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Tap dance introspection (#24049)
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@ -109,3 +109,26 @@ __attribute__((weak)) combo_t* combo_get(uint16_t combo_idx) {
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}
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#endif // defined(COMBO_ENABLE)
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Tap Dance
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#if defined(TAP_DANCE_ENABLE)
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uint16_t tap_dance_count_raw(void) {
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return sizeof(tap_dance_actions) / sizeof(tap_dance_action_t);
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}
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uint16_t tap_dance_count(void) {
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return tap_dance_count_raw();
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}
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tap_dance_action_t* tap_dance_get_raw(uint16_t tap_dance_idx) {
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return &tap_dance_actions[tap_dance_idx];
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}
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tap_dance_action_t* tap_dance_get(uint16_t tap_dance_idx) {
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return tap_dance_get_raw(tap_dance_idx);
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}
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#endif // defined(TAP_DANCE_ENABLE)
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@ -61,9 +61,30 @@ uint16_t combo_count_raw(void);
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// Get the number of combos defined in the user's keymap, potentially stored dynamically
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uint16_t combo_count(void);
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// Get the keycode for the encoder mapping location, stored in firmware rather than any other persistent storage
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// Get the combo definition, stored in firmware rather than any other persistent storage
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combo_t* combo_get_raw(uint16_t combo_idx);
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// Get the keycode for the encoder mapping location, potentially stored dynamically
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// Get the combo definition, potentially stored dynamically
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combo_t* combo_get(uint16_t combo_idx);
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#endif // defined(COMBO_ENABLE)
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Tap Dance
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#if defined(TAP_DANCE_ENABLE)
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// Forward declaration of tap_dance_action_t so we don't need to deal with header reordering
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struct tap_dance_action_t;
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typedef struct tap_dance_action_t tap_dance_action_t;
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// Get the number of tap dances defined in the user's keymap, stored in firmware rather than any other persistent storage
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uint16_t tap_dance_count_raw(void);
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// Get the number of tap dances defined in the user's keymap, potentially stored dynamically
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uint16_t tap_dance_count(void);
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// Get the tap dance definitions, stored in firmware rather than any other persistent storage
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tap_dance_action_t* tap_dance_get_raw(uint16_t tap_dance_idx);
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// Get the tap dance definitions, potentially stored dynamically
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tap_dance_action_t* tap_dance_get(uint16_t tap_dance_idx);
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#endif // defined(TAP_DANCE_ENABLE)
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@ -21,6 +21,7 @@
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#include "action_util.h"
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#include "timer.h"
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#include "wait.h"
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#include "keymap_introspection.h"
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static uint16_t active_td;
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static uint16_t last_tap_time;
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@ -133,7 +134,7 @@ bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
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if (!active_td || keycode == active_td) return false;
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action = &tap_dance_actions[QK_TAP_DANCE_GET_INDEX(active_td)];
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action = tap_dance_get(QK_TAP_DANCE_GET_INDEX(active_td));
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action->state.interrupted = true;
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action->state.interrupting_keycode = keycode;
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process_tap_dance_action_on_dance_finished(action);
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@ -150,11 +151,16 @@ bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
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}
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bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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int td_index;
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tap_dance_action_t *action;
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switch (keycode) {
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case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
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action = &tap_dance_actions[QK_TAP_DANCE_GET_INDEX(keycode)];
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td_index = QK_TAP_DANCE_GET_INDEX(keycode);
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if (td_index >= tap_dance_count()) {
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return false;
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}
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action = tap_dance_get(td_index);
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action->state.pressed = record->event.pressed;
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if (record->event.pressed) {
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@ -182,7 +188,7 @@ void tap_dance_task(void) {
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if (!active_td || timer_elapsed(last_tap_time) <= GET_TAPPING_TERM(active_td, &(keyrecord_t){})) return;
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action = &tap_dance_actions[QK_TAP_DANCE_GET_INDEX(active_td)];
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action = tap_dance_get(QK_TAP_DANCE_GET_INDEX(active_td));
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if (!action->state.interrupted) {
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process_tap_dance_action_on_dance_finished(action);
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}
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@ -35,7 +35,7 @@ typedef struct {
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typedef void (*tap_dance_user_fn_t)(tap_dance_state_t *state, void *user_data);
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typedef struct {
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typedef struct tap_dance_action_t {
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tap_dance_state_t state;
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struct {
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tap_dance_user_fn_t on_each_tap;
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@ -78,8 +78,6 @@ typedef struct {
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#define TD_INDEX(code) QK_TAP_DANCE_GET_INDEX(code)
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#define TAP_DANCE_KEYCODE(state) TD(((tap_dance_action_t *)state) - tap_dance_actions)
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extern tap_dance_action_t tap_dance_actions[];
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void reset_tap_dance(tap_dance_state_t *state);
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/* To be used internally */
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@ -16,6 +16,7 @@
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#include "quantum.h"
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#include "examples.h"
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#include "keymap_introspection.h"
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// Example code from the tap dance documentation, adapted for testing
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@ -83,7 +84,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case TD(CT_CLN):
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action = &tap_dance_actions[QK_TAP_DANCE_GET_INDEX(keycode)];
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action = tap_dance_get(QK_TAP_DANCE_GET_INDEX(keycode));
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if (!record->event.pressed && action->state.count && !action->state.finished) {
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tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)action->user_data;
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tap_code16(tap_hold->tap);
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@ -7,4 +7,4 @@
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TAP_DANCE_ENABLE = yes
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SRC += tap_dance_defs.c
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INTROSPECTION_KEYMAP_C = tap_dance_defs.c
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@ -18,5 +18,4 @@
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# --------------------------------------------------------------------------------
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TAP_DANCE_ENABLE = yes
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SRC += examples.c
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INTROSPECTION_KEYMAP_C = examples.c
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