5, SEND_SI5, SEND_SJ5,
SEND_SA6, SEND_SB6, SEND_SC6, SEND_SD6, SEND_SE6, SEND_SF6, SEND_SG6, SEND_SH6, SEND_SI6, SEND_SJ6
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer
* Master Side (USB Cable Connected Side)
* ,---------------------------------------------------
* | A1 B1 C1 D1 E1 F1 G1 H1 I1 J1
* | A2 B2 C2 D2 E2 F2 G2 H2 I2 J2
* | A3 B3 C3 D3 E3 F3 G3 H3 I3 J3
* | A4 B4 C4 D4 E4 F4 G4 H4 I4 J4
* | A5 B5 C5 D5 E5 F5 G5 H5 I5 J5
* | A6 B6 C6 D6 E6 F6 G6 H6 I6 J6
* `---------------------------------------------------
* Slave Side (USB Cable Not Connected Side)
* ,---------------------------------------------------
* | SA1 SB1 SC1 SD1 SE1 SF1 SG1 SH1 SI1 SJ1
* | SA2 SB2 SC2 SD2 SE2 SF2 SG2 SH2 SI2 SJ2
* | SA3 SB3 SC3 SD3 SE3 SF3 SG3 SH3 SI3 SJ3
* | SA4 SB4 SC4 SD4 SE4 SF4 SG4 SH4 SI4 SJ4
* | SA5 SB5 SC5 SD5 SE5 SF5 SG5 SH5 SI5 SJ5
* | SA6 SB6 SC6 SD6 SE6 SF6 SG6 SH6 SI6 SJ6
* `---------------------------------------------------
*/
[0] = LAYOUT( /* Base */
SEND_A1, SEND_B1, SEND_C1, SEND_D1, SEND_E1, SEND_F1, SEND_G1, SEND_H1, SEND_I1, SEND_J1,
SEND_A2, SEND_B2, SEND_C2, SEND_D2, SEND_E2, SEND_F2, SEND_G2, SEND_H2, SEND_I2, SEND_J2,
SEND_A3, SEND_B3, SEND_C3, SEND_D3, SEND_E3, SEND_F3, SEND_G3, SEND_H3, SEND_I3, SEND_J3,
SEND_A4, SEND_B4, SEND_C4, SEND_D4, SEND_E4, SEND_F4, SEND_G4, SEND_H4, SEND_I4, SEND_J4,
SEND_A5, SEND_B5, SEND_C5, SEND_D5, SEND_E5, SEND_F5, SEND_G5, SEND_H5, SEND_I5, SEND_J5,
SEND_A6, SEND_B6, SEND_C6, SEND_D6, SEND_E6, SEND_F6, SEND_G6, SEND_H6, SEND_I6, SEND_J6,
SEND_SA1, SEND_SB1, SEND_SC1, SEND_SD1, SEND_SE1, SEND_SF1, SEND_SG1, SEND_SH1, SEND_SI1, SEND_SJ1,
SEND_SA2, SEND_SB2, SEND_SC2, SEND_SD2, SEND_SE2, SEND_SF2, SEND_SG2, SEND_SH2, SEND_SI2, SEND_SJ2,
SEND_SA3, SEND_SB3, SEND_SC3, SEND_SD3, SEND_SE3, SEND_SF3, SEND_SG3, SEND_SH3, SEND_SI3, SEND_SJ3,
SEND_SA4, SEND_SB4, SEND_SC4, SEND_SD4, SEND_SE4, SEND_SF4, SEND_SG4, SEND_SH4, SEND_SI4, SEND_SJ4,
SEND_SA5, SEND_SB5, SEND_SC5, SEND_SD5, SEND_SE5, SEND_SF5, SEND_SG5, SEND_SH5, SEND_SI5, SEND_SJ5,
SEND_SA6, SEND_SB6, SEND_SC6, SEND_SD6, SEND_SE6, SEND_SF6, SEND_SG6, SEND_SH6, SEND_SI6, SEND_SJ6
),
[1] = LAYOUT(
RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case SEND_A1: if (record->event.pressed) SEND_STRING("A1"); break;
case SEND_B1: if (record->event.pressed) SEND_STRING("B1"); break;
case SEND_C1: if (record->event.pressed) SEND_STRING("C1"); break;
case SEND_D1: if (record->event.pressed) SEND_STRING("D1"); break;
case SEND_E1: if (record->event.pressed) SEND_STRING("E1"); break;
case SEND_F1: if (record->event.pressed) SEND_STRING("F1"); break;
case SEND_G1: if (record->event.pressed) SEND_STRING("G1"); break;
case SEND_H1: if (record->event.pressed) SEND_STRING("H1"); break;
case SEND_I1: if (record->event.pressed) SEND_STRING("I1"); break;
case SEND_J1: if (record->event.pressed) SEND_STRING("J1"); break;
case SEND_A2: if (record->event.pressed) SEND_STRING("A2"); break;
case SEND_B2: if (record->event.pressed) SEND_STRING("B2"); break;
case SEND_C2: if (record->event.pressed) SEND_STRING("C2"); break;
case SEND_D2: if (record->event.pressed) SEND_STRING("D2"); break;
case SEND_E2: if (record->event.pressed) SEND_STRING("E2"); break;
case SEND_F2: if (record->event.pressed) SEND_STRING("F2"); break;
case SEND_G2: if (record->event.pressed) SEND_STRING("G2"); break;
case SEND_H2: if (record->event.pressed) SEND_STRING("H2"); break;
case SEND_I2: if (record->event.pressed) SEND_STRING("I2"); break;
