mirror of
https://github.com/qmk/qmk_firmware.git
synced 2025-07-17 21:22:05 +00:00
New Duplex-Matrixのサンプルコード by e3w2q を最新のQMKファームウェアで動作するよう一部修正したもの。
This commit is contained in:
parent
fc7e984c8a
commit
58938fe989
50
keyboards/2x3test/2x3test.c
Normal file
50
keyboards/2x3test/2x3test.c
Normal file
@ -0,0 +1,50 @@
|
||||
/* Copyright 2019 e3w2q
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "2x3test.h"
|
||||
|
||||
// Optional override functions below.
|
||||
// You can leave any or all of these undefined.
|
||||
// These are only required if you want to perform custom actions.
|
||||
|
||||
/*
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
bool led_update_kb(led_t led_state) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
|
||||
return led_update_user(led_state);
|
||||
}
|
||||
*/
|
38
keyboards/2x3test/2x3test.h
Normal file
38
keyboards/2x3test/2x3test.h
Normal file
@ -0,0 +1,38 @@
|
||||
/* Copyright 2019 e3w2q
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT( \
|
||||
l00, l01, l02, l03, l04, l05, r00, r01, r02, r03, r04, r05, \
|
||||
l10, l11, l12, l13, l14, l15, r10, r11, r12, r13, r14, r15 \
|
||||
) \
|
||||
{ \
|
||||
{ l00, l01, l02, l03, l04, l05 }, \
|
||||
{ l10, l11, l12, l13, l14, l15 }, \
|
||||
{ r00, r01, r02, r03, r04, r05 }, \
|
||||
{ r10, r11, r12, r13, r14, r15 } \
|
||||
}
|
254
keyboards/2x3test/config.h
Normal file
254
keyboards/2x3test/config.h
Normal file
@ -0,0 +1,254 @@
|
||||
/*
|
||||
Copyright 2019 e3w2q
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x0000
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER e3w2q
|
||||
#define PRODUCT 2x3test
|
||||
#define DESCRIPTION A custom keyboard
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 2*2 // 行数 右手側と左手側があるので、*2
|
||||
#define MATRIX_COLS 3*2 // 列数 Duprex Matrix法により、*2
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { F6, F7 } // 各行に割り当てるピン番号
|
||||
#define MATRIX_COL_PINS { D1, D0, D4, D1, D0, D4 } // 各列に割り当てるピン番号
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW, ROW2COL*/
|
||||
#define CUSTOM_MATRIX 999 // CUSTOM_MATRIXを、config_common.hのdiode directionsと重複しない値で定義
|
||||
#define DIODE_DIRECTION CUSTOM_MATRIX // COL(列)のピンからROW(行)のピンに電流が流れるようにダイオードを付けた場合はCOL2ROW、逆向きの場合はROW2COL、独自にマトリクススキャンを行う場合はCUSTOM_MATRIX
|
||||
|
||||
/*
|
||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
|
||||
*/
|
||||
#define SOFT_SERIAL_PIN D2 // 右手側と左手側のシリアル通信用のピン番号
|
||||
|
||||
// #define BACKLIGHT_PIN B7
|
||||
// #define BACKLIGHT_BREATHING
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
#define RGB_DI_PIN D3 // LEDテープ用のピン番号
|
||||
#ifdef RGB_DI_PIN
|
||||
#define RGBLIGHT_SPLIT { 3, 3 } // LEDテープの左手側と右手側のLEDの数
|
||||
#define RGBLED_NUM 6 // LEDテープのLEDの計
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
// /*== all animations enable ==*/
|
||||
// #define RGBLIGHT_ANIMATIONS
|
||||
// /*== or choose animations ==*/
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
// #define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
// #define RGBLIGHT_EFFECT_RGB_TEST
|
||||
// #define RGBLIGHT_EFFECT_ALTERNATING
|
||||
// /*== customize breathing effect ==*/
|
||||
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
||||
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
// /*==== use exp() and sin() ====*/
|
||||
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
#endif
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
|
||||
*/
|
||||
// #define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Magic Key Options
|
||||
*
|
||||
* Magic keys are hotkey commands that allow control over firmware functions of
|
||||
* the keyboard. They are best used in combination with the HID Listen program,
|
||||
* found here: https://www.pjrc.com/teensy/hid_listen.html
|
||||
*
|
||||
* The options below allow the magic key functionality to be changed. This is
|
||||
* useful if your keyboard/keypad is missing keys and you want magic key support.
