From 58938fe989e50edafb43ab382f7a6803fe77c118 Mon Sep 17 00:00:00 2001 From: Takeshi Nishio Date: Sat, 14 Mar 2020 11:14:05 +0900 Subject: [PATCH] =?UTF-8?q?New=20Duplex-Matrix=E3=81=AE=E3=82=B5=E3=83=B3?= =?UTF-8?q?=E3=83=97=E3=83=AB=E3=82=B3=E3=83=BC=E3=83=89=20by=20e3w2q=20?= =?UTF-8?q?=E3=82=92=E6=9C=80=E6=96=B0=E3=81=AEQMK=E3=83=95=E3=82=A1?= =?UTF-8?q?=E3=83=BC=E3=83=A0=E3=82=A6=E3=82=A7=E3=82=A2=E3=81=A7=E5=8B=95?= =?UTF-8?q?=E4=BD=9C=E3=81=99=E3=82=8B=E3=82=88=E3=81=86=E4=B8=80=E9=83=A8?= =?UTF-8?q?=E4=BF=AE=E6=AD=A3=E3=81=97=E3=81=9F=E3=82=82=E3=81=AE=E3=80=82?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- keyboards/2x3test/2x3test.c | 50 +++ keyboards/2x3test/2x3test.h | 38 ++ keyboards/2x3test/config.h | 254 +++++++++++ keyboards/2x3test/info.json | 18 + keyboards/2x3test/keymaps/default/config.h | 19 + keyboards/2x3test/keymaps/default/keymap.c | 76 ++++ keyboards/2x3test/keymaps/default/readme.md | 1 + keyboards/2x3test/matrix.c | 456 ++++++++++++++++++++ keyboards/2x3test/readme.md | 15 + keyboards/2x3test/rules.mk | 45 ++ 10 files changed, 972 insertions(+) create mode 100644 keyboards/2x3test/2x3test.c create mode 100644 keyboards/2x3test/2x3test.h create mode 100644 keyboards/2x3test/config.h create mode 100644 keyboards/2x3test/info.json create mode 100644 keyboards/2x3test/keymaps/default/config.h create mode 100644 keyboards/2x3test/keymaps/default/keymap.c create mode 100644 keyboards/2x3test/keymaps/default/readme.md create mode 100644 keyboards/2x3test/matrix.c create mode 100644 keyboards/2x3test/readme.md create mode 100644 keyboards/2x3test/rules.mk diff --git a/keyboards/2x3test/2x3test.c b/keyboards/2x3test/2x3test.c new file mode 100644 index 00000000000..586959cd9f6 --- /dev/null +++ b/keyboards/2x3test/2x3test.c @@ -0,0 +1,50 @@ +/* Copyright 2019 e3w2q + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "2x3test.h" + +// Optional override functions below. +// You can leave any or all of these undefined. +// These are only required if you want to perform custom actions. + +/* +void matrix_init_kb(void) { + // put your keyboard start-up code here + // runs once when the firmware starts up + + matrix_init_user(); +} + +void matrix_scan_kb(void) { + // put your looping keyboard code here + // runs every cycle (a lot) + + matrix_scan_user(); +} + +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + // put your per-action keyboard code here + // runs for every action, just before processing by the firmware + + return process_record_user(keycode, record); +} + +bool led_update_kb(led_t led_state) { + // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here + + return led_update_user(led_state); +} +*/ diff --git a/keyboards/2x3test/2x3test.h b/keyboards/2x3test/2x3test.h new file mode 100644 index 00000000000..c9ce90119c6 --- /dev/null +++ b/keyboards/2x3test/2x3test.h @@ -0,0 +1,38 @@ +/* Copyright 2019 e3w2q + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#include "quantum.h" + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ +#define LAYOUT( \ + l00, l01, l02, l03, l04, l05, r00, r01, r02, r03, r04, r05, \ + l10, l11, l12, l13, l14, l15, r10, r11, r12, r13, r14, r15 \ +) \ +{ \ + { l00, l01, l02, l03, l04, l05 }, \ + { l10, l11, l12, l13, l14, l15 }, \ + { r00, r01, r02, r03, r04, r05 }, \ + { r10, r11, r12, r13, r14, r15 } \ +} diff --git a/keyboards/2x3test/config.h b/keyboards/2x3test/config.h new file mode 100644 index 00000000000..f01ecfec813 --- /dev/null +++ b/keyboards/2x3test/config.h @@ -0,0 +1,254 @@ +/* +Copyright 2019 e3w2q + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x0000 +#define DEVICE_VER 0x0001 +#define MANUFACTURER e3w2q +#define PRODUCT 2x3test +#define DESCRIPTION A custom keyboard + +/* key matrix size */ +#define MATRIX_ROWS 2*2 // 行数 右手側と左手側があるので、*2 +#define MATRIX_COLS 3*2 // 列数 Duprex Matrix法により、*2 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { F6, F7 } // 各行に割り当てるピン番号 +#define MATRIX_COL_PINS { D1, D0, D4, D1, D0, D4 } // 各列に割り当てるピン番号 +#define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ +#define CUSTOM_MATRIX 999 // CUSTOM_MATRIXを、config_common.hのdiode directionsと重複しない値で定義 +#define DIODE_DIRECTION CUSTOM_MATRIX // COL(列)のピンからROW(行)のピンに電流が流れるようにダイオードを付けた場合はCOL2ROW、逆向きの場合はROW2COL、独自にマトリクススキャンを行う場合はCUSTOM_MATRIX + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D2 // 右手側と左手側のシリアル通信用のピン番号 + +// #define BACKLIGHT_PIN B7 +// #define BACKLIGHT_BREATHING +// #define BACKLIGHT_LEVELS 3 + +#define RGB_DI_PIN D3 // LEDテープ用のピン番号 +#ifdef RGB_DI_PIN + #define RGBLIGHT_SPLIT { 3, 3 } // LEDテープの左手側と右手側のLEDの数 + #define RGBLED_NUM 6 // LEDテープのLEDの計 + #define RGBLIGHT_HUE_STEP 8 + #define RGBLIGHT_SAT_STEP 8 + #define RGBLIGHT_VAL_STEP 8 +// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ + #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +// /*== all animations enable ==*/ +// #define RGBLIGHT_ANIMATIONS +// /*== or choose animations ==*/ + #define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + #define RGBLIGHT_EFFECT_SNAKE + #define RGBLIGHT_EFFECT_KNIGHT +// #define RGBLIGHT_EFFECT_CHRISTMAS + #define RGBLIGHT_EFFECT_STATIC_GRADIENT +// #define RGBLIGHT_EFFECT_RGB_TEST +// #define RGBLIGHT_EFFECT_ALTERNATING +// /*== customize breathing effect ==*/ +// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +// /*==== use exp() and sin() ====*/ +// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + */ +// #define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Magic Key Options + * + * Magic keys are hotkey commands that allow control over firmware functions of + * the keyboard. They are best used in combination with the HID Listen program, + * found here: https://www.pjrc.com/teensy/hid_listen.html + * + * The options below allow the magic key functionality to be changed. This is + * useful if your keyboard/keypad is missing keys and you want magic key support. + * + */ + +/* key combination for magic key command */ +/* defined by default; to change, uncomment and set to the combination you want */ +// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT) + +/* control how magic key switches layers */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false + +/* override magic key keymap */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM +//#define MAGIC_KEY_HELP H +//#define MAGIC_KEY_HELP_ALT SLASH +//#define MAGIC_KEY_DEBUG D +//#define MAGIC_KEY_DEBUG_MATRIX X +//#define MAGIC_KEY_DEBUG_KBD K +//#define MAGIC_KEY_DEBUG_MOUSE M +//#define MAGIC_KEY_VERSION V +//#define MAGIC_KEY_STATUS S +//#define MAGIC_KEY_CONSOLE C +//#define MAGIC_KEY_LAYER0 0 +//#define MAGIC_KEY_LAYER0_ALT GRAVE +//#define MAGIC_KEY_LAYER1 1 +//#define MAGIC_KEY_LAYER2 2 +//#define MAGIC_KEY_LAYER3 3 +//#define MAGIC_KEY_LAYER4 4 +//#define MAGIC_KEY_LAYER5 5 +//#define MAGIC_KEY_LAYER6 6 +//#define MAGIC_KEY_LAYER7 7 +//#define MAGIC_KEY_LAYER8 8 +//#define MAGIC_KEY_LAYER9 9 +//#define MAGIC_KEY_BOOTLOADER B +//#define MAGIC_KEY_BOOTLOADER_ALT ESC +//#define MAGIC_KEY_LOCK CAPS +//#define MAGIC_KEY_EEPROM E +//#define MAGIC_KEY_EEPROM_CLEAR BSPACE +//#define MAGIC_KEY_NKRO N +//#define MAGIC_KEY_SLEEP_LED Z + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#ifndef LINK_TIME_OPTIMIZATION_ENABLE + #define NO_ACTION_MACRO + #define NO_ACTION_FUNCTION +#endif +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +//#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +//#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +//#define MIDI_TONE_KEYCODE_OCTAVES 1 + +/* + * HD44780 LCD Display Configuration + */ +/* +#define LCD_LINES 2 //< number of visible lines of the display +#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display + +#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode + +#if LCD_IO_MODE +#define LCD_PORT PORTB //< port for the LCD lines +#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0 +#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1 +#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2 +#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3 +#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0 +#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1 +#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2 +#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3 +#define LCD_RS_PORT LCD_PORT //< port for RS line +#define LCD_RS_PIN 3 //< pin for RS line +#define LCD_RW_PORT LCD_PORT //< port for RW line +#define LCD_RW_PIN 2 //< pin for RW line +#define LCD_E_PORT LCD_PORT //< port for Enable line +#define LCD_E_PIN 1 //< pin for Enable line +#endif +*/ + +/* Bootmagic Lite key configuration */ +// #define BOOTMAGIC_LITE_ROW 0 +// #define BOOTMAGIC_LITE_COLUMN 0 diff --git a/keyboards/2x3test/info.json b/keyboards/2x3test/info.json new file mode 100644 index 00000000000..6abe7ddbf24 --- /dev/null +++ b/keyboards/2x3test/info.json @@ -0,0 +1,18 @@ +{ + "keyboard_name": "2x3test", + "url": "", + "maintainer": "e3w2q", + "width": 3, + "height": 2, + "layouts": { + "LAYOUT": { + "layout": [ + {"label":"k00", "x":0, "y":0}, + {"label":"k01", "x":1, "y":0}, + {"label":"k02", "x":2, "y":0}, + {"label":"k10", "x":0, "y":1, "w":1.5}, + {"label":"k12", "x":1.5, "y":1, "w":1.5} + ] + } + } +} diff --git a/keyboards/2x3test/keymaps/default/config.h b/keyboards/2x3test/keymaps/default/config.h new file mode 100644 index 00000000000..33499f0e01c --- /dev/null +++ b/keyboards/2x3test/keymaps/default/config.h @@ -0,0 +1,19 @@ +/* Copyright 2019 e3w2q + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +// place overrides here diff --git a/keyboards/2x3test/keymaps/default/keymap.c b/keyboards/2x3test/keymaps/default/keymap.c new file mode 100644 index 00000000000..ddcb0195405 --- /dev/null +++ b/keyboards/2x3test/keymaps/default/keymap.c @@ -0,0 +1,76 @@ +/* Copyright 2019 e3w2q + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +// Defines names for use in layer keycodes and the keymap +enum layer_names { + _BASE, + _FN +}; + +// Defines the keycodes used by our macros in process_record_user +enum custom_keycodes { + QMKBEST = SAFE_RANGE, + QMKURL +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Base */ + [_BASE] = LAYOUT( + KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F1, KC_F2, + MO(_FN), KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K + ), + [_FN] = LAYOUT( + QMKBEST, QMKURL, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX + ) +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QMKBEST: + if (record->event.pressed) { + // when keycode QMKBEST is pressed + SEND_STRING("QMK is the best thing ever!"); + } else { + // when keycode QMKBEST is released + } + break; + case QMKURL: + if (record->event.pressed) { + // when keycode QMKURL is pressed + SEND_STRING("https://qmk.fm/\n"); + } else { + // when keycode QMKURL is released + } + break; + } + return true; +} + +/* +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +bool led_update_user(led_t led_state) { + return true; +} +*/ diff --git a/keyboards/2x3test/keymaps/default/readme.md b/keyboards/2x3test/keymaps/default/readme.md new file mode 100644 index 00000000000..2ca549cb6e6 --- /dev/null +++ b/keyboards/2x3test/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for 2x3test diff --git a/keyboards/2x3test/matrix.c b/keyboards/2x3test/matrix.c new file mode 100644 index 00000000000..64db35e10c2 --- /dev/null +++ b/keyboards/2x3test/matrix.c @@ -0,0 +1,456 @@ +/* +Add Duprex-Matrix code by e3w2q +Copyright 2012 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +/* + * scan matrix + */ +#include +#include +#include "wait.h" +#include "util.h" +#include "matrix.h" +#include "split_util.h" +#include "config.h" +#include "quantum.h" +#include "debounce.h" +#include "transport.h" + +#ifdef ENCODER_ENABLE +# include "encoder.h" +#endif + +#if (MATRIX_COLS <= 8) +# define print_matrix_header() print("\nr/c 01234567\n") +# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop(matrix[i]) +# define ROW_SHIFTER ((uint8_t)1) +#elif (MATRIX_COLS <= 16) +# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n") +# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop16(matrix[i]) +# define ROW_SHIFTER ((uint16_t)1) +#elif (MATRIX_COLS <= 32) +# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n") +# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop32(matrix[i]) +# define ROW_SHIFTER ((uint32_t)1) +#endif + +#define ERROR_DISCONNECT_COUNT 5 + +#define ROWS_PER_HAND (MATRIX_ROWS / 2) + +#ifdef DIRECT_PINS +static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS; +#else +static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; +static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; +#endif + +/* matrix state(1:on, 0:off) */ +static matrix_row_t matrix[MATRIX_ROWS]; +static matrix_row_t raw_matrix[ROWS_PER_HAND]; + +// row offsets for each hand +uint8_t thisHand, thatHand; + +// user-defined overridable functions + +__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); } + +__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); } + +__attribute__((weak)) void matrix_init_user(void) {} + +__attribute__((weak)) void matrix_scan_user(void) {} + +__attribute__((weak)) void matrix_slave_scan_user(void) {} + +// helper functions + +inline uint8_t matrix_rows(void) { return MATRIX_ROWS; } + +inline uint8_t matrix_cols(void) { return MATRIX_COLS; } + +bool matrix_is_modified(void) { + if (debounce_active()) return false; + return true; +} + +inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); } + +inline matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; } + +void matrix_print(void) { + print_matrix_header(); + + for (uint8_t row = 0; row < MATRIX_ROWS; row++) { + phex(row); + print(": "); + print_matrix_row(row); + print("\n"); + } +} + +uint8_t matrix_key_count(void) { + uint8_t count = 0; + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + count += matrix_bitpop(i); + } + return count; +} + +// matrix code + +#ifdef DIRECT_PINS + +static void init_pins(void) { + for (int row = 0; row < MATRIX_ROWS; row++) { + for (int col = 0; col < MATRIX_COLS; col++) { + pin_t pin = direct_pins[row][col]; + if (pin != NO_PIN) { + setPinInputHigh(pin); + } + } + } +} + +static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { + matrix_row_t last_row_value = current_matrix[current_row]; + current_matrix[current_row] = 0; + + for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { + pin_t pin = direct_pins[current_row][col_index]; + if (pin != NO_PIN) { + current_matrix[current_row] |= readPin(pin) ? 0 : (ROW_SHIFTER << col_index); + } + } + + return (last_row_value != current_matrix[current_row]); +} + +#elif (DIODE_DIRECTION == COL2ROW) + +static void select_row(uint8_t row) { + setPinOutput(row_pins[row]); + writePinLow(row_pins[row]); +} + +static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); } + +static void unselect_rows(void) { + for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { + setPinInputHigh(row_pins[x]); + } +} + +static void init_pins(void) { + unselect_rows(); + for (uint8_t x = 0; x < MATRIX_COLS; x++) { + setPinInputHigh(col_pins[x]); + } +} + +static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { + // Store last value of row prior to reading + matrix_row_t last_row_value = current_matrix[current_row]; + + // Clear data in matrix row + current_matrix[current_row] = 0; + + // Select row and wait for row selecton to stabilize + select_row(current_row); + wait_us(30); + + // For each col... + for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { + // Populate the matrix row with the state of the col pin + current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (ROW_SHIFTER << col_index); + } + + // Unselect row + unselect_row(current_row); + + return (last_row_value != current_matrix[current_row]); +} + +#elif (DIODE_DIRECTION == ROW2COL) + +static void select_col(uint8_t col) { + setPinOutput(col_pins[col]); + writePinLow(col_pins[col]); +} + +static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); } + +static void unselect_cols(void) { + for (uint8_t x = 0; x < MATRIX_COLS; x++) { + setPinInputHigh(col_pins[x]); + } +} + +static void init_pins(void) { + unselect_cols(); + for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { + setPinInputHigh(row_pins[x]); + } +} + +static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) { + bool matrix_changed = false; + + // Select col and wait for col selecton to stabilize + select_col(current_col); + wait_us(30); + + // For each row... + for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) { + // Store last value of row prior to reading + matrix_row_t last_row_value = current_matrix[row_index]; + + // Check row pin state + if (readPin(row_pins[row_index])) { + // Pin HI, clear col bit + current_matrix[row_index] &= ~(ROW_SHIFTER << current_col); + } else { + // Pin LO, set col bit + current_matrix[row_index] |= (ROW_SHIFTER << current_col); + } + + // Determine if the matrix changed state + if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) { + matrix_changed = true; + } + } + + // Unselect col + unselect_col(current_col); + + return matrix_changed; +} + +#elif (DIODE_DIRECTION == CUSTOM_MATRIX) + +static void select_row(uint8_t row) { + setPinOutput(row_pins[row]); + writePinLow(row_pins[row]); +} + +static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); } + +static void unselect_rows(void) { + for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { + setPinInputHigh(row_pins[x]); + } +} + +static void select_col(uint8_t col) { + setPinOutput(col_pins[col]); + writePinLow(col_pins[col]); +} + +static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); } + +static void unselect_cols(void) { + for (uint8_t x = MATRIX_COLS / 2; x < MATRIX_COLS; x++) { + setPinInputHigh(col_pins[x]); + } +} + +static void init_pins(void) { + unselect_rows(); + for (uint8_t x = 0; x < MATRIX_COLS / 2; x++) { + setPinInputHigh(col_pins[x]); + } + unselect_cols(); + for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { + setPinInputHigh(row_pins[x]); + } +} + +static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { + // Store last value of row prior to reading + matrix_row_t last_row_value = current_matrix[current_row]; + + // Clear data in matrix row + //current_matrix[current_row] = 0; + + // Select row and wait for row selecton to stabilize + select_row(current_row); + wait_us(30); + + // For each col... + for (uint8_t col_index = 0; col_index < MATRIX_COLS / 2; col_index++) { + // Check row pin state + if (readPin(col_pins[col_index])) { + // Pin HI, clear col bit + current_matrix[current_row] &= ~(ROW_SHIFTER << col_index); + } else { + // Pin LO, set col bit + current_matrix[current_row] |= (ROW_SHIFTER << col_index); + } + + // Populate the matrix row with the state of the col pin + //current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (ROW_SHIFTER << col_index); + } + + // Unselect row + unselect_row(current_row); + + return (last_row_value != current_matrix[current_row]); +} + +static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) { + bool matrix_changed = false; + + // Select col and wait for col selecton to stabilize + select_col(current_col); + wait_us(30); + + // For each row... + for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) { + // Store last value of row prior to reading + matrix_row_t last_row_value = current_matrix[row_index]; + + // Check row pin state + if (readPin(row_pins[row_index])) { + // Pin HI, clear col bit + current_matrix[row_index] &= ~(ROW_SHIFTER << current_col); + } else { + // Pin LO, set col bit + current_matrix[row_index] |= (ROW_SHIFTER << current_col); + } + + // Determine if the matrix changed state + if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) { + matrix_changed = true; + } + } + + // Unselect col + unselect_col(current_col); + + return matrix_changed; +} + +#endif + +void matrix_init(void) { + split_pre_init(); + + // Set pinout for right half if pinout for that half is defined + if (!isLeftHand) { +#ifdef DIRECT_PINS_RIGHT + const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT; + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + for (uint8_t j = 0; j < MATRIX_COLS; j++) { + direct_pins[i][j] = direct_pins_right[i][j]; + } + } +#endif +#ifdef MATRIX_ROW_PINS_RIGHT + const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT; + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + row_pins[i] = row_pins_right[i]; + } +#endif +#ifdef MATRIX_COL_PINS_RIGHT + const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT; + for (uint8_t i = 0; i < MATRIX_COLS; i++) { + col_pins[i] = col_pins_right[i]; + } +#endif + } + + thisHand = isLeftHand ? 