case SEND_J2: if (record->event.pressed) SEND_STRING("J2"); break;
case SEND_A3: if (record->event.pressed) SEND_STRING("A3"); break;
case SEND_B3: if (record->event.pressed) SEND_STRING("B3"); break;
case SEND_C3: if (record->event.pressed) SEND_STRING("C3"); break;
case SEND_D3: if (record->event.pressed) SEND_STRING("D3"); break;
case SEND_E3: if (record->event.pressed) SEND_STRING("E3"); break;
case SEND_F3: if (record->event.pressed) SEND_STRING("F3"); break;
case SEND_G3: if (record->event.pressed) SEND_STRING("G3"); break;
case SEND_H3: if (record->event.pressed) SEND_STRING("H3"); break;
case SEND_I3: if (record->event.pressed) SEND_STRING("I3"); break;
case SEND_J3: if (record->event.pressed) SEND_STRING("J3"); break;
case SEND_A4: if (record->event.pressed) SEND_STRING("A4"); break;
case SEND_B4: if (record->event.pressed) SEND_STRING("B4"); break;
case SEND_C4: if (record->event.pressed) SEND_STRING("C4"); break;
case SEND_D4: if (record->event.pressed) SEND_STRING("D4"); break;
case SEND_E4: if (record->event.pressed) SEND_STRING("E4"); break;
case SEND_F4: if (record->event.pressed) SEND_STRING("F4"); break;
case SEND_G4: if (record->event.pressed) SEND_STRING("G4"); break;
case SEND_H4: if (record->event.pressed) SEND_STRING("H4"); break;
case SEND_I4: if (record->event.pressed) SEND_STRING("I4"); break;
case SEND_J4: if (record->event.pressed) SEND_STRING("J4"); break;
case SEND_A5: if (record->event.pressed) SEND_STRING("A5"); break;
case SEND_B5: if (record->event.pressed) SEND_STRING("B5"); break;
case SEND_C5: if (record->event.pressed) SEND_STRING("C5"); break;
case SEND_D5: if (record->event.pressed) SEND_STRING("D5"); break;
case SEND_E5: if (record->event.pressed) SEND_STRING("E5"); break;
case SEND_F5: if (record->event.pressed) SEND_STRING("F5"); break;
case SEND_G5: if (record->event.pressed) SEND_STRING("G5"); break;
case SEND_H5: if (record->event.pressed) SEND_STRING("H5"); break;
case SEND_I5: if (record->event.pressed) SEND_STRING("I5"); break;
case SEND_J5: if (record->event.pressed) SEND_STRING("J5"); break;
case SEND_A6: if (record->event.pressed) SEND_STRING("A6"); break;
case SEND_B6: if (record->event.pressed) SEND_STRING("B6"); break;
case SEND_C6: if (record->event.pressed) SEND_STRING("C6"); break;
case SEND_D6: if (record->event.pressed) SEND_STRING("D6"); break;
case SEND_E6: if (record->event.pressed) SEND_STRING("E6"); break;
case SEND_F6: if (record->event.pressed) SEND_STRING("F6"); break;
case SEND_G6: if (record->event.pressed) SEND_STRING("G6"); break;
case SEND_H6: if (record->event.pressed) SEND_STRING("H6"); break;
case SEND_I6: if (record->event.pressed) SEND_STRING("I6"); break;
case SEND_J6: if (record->event.pressed) SEND_STRING("J6"); break;
case SEND_SA1: if (record->event.pressed) SEND_STRING("SA1"); break;
case SEND_SB1: if (record->event.pressed) SEND_STRING("SB1"); break;
case SEND_SC1: if (record->event.pressed) SEND_STRING("SC1"); break;
case SEND_SD1: if (record->event.pressed) SEND_STRING("SD1"); break;
case SEND_SE1: if (record->event.pressed) SEND_STRING("SE1"); break;
case SEND_SF1: if (record->event.pressed) SEND_STRING("SF1"); break;
case SEND_SG1: if (record->event.pressed) SEND_STRING("SG1"); break;
case SEND_SH1: if (record->event.pressed) SEND_STRING("SH1"); break;
case SEND_SI1: if (record->event.pressed) SEND_STRING("SI1"); break;
case SEND_SJ1: if (record->event.pressed) SEND_STRING("SJ1"); break;
case SEND_SA2: if (record->event.pressed) SEND_STRING("SA2"); break;