|
||||
*
|
||||
*/
|
||||
|
||||
/* key combination for magic key command */
|
||||
/* defined by default; to change, uncomment and set to the combination you want */
|
||||
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
|
||||
|
||||
/* control how magic key switches layers */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
|
||||
|
||||
/* override magic key keymap */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
|
||||
//#define MAGIC_KEY_HELP H
|
||||
//#define MAGIC_KEY_HELP_ALT SLASH
|
||||
//#define MAGIC_KEY_DEBUG D
|
||||
//#define MAGIC_KEY_DEBUG_MATRIX X
|
||||
//#define MAGIC_KEY_DEBUG_KBD K
|
||||
//#define MAGIC_KEY_DEBUG_MOUSE M
|
||||
//#define MAGIC_KEY_VERSION V
|
||||
//#define MAGIC_KEY_STATUS S
|
||||
//#define MAGIC_KEY_CONSOLE C
|
||||
//#define MAGIC_KEY_LAYER0 0
|
||||
//#define MAGIC_KEY_LAYER0_ALT GRAVE
|
||||
//#define MAGIC_KEY_LAYER1 1
|
||||
//#define MAGIC_KEY_LAYER2 2
|
||||
//#define MAGIC_KEY_LAYER3 3
|
||||
//#define MAGIC_KEY_LAYER4 4
|
||||
//#define MAGIC_KEY_LAYER5 5
|
||||
//#define MAGIC_KEY_LAYER6 6
|
||||
//#define MAGIC_KEY_LAYER7 7
|
||||
//#define MAGIC_KEY_LAYER8 8
|
||||
//#define MAGIC_KEY_LAYER9 9
|
||||
//#define MAGIC_KEY_BOOTLOADER B
|
||||
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
|
||||
//#define MAGIC_KEY_LOCK CAPS
|
||||
//#define MAGIC_KEY_EEPROM E
|
||||
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
|
||||
//#define MAGIC_KEY_NKRO N
|
||||
//#define MAGIC_KEY_SLEEP_LED Z
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
|
||||
/* disable these deprecated features by default */
|
||||
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
|
||||
#define NO_ACTION_MACRO
|
||||
#define NO_ACTION_FUNCTION
|
||||
#endif
|
||||
/*
|
||||
* MIDI options
|
||||
*/
|
||||
|
||||
/* Prevent use of disabled MIDI features in the keymap */
|
||||
//#define MIDI_ENABLE_STRICT 1
|
||||
|
||||
/* enable basic MIDI features:
|
||||
- MIDI notes can be sent when in Music mode is on
|
||||
*/
|
||||
//#define MIDI_BASIC
|
||||
|
||||
/* enable advanced MIDI features:
|
||||
- MIDI notes can be added to the keymap
|
||||
- Octave shift and transpose
|
||||
- Virtual sustain, portamento, and modulation wheel
|
||||
- etc.