0 : (ROWS_PER_HAND); + thatHand = ROWS_PER_HAND - thisHand; + + // initialize key pins + init_pins(); + + // initialize matrix state: all keys off + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + matrix[i] = 0; + } + + debounce_init(ROWS_PER_HAND); + + matrix_init_quantum(); + + split_post_init(); +} + +uint8_t _matrix_scan(void) { + bool changed = false; + +#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW) + // Set row, read cols + for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) { + changed |= read_cols_on_row(raw_matrix, current_row); + } +#elif (DIODE_DIRECTION == ROW2COL) + // Set col, read rows + for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) { + changed |= read_rows_on_col(raw_matrix, current_col); + } +#elif (DIODE_DIRECTION == CUSTOM_MATRIX) + // Set row, read cols + for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) { + changed |= read_cols_on_row(raw_matrix, current_row); + } + // Set col, read rows + for (uint8_t current_col = MATRIX_COLS/2; current_col < MATRIX_COLS; current_col++) { + changed |= read_rows_on_col(raw_matrix, current_col); + } +#endif + + debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed); + + return (uint8_t)changed; +} + +uint8_t matrix_scan(void) { + uint8_t ret = _matrix_scan(); + + if (is_keyboard_master()) { + static uint8_t error_count; + + if (!transport_master(matrix + thatHand)) { + error_count++; + + if (error_count > ERROR_DISCONNECT_COUNT) { + // reset other half if disconnected + for (int i = 0; i < ROWS_PER_HAND; ++i) { + matrix[thatHand + i] = 0; + } + } + } else { + error_count = 0; + } + + matrix_scan_quantum(); + } else { + transport_slave(matrix + thisHand); +#ifdef ENCODER_ENABLE + encoder_read(); +#endif + matrix_slave_scan_user(); + } + + return ret; +} diff --git a/keyboards/2x3test/readme.md b/keyboards/2x3test/readme.md new file mode 100644 index 00000000000..c84cdacdc69 --- /dev/null +++ b/keyboards/2x3test/readme.md @@ -0,0 +1,15 @@ +# 2x3test + +![2x3test](imgur.com image replace me!) + +A short description of the keyboard/project + +* Keyboard Maintainer: [e3w2q](https://github.com/yourusername) +* Hardware Supported: The PCBs, controllers supported +* Hardware Availability: Links to where you can find this hardware + +Make example for this keyboard (after setting up your build environment): + + make 2x3test:default + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/2x3test/rules.mk b/keyboards/2x3test/rules.mk new file mode 100644 index 00000000000..6bc16dd33f3 --- /dev/null +++ b/keyboards/2x3test/rules.mk @@ -0,0 +1,45 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +# Teensy halfkay +# Pro Micro caterina +# Atmel DFU atmel-dfu +# LUFA DFU lufa-dfu +# QMK DFU qmk-dfu +# ATmega32A bootloadHID +# ATmega328P USBasp +BOOTLOADER = caterina + +# If you don't know the bootloader type, then you can specify the +# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line +# Otherwise, delete this section +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +# OPT_DEFS += -DBOOTLOADER_SIZE=4096 + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration +MOUSEKEY_ENABLE = yes # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = yes # Console for debug +COMMAND_ENABLE = yes # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = no # USB Nkey Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow +MIDI_ENABLE = no # MIDI support +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +AUDIO_ENABLE = no # Audio output on port C6 +FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches +HD44780_ENABLE = no # Enable support for HD44780 based LCDs +SPLIT_KEYBOARD = yes +CUSTOM_MATRIX = yes +SRC += matrix.c