case SEND_SB2: if (record->event.pressed) SEND_STRING("SB2"); break;
case SEND_SC2: if (record->event.pressed) SEND_STRING("SC2"); break;
case SEND_SD2: if (record->event.pressed) SEND_STRING("SD2"); break;
case SEND_SE2: if (record->event.pressed) SEND_STRING("SE2"); break;
case SEND_SF2: if (record->event.pressed) SEND_STRING("SF2"); break;
case SEND_SG2: if (record->event.pressed) SEND_STRING("SG2"); break;
case SEND_SH2: if (record->event.pressed) SEND_STRING("SH2"); break;
case SEND_SI2: if (record->event.pressed) SEND_STRING("SI2"); break;
case SEND_SJ2: if (record->event.pressed) SEND_STRING("SJ2"); break;
case SEND_SA3: if (record->event.pressed) SEND_STRING("SA3"); break;
case SEND_SB3: if (record->event.pressed) SEND_STRING("SB3"); break;
case SEND_SC3: if (record->event.pressed) SEND_STRING("SC3"); break;
case SEND_SD3: if (record->event.pressed) SEND_STRING("SD3"); break;
case SEND_SE3: if (record->event.pressed) SEND_STRING("SE3"); break;
case SEND_SF3: if (record->event.pressed) SEND_STRING("SF3"); break;
case SEND_SG3: if (record->event.pressed) SEND_STRING("SG3"); break;
case SEND_SH3: if (record->event.pressed) SEND_STRING("SH3"); break;
case SEND_SI3: if (record->event.pressed) SEND_STRING("SI3"); break;
case SEND_SJ3: if (record->event.pressed) SEND_STRING("SJ3"); break;
case SEND_SA4: if (record->event.pressed) SEND_STRING("SA4"); break;
case SEND_SB4: if (record->event.pressed) SEND_STRING("SB4"); break;
case SEND_SC4: if (record->event.pressed) SEND_STRING("SC4"); break;
case SEND_SD4: if (record->event.pressed) SEND_STRING("SD4"); break;
case SEND_SE4: if (record->event.pressed) SEND_STRING("SE4"); break;
case SEND_SF4: if (record->event.pressed) SEND_STRING("SF4"); break;
case SEND_SG4: if (record->event.pressed) SEND_STRING("SG4"); break;
case SEND_SH4: if (record->event.pressed) SEND_STRING("SH4"); break;
case SEND_SI4: if (record->event.pressed) SEND_STRING("SI4"); break;
case SEND_SJ4: if (record->event.pressed) SEND_STRING("SJ4"); break;
case SEND_SA5: if (record->event.pressed) SEND_STRING("SA5"); break;
case SEND_SB5: if (record->event.pressed) SEND_STRING("SB5"); break;
case SEND_SC5: if (record->event.pressed) SEND_STRING("SC5"); break;
case SEND_SD5: if (record->event.pressed) SEND_STRING("SD5"); break;
case SEND_SE5: if (record->event.pressed) SEND_STRING("SE5"); break;
case SEND_SF5: if (record->event.pressed) SEND_STRING("SF5"); break;
case SEND_SG5: if (record->event.pressed) SEND_STRING("SG5"); break;
case SEND_SH5: if (record->event.pressed) SEND_STRING("SH5"); break;
case SEND_SI5: if (record->event.pressed) SEND_STRING("SI5"); break;
case SEND_SJ5: if (record->event.pressed) SEND_STRING("SJ5"); break;
case SEND_SA6: if (record->event.pressed) SEND_STRING("SA6"); break;
case SEND_SB6: if (record->event.pressed) SEND_STRING("SB6"); break;
case SEND_SC6: if (record->event.pressed) SEND_STRING("SC6"); break;
case SEND_SD6: if (record->event.pressed) SEND_STRING("SD6"); break;
case SEND_SE6: if (record->event.pressed) SEND_STRING("SE6"); break;
case SEND_SF6: if (record->event.pressed) SEND_STRING("SF6"); break;
case SEND_SG6: if (record->event.pressed) SEND_STRING("SG6"); break;
case SEND_SH6: if (record->event.pressed) SEND_STRING("SH6"); break;
case SEND_SI6: if (record->event.pressed) SEND_STRING("SI6"); break;
case SEND_SJ6: if (record->event.pressed) SEND_STRING("SJ6"); break;
}
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

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/* Copyright 2020 Takeshi Nishio