|
||||
*/
|
||||
//#define MIDI_ADVANCED
|
||||
|
||||
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
|
||||
//#define MIDI_TONE_KEYCODE_OCTAVES 1
|
||||
|
||||
/*
|
||||
* HD44780 LCD Display Configuration
|
||||
*/
|
||||
/*
|
||||
#define LCD_LINES 2 //< number of visible lines of the display
|
||||
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
|
||||
|
||||
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
|
||||
|
||||
#if LCD_IO_MODE
|
||||
#define LCD_PORT PORTB //< port for the LCD lines
|
||||
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
|
||||
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
|
||||
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
|
||||
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
|
||||
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
|
||||
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
|
||||
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
|
||||
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
|
||||
#define LCD_RS_PORT LCD_PORT //< port for RS line
|
||||
#define LCD_RS_PIN 3 //< pin for RS line
|
||||
#define LCD_RW_PORT LCD_PORT //< port for RW line
|
||||
#define LCD_RW_PIN 2 //< pin for RW line
|
||||
#define LCD_E_PORT LCD_PORT //< port for Enable line
|
||||
#define LCD_E_PIN 1 //< pin for Enable line
|
||||
#endif
|
||||
*/
|
||||
|
||||
/* Bootmagic Lite key configuration */
|
||||
// #define BOOTMAGIC_LITE_ROW 0
|
||||
// #define BOOTMAGIC_LITE_COLUMN 0
|
18
keyboards/2x3test/info.json
Normal file
18
keyboards/2x3test/info.json
Normal file
@ -0,0 +1,18 @@
|
||||
{
|
||||
"keyboard_name": "2x3test",
|
||||
"url": "",
|
||||
"maintainer": "e3w2q",
|
||||
"width": 3,
|
||||
"height": 2,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
{"label":"k00", "x":0, "y":0},
|
||||
{"label":"k01", "x":1, "y":0},
|
||||
{"label":"k02", "x":2, "y":0},
|
||||
{"label":"k10", "x":0, "y":1, "w":1.5},
|
||||
{"label":"k12", "x":1.5, "y":1, "w":1.5}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
19
keyboards/2x3test/keymaps/default/config.h
Normal file
19
keyboards/2x3test/keymaps/default/config.h
Normal file
@ -0,0 +1,19 @@
|
||||
/* Copyright 2019 e3w2q
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// place overrides here
|
76
keyboards/2x3test/keymaps/default/keymap.c
Normal file
76
keyboards/2x3test/keymaps/default/keymap.c
Normal file
@ -0,0 +1,76 @@
|
||||
/* Copyright 2019 e3w2q
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Defines names for use in layer keycodes and the keymap
|
||||
enum layer_names {
|
||||
_BASE,
|
||||
_FN
|
||||
};
|
||||
|
||||
// Defines the keycodes used by our macros in process_record_user
|
||||
enum custom_keycodes {
|
||||
QMKBEST = SAFE_RANGE,
|
||||
QMKURL
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Base */
|
||||
[_BASE] = LAYOUT(
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F1, KC_F2,
|
||||
MO(_FN), KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K
|
||||
),
|
||||
[_FN] = LAYOUT(
|
||||
QMKBEST, QMKURL, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
_______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
|
||||
)
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QMKBEST:
|
||||
if (record->event.pressed) {
|
||||
// when keycode QMKBEST is pressed
|
||||
SEND_STRING("QMK is the best thing ever!");
|
||||
} else {
|
||||
// when keycode QMKBEST is released
|
||||
}
|
||||
break;
|
||||
case QMKURL:
|
||||
if (record->event.pressed) {
|
||||
// when keycode QMKURL is pressed
|
||||
SEND_STRING("https://qmk.fm/\n");
|
||||
} else {
|
||||
// when keycode QMKURL is released
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
bool led_update_user(led_t led_state) {
|
||||
return true;
|
||||
}
|
||||
*/
|
1
keyboards/2x3test/keymaps/default/readme.md
Normal file
1
keyboards/2x3test/keymaps/default/readme.md
Normal file
@ -0,0 +1 @@
|
||||
# The default keymap for 2x3test
|
456
keyboards/2x3test/matrix.c
Normal file
456
keyboards/2x3test/matrix.c
Normal file
@ -0,0 +1,456 @@
|
||||
/*
|
||||
Add Duprex-Matrix code by e3w2q
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/*
|
||||
* scan matrix
|
||||
*/
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "wait.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "split_util.h"
|
||||
#include "config.h"
|
||||
#include "quantum.h"
|
||||
#include "debounce.h"
|
||||
#include "transport.h"
|
||||
|
||||
#ifdef ENCODER_ENABLE
|
||||
# include "encoder.h"
|
||||
#endif
|
||||
|
||||
#if (MATRIX_COLS <= 8)
|
||||
# define print_matrix_header() print("\nr/c 01234567\n")
|
||||
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop(matrix[i])
|
||||
# define ROW_SHIFTER ((uint8_t)1)
|
||||
#elif (MATRIX_COLS <= 16)
|
||||
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
|
||||
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop16(matrix[i])
