mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-22 09:33:28 +00:00
66 lines
1.7 KiB
C
66 lines
1.7 KiB
C
/*
|
|
Copyright 2019 @foostan
|
|
Copyright 2020 Drashna Jaelre <@drashna>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
/* key matrix size */
|
|
// Rows are doubled-up
|
|
#define MATRIX_ROWS 8
|
|
#define MATRIX_COLS 6
|
|
#define MATRIX_ROW_PINS \
|
|
{ D4, C6, D7, E6 }
|
|
|
|
// wiring of each half
|
|
#define MATRIX_COL_PINS \
|
|
{ F4, F5, F6, F7, B1, B3 }
|
|
// #define MATRIX_COL_PINS { B2, B3, B1, F7, F6, F5, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order
|
|
|
|
/* define if matrix has ghost */
|
|
//#define MATRIX_HAS_GHOST
|
|
|
|
/* number of backlight levels */
|
|
// #define BACKLIGHT_LEVELS 3
|
|
|
|
/* Set 0 if debouncing isn't needed */
|
|
#define DEBOUNCE 5
|
|
|
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
|
//#define LOCKING_SUPPORT_ENABLE
|
|
/* Locking resynchronize hack */
|
|
//#define LOCKING_RESYNC_ENABLE
|
|
|
|
/*
|
|
* Feature disable options
|
|
* These options are also useful to firmware size reduction.
|
|
*/
|
|
|
|
/* disable debug print */
|
|
// #define NO_DEBUG
|
|
|
|
/* disable print */
|
|
// #define NO_PRINT
|
|
|
|
/* disable action features */
|
|
//#define NO_ACTION_LAYER
|
|
//#define NO_ACTION_TAPPING
|
|
//#define NO_ACTION_ONESHOT
|
|
|
|
#define USE_SERIAL
|