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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/* Copyright 2020 Takeshi Nishio
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_A, KC_1, MO(_FN),
KC_TAB, KC_SPC
),
[_FN] = LAYOUT(
QMKBEST, QMKURL, _______,
RESET, XXXXXXX
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}
/*
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool led_update_user(led_t led_state) {
return true;
}
*/

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# The default keymap for test_k15r2

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#pragma once

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/* Copyright 2019 e3w2q
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
SEND_A1 = SAFE_RANGE,
SEND_B1, SEND_C1, SEND_D1, SEND_E1,
SEND_A2, SEND_B2, SEND_C2, SEND_D2, SEND_E2,
SEND_A3, SEND_B3, SEND_C3, SEND_D3, SEND_E3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer
* Master Side (USB Cable Connected Side)
* ,---------------------------------------------------
* | A1 B1 C1 D1 E1 F1 G1 H1 I1 J1
* | A2 B2 C2 D2 E2 F2 G2 H2 I2 J2
* | A3 B3 C3 D3 E3 F3 G3 H3 I3 J3
* | A4 B4 C4 D4 E4 F4 G4 H4 I4 J4
* | A5 B5 C5 D5 E5 F5 G5 H5 I5 J5
* | A6 B6 C6 D6 E6 F6 G6 H6 I6 J6
* `---------------------------------------------------
* Slave Side (USB Cable Not Connected Side)
* ,---------------------------------------------------
* | SA1 SB1 SC1 SD1 SE1 SF1 SG1 SH1 SI1 SJ1
* | SA2 SB2 SC2 SD2 SE2 SF2 SG2 SH2 SI2 SJ2
* | SA3 SB3 SC3 SD3 SE3 SF3 SG3 SH3 SI3 SJ3
* | SA4 SB4 SC4 SD4 SE4 SF4 SG4 SH4 SI4 SJ4
* | SA5 SB5 SC5 SD5 SE5 SF5 SG5 SH5 SI5 SJ5
* | SA6 SB6 SC6 SD6 SE6 SF6 SG6 SH6 SI6 SJ6
* `---------------------------------------------------
*/
[0] = LAYOUT( /* Base */
SEND_A1, SEND_B1, SEND_C1, SEND_D1, SEND_E1,
SEND_A2, SEND_B2, SEND_C2, SEND_D2, SEND_E2,
SEND_A3, SEND_B3, SEND_C3, SEND_D3, SEND_E3
),
[1] = LAYOUT(
RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX,
RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, RESET
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case SEND_A1: if (record->event.pressed) SEND_STRING("A1"); break;
case SEND_B1: if (record->event.pressed) SEND_STRING("B1"); break;
case SEND_C1: if (record->event.pressed) SEND_STRING("C1"); break;
case SEND_D1: if (record->event.pressed) SEND_STRING("D1"); break;
case SEND_E1: if (record->event.pressed) SEND_STRING("E1"); break;
case SEND_A2: if (record->event.pressed) SEND_STRING("A2"); break;
case SEND_B2: if (record->event.pressed) SEND_STRING("B2"); break;
case SEND_C2: if (record->event.pressed) SEND_STRING("C2"); break;
case SEND_D2: if (record->event.pressed) SEND_STRING("D2"); break;
case SEND_E2: if (record->event.pressed) SEND_STRING("E2"); break;
case SEND_A3: if (record->event.pressed) SEND_STRING("A3"); break;
case SEND_B3: if (record->event.pressed) SEND_STRING("B3"); break;
case SEND_C3: if (record->event.pressed) SEND_STRING("C3"); break;
case SEND_D3: if (record->event.pressed) SEND_STRING("D3"); break;
case SEND_E3: if (record->event.pressed) SEND_STRING("E3"); break;
}
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
SEND_STRING("ENC0+");
// tap_code(KC_VOLD);
} else {
SEND_STRING("ENC0-");
// tap_code(KC_VOLU);
}
} else if (index == 1) { /* Second encoder */
if (clockwise) {
SEND_STRING("ENC1+");
} else {
SEND_STRING("ENC1-");
}
}
}

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# test_k15r2
![test_k15r2](imgur.com image replace me!)