|
||||
# define ROW_SHIFTER ((uint16_t)1)
|
||||
#elif (MATRIX_COLS <= 32)
|
||||
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
|
||||
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop32(matrix[i])
|
||||
# define ROW_SHIFTER ((uint32_t)1)
|
||||
#endif
|
||||
|
||||
#define ERROR_DISCONNECT_COUNT 5
|
||||
|
||||
#define ROWS_PER_HAND (MATRIX_ROWS / 2)
|
||||
|
||||
#ifdef DIRECT_PINS
|
||||
static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
|
||||
#else
|
||||
static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
|
||||
static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
|
||||
#endif
|
||||
|
||||
/* matrix state(1:on, 0:off) */
|
||||
static matrix_row_t matrix[MATRIX_ROWS];
|
||||
static matrix_row_t raw_matrix[ROWS_PER_HAND];
|
||||
|
||||
// row offsets for each hand
|
||||
uint8_t thisHand, thatHand;
|
||||
|
||||
// user-defined overridable functions
|
||||
|
||||
__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
|
||||
|
||||
__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
|
||||
|
||||
__attribute__((weak)) void matrix_init_user(void) {}
|
||||
|
||||
__attribute__((weak)) void matrix_scan_user(void) {}
|
||||
|
||||
__attribute__((weak)) void matrix_slave_scan_user(void) {}
|
||||
|
||||
// helper functions
|
||||
|
||||
inline uint8_t matrix_rows(void) { return MATRIX_ROWS; }
|
||||
|
||||
inline uint8_t matrix_cols(void) { return MATRIX_COLS; }
|
||||
|
||||
bool matrix_is_modified(void) {
|
||||
if (debounce_active()) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); }
|
||||
|
||||
inline matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; }
|
||||
|
||||
void matrix_print(void) {
|
||||
print_matrix_header();
|
||||
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row);
|
||||
print(": ");
|
||||
print_matrix_row(row);
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void) {
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
count += matrix_bitpop(i);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
// matrix code
|
||||
|
||||
#ifdef DIRECT_PINS
|
||||
|
||||
static void init_pins(void) {
|
||||
for (int row = 0; row < MATRIX_ROWS; row++) {
|
||||
for (int col = 0; col < MATRIX_COLS; col++) {
|
||||
pin_t pin = direct_pins[row][col];
|
||||
if (pin != NO_PIN) {
|
||||
setPinInputHigh(pin);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
|
||||
matrix_row_t last_row_value = current_matrix[current_row];
|
||||
current_matrix[current_row] = 0;
|
||||
|
||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
|
||||
pin_t pin = direct_pins[current_row][col_index];
|
||||
if (pin != NO_PIN) {
|
||||
current_matrix[current_row] |= readPin(pin) ? 0 : (ROW_SHIFTER << col_index);
|
||||
}
|
||||
}
|
||||
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
||||
|
||||
#elif (DIODE_DIRECTION == COL2ROW)
|
||||
|
||||
static void select_row(uint8_t row) {
|
||||
setPinOutput(row_pins[row]);
|
||||
writePinLow(row_pins[row]);
|
||||
}
|
||||
|
||||
static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
|
||||
|
||||
static void unselect_rows(void) {
|
||||
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
||||
setPinInputHigh(row_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static void init_pins(void) {
|
||||
unselect_rows();
|
||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
setPinInputHigh(col_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[current_row];
|
||||
|
||||
// Clear data in matrix row
|
||||
current_matrix[current_row] = 0;
|
||||
|
||||
// Select row and wait for row selecton to stabilize
|
||||
select_row(current_row);
|
||||
wait_us(30);
|
||||
|
||||
// For each col...
|
||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
|
||||
// Populate the matrix row with the state of the col pin
|
||||
current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (ROW_SHIFTER << col_index);
|
||||
}
|
||||
|
||||
// Unselect row
|
||||
unselect_row(current_row);
|
||||
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
||||
|
||||
#elif (DIODE_DIRECTION == ROW2COL)
|
||||
|
||||
static void select_col(uint8_t col) {
|
||||
setPinOutput(col_pins[col]);
|
||||
writePinLow(col_pins[col]);
|
||||
}
|
||||
|
||||
static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
|
||||
|
||||
static void unselect_cols(void) {
|
||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
setPinInputHigh(col_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static void init_pins(void) {
|
||||
unselect_cols();
|
||||
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
||||
setPinInputHigh(row_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
|
||||
bool matrix_changed = false;
|
||||
|
||||
// Select col and wait for col selecton to stabilize
|
||||
select_col(current_col);
|
||||
wait_us(30);
|
||||
|
||||
// For each row...
