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116 lines
3.3 KiB
C
116 lines
3.3 KiB
C
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#pragma once
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/*
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Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Kyria
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#ifdef KEYBOARD_splitkb_kyria
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#define BASE Base_2x6_8_5
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#define BASEt6 Base_2x6_8_5t6
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#define TRANS Transient_2x6_8_5
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#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
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#endif
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// Corne
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#ifdef KEYBOARD_crkbd
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#define BASE Base_3x6_3
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#define BASEt6 Base_3x6_3t6
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#define TRANS Transient_3x6_3
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#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
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#endif
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// Ergodox ez.
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#ifdef KEYBOARD_ergodox_ez
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#define BASE Base_dox
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#define BASEt6 Base_doxt6
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#define TRANS Transient_dox
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#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
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// tell the keymap we want to specify number rows.
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// 4x10 input instead 3x10.
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#define BASE_NUMBER_ROW // turn on 4 row base templates.
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#endif
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// XD75
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#ifdef KEYBOARD_xiudi_xd75
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#define BASE Base_5x15
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#define BASEt6 Base_5x15t6
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#define TRANS Transient_5x15
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#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
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// tell the keymap we want to specify number rows.
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// 4x10 input instead 3x10.
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#define BASE_NUMBER_ROW // turn on 4 row base templates.
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#endif
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// Viterbi
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#ifdef KEYBOARD_keebio_viterbi
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#define BASE Base_5x14
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#define BASEt6 Base_5x14t6
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#define TRANS Transient_5x14
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#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
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// tell the keymap we want to specify number rows.
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// 4x10 input instead 3x10.
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#define BASE_NUMBER_ROW // turn on 4 row base templates.
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#endif
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// Rebound
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#ifdef KEYBOARD_montsinger_rebound
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#define BASE Base_rebound
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#define BASEt6 Base_reboundt6
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#define TRANS Rebound_transient
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#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
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#endif
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// Kinesis
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#if defined(KEYBOARD_kinesis_alvicstep) \
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|| defined(KEYBOARD_kinesis_stapelberg) \
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|| defined(KEYBOARD_kinesis_kint2pp) \
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|| defined(KEYBOARD_kinesis_nguyenvietyen) \
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|| defined(KEYBOARD_kinesis_kint36) \
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|| defined(KEYBOARD_kinesis_kint41) \
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|| defined(KEYBOARD_kinesis_kintlc)
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#undef LAYOUT_PVARG
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#define LAYOUT_PVARG(...) LAYOUT_pretty(__VA_ARGS__)
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// Base layers 4x10, so numbers are enabled, and a 3x10 for the keymap.
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// Transient function layers are all 3x10.
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#define BASE Base_4x6_4_6
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#define BASEt6 Base_4x6_4_6t6
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#define TRANS Transient_4x6_4_6
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#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
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// tell the keymap we want to specify number rows.
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// 4x10 input instead 3x10.
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#define BASE_NUMBER_ROW // turn on 4 row base templates.
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#endif
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// My Morpho Dactyl
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#ifdef KEYBOARD_gebhart_morpho
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#undef LAYOUT_PVARG
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#define LAYOUT_PVARG(...) LAYOUT_split_4x6_5_8(__VA_ARGS__)
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#define BASE Base_4x6_5_8
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#define BASEt6 Base_4x6_5_8t6
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#define TRANS Transient_4x6_5_8
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#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
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// tell the keymap we want to specify number rows.
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// 4x10 input instead 3x10.
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#define BASE_NUMBER_ROW // turn on 4 row base templates.
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#endif
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