A short description of the keyboard/project
* Keyboard Maintainer: [Takeshi Nishio](https://github.com/yourusername)
* Hardware Supported: The PCBs, controllers supported
* Hardware Availability: Links to where you can find this hardware
Make example for this keyboard (after setting up your build environment):
make test_k15r2:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Otherwise, delete this section
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
ENCODER_ENABLE = yes

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/* Copyright 2020 Takeshi Nishio
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "test_k15r2.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
/*
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
bool led_update_kb(led_t led_state) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
return led_update_user(led_state);
}
*/

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/* Copyright 2020 Takeshi Nishio
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
/*
#define LAYOUT( \
l00, l01, l02, l03, l04, l05, l06, l07, l08, l09, \
l10, l11, l12, l13, l14, l15, l16, l17, l18, l19, \
l20, l21, l22, l23, l24, l25, l26, l27, l28, l29, \
l30, l31, l32, l33, l34, l35, l36, l37, l38, l39, \
l40, l41, l42, l43, l44, l45, l46, l47, l48, l49, \
l50, l51, l52, l53, l54, l55, l56, l57, l58, l59, \
r00, r01, r02, r03, r04, r05, r06, r07, r08, r09, \
r10, r11, r12, r13, r14, r15, r16, r17, r18, r19, \
r20, r21, r22, r23, r24, r25, r26, r27, r28, r29, \
r30, r31, r32, r33, r34, r35, r36, r37, r38, r39, \
r40, r41, r42, r43, r44, r45, r46, r47, r48, r49, \
r50, r51, r52, r53, r54, r55, r56, r57, r58, r59 \
) \
{ \
{ l00, l01, l02, l03, l04, l05, l06, l07, l08, l09 }, \
{ l10, l11, l12, l13, l14, l15, l16, l17, l18, l19 }, \
{ l20, l21, l22, l23, l24, l25, l26, l27, l28, l29 }, \
{ l30, l31, l32, l33, l34, l35, l36, l37, l38, l39 }, \
{ l40, l41, l42, l43, l44, l45, l46, l47, l48, l49 }, \
{ l50, l51, l52, l53, l54, l55, l56, l57, l58, l59 }, \
{ r00, r01, r02, r03, r04, r05, r06, r07, r08, r09 }, \
{ r10, r11, r12, r13, r14, r15, r16, r17, r18, r19 }, \
{ r20, r21, r22, r23, r24, r25, r26, r27, r28, r29 }, \
{ r30, r31, r32, r33, r34, r35, r36, r37, r38, r39 }, \
{ r40, r41, r42, r43, r44, r45, r46, r47, r48, r49 }, \
{ r50, r51, r52, r53, r54, r55, r56, r57, r58, r59 } \
}
*/
#define LAYOUT( \
l00, l01, l02, l03, l04, \
l10, l11, l12, l13, l14, \
l20, l21, l22, l23, l24 \
) \
{ \
{ l00, l01, l02, l03, l04, }, \
{ l10, l11, l12, l13, l14, }, \
{ l20, l21, l22, l23, l24 } \
}