|
||||
for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[row_index];
|
||||
|
||||
// Check row pin state
|
||||
if (readPin(row_pins[row_index])) {
|
||||
// Pin HI, clear col bit
|
||||
current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
|
||||
} else {
|
||||
// Pin LO, set col bit
|
||||
current_matrix[row_index] |= (ROW_SHIFTER << current_col);
|
||||
}
|
||||
|
||||
// Determine if the matrix changed state
|
||||
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
|
||||
matrix_changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Unselect col
|
||||
unselect_col(current_col);
|
||||
|
||||
return matrix_changed;
|
||||
}
|
||||
|
||||
#elif (DIODE_DIRECTION == CUSTOM_MATRIX)
|
||||
|
||||
static void select_row(uint8_t row) {
|
||||
setPinOutput(row_pins[row]);
|
||||
writePinLow(row_pins[row]);
|
||||
}
|
||||
|
||||
static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
|
||||
|
||||
static void unselect_rows(void) {
|
||||
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
||||
setPinInputHigh(row_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static void select_col(uint8_t col) {
|
||||
setPinOutput(col_pins[col]);
|
||||
writePinLow(col_pins[col]);
|
||||
}
|
||||
|
||||
static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
|
||||
|
||||
static void unselect_cols(void) {
|
||||
for (uint8_t x = MATRIX_COLS / 2; x < MATRIX_COLS; x++) {
|
||||
setPinInputHigh(col_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static void init_pins(void) {
|
||||
unselect_rows();
|
||||
for (uint8_t x = 0; x < MATRIX_COLS / 2; x++) {
|
||||
setPinInputHigh(col_pins[x]);
|
||||
}
|
||||
unselect_cols();
|
||||
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
||||
setPinInputHigh(row_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[current_row];
|
||||
|
||||
// Clear data in matrix row
|
||||
//current_matrix[current_row] = 0;
|
||||
|
||||
// Select row and wait for row selecton to stabilize
|
||||
select_row(current_row);
|
||||
wait_us(30);
|
||||
|
||||
// For each col...
|
||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS / 2; col_index++) {
|
||||
// Check row pin state
|
||||
if (readPin(col_pins[col_index])) {
|
||||
// Pin HI, clear col bit
|
||||
current_matrix[current_row] &= ~(ROW_SHIFTER << col_index);
|
||||
} else {
|
||||
// Pin LO, set col bit
|
||||
current_matrix[current_row] |= (ROW_SHIFTER << col_index);
|
||||
}
|
||||
|
||||
// Populate the matrix row with the state of the col pin
|
||||
//current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (ROW_SHIFTER << col_index);
|
||||
}
|
||||
|
||||
// Unselect row
|
||||
unselect_row(current_row);
|
||||
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
||||
|
||||
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
|
||||
bool matrix_changed = false;
|
||||
|
||||
// Select col and wait for col selecton to stabilize
|
||||
select_col(current_col);
|
||||
wait_us(30);
|
||||
|
||||
// For each row...
|
||||
for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[row_index];
|
||||
|
||||
// Check row pin state
|
||||
if (readPin(row_pins[row_index])) {
|
||||
// Pin HI, clear col bit
|
||||
current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
|
||||
} else {
|
||||
// Pin LO, set col bit
|
||||
current_matrix[row_index] |= (ROW_SHIFTER << current_col);
|
||||
}
|
||||
|
||||
// Determine if the matrix changed state
|
||||
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
|
||||
matrix_changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Unselect col
|
||||
unselect_col(current_col);
|
||||
|
||||
return matrix_changed;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void matrix_init(void) {
|
||||
split_pre_init();
|
||||
|
||||
// Set pinout for right half if pinout for that half is defined
|
||||
if (!isLeftHand) {
|
||||
#ifdef DIRECT_PINS_RIGHT
|
||||
const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
for (uint8_t j = 0; j < MATRIX_COLS; j++) {
|
||||
direct_pins[i][j] = direct_pins_right[i][j];
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#ifdef MATRIX_ROW_PINS_RIGHT
|
||||
const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
row_pins[i] = row_pins_right[i];
|
||||
}
|
||||
#endif
|
||||
#ifdef MATRIX_COL_PINS_RIGHT
|
||||
const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
|
||||
for (uint8_t i = 0; i < MATRIX_COLS; i++) {
|
||||
col_pins[i] = col_pins_right[i];
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
|
||||
thatHand = ROWS_PER_HAND - thisHand;
|
||||
|
||||
// initialize key pins
|
||||
init_pins();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = 0;
|
||||
}
|
||||
|
||||
debounce_init(ROWS_PER_HAND);
|
||||
|
||||
matrix_init_quantum();
|
||||
|
||||
split_post_init();
|
||||
}
|
||||
|
||||
uint8_t _matrix_scan(void) {
|
||||
bool changed = false;
|
||||
|
||||
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
|
||||
changed |= read_cols_on_row(raw_matrix, current_row);
|
||||
}
|
||||
#elif (DIODE_DIRECTION == ROW2COL)
|
||||
// Set col, read rows
|
||||
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
|
||||
changed |= read_rows_on_col(raw_matrix, current_col);
|
||||
}
|
||||
#elif (DIODE_DIRECTION == CUSTOM_MATRIX)
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
|
||||
changed |= read_cols_on_row(raw_matrix, current_row);
|
||||
}
|
||||
// Set col, read rows
|
||||
for (uint8_t current_col = MATRIX_COLS/2; current_col < MATRIX_COLS; current_col++) {
|
||||
changed |= read_rows_on_col(raw_matrix, current_col);
|
||||
}
|
||||
#endif
|
||||
|
||||
debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
|
||||
|
||||
return (uint8_t)changed;
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void) {
|
||||
uint8_t ret = _matrix_scan();
|
||||
|
||||
if (is_keyboard_master()) {
|
||||
static uint8_t error_count;
|
||||
|
||||
if (!transport_master(matrix + thatHand)) {
|
||||
error_count++;
|
||||
|
||||
if (error_count > ERROR_DISCONNECT_COUNT) {
|
||||
// reset other half if disconnected
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
matrix[thatHand + i] = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
error_count = 0;
|
||||
}
|
||||
|
||||
matrix_scan_quantum();
|
||||
} else {
|
||||
transport_slave(matrix + thisHand);
|
||||
#ifdef ENCODER_ENABLE
|
||||
encoder_read();
|
||||
#endif
|
||||
matrix_slave_scan_user();
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
15
keyboards/2x3test/readme.md
Normal file
15
keyboards/2x3test/readme.md
Normal file
@ -0,0 +1,15 @@
|
||||
# 2x3test
|
||||
|
||||

|
||||
|
||||
A short description of the keyboard/project
|
||||
|
||||
* Keyboard Maintainer: [e3w2q](https://github.com/yourusername)
|
||||
* Hardware Supported: The PCBs, controllers supported
|
||||
* Hardware Availability: Links to where you can find this hardware
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make 2x3test:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
45
keyboards/2x3test/rules.mk
Normal file
45
keyboards/2x3test/rules.mk
Normal file
@ -0,0 +1,45 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
# Teensy halfkay
|
||||
# Pro Micro caterina
|
||||
# Atmel DFU atmel-dfu
|
||||
# LUFA DFU lufa-dfu
|
||||
# QMK DFU qmk-dfu
|
||||
# ATmega32A bootloadHID
|
||||
# ATmega328P USBasp
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# If you don't know the bootloader type, then you can specify the
|
||||
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
|
||||
# Otherwise, delete this section
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = yes # Console for debug
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
MIDI_ENABLE = no # MIDI support
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
|
||||
SPLIT_KEYBOARD = yes
|
||||
CUSTOM_MATRIX = yes
|
||||
SRC += matrix.c
|
Loading…
Reference in New Issue
Block a user