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27e3458f44
* Adding Rama M10-A Macropad * ch-ch-ch changes... * Major overhaul based on SMT's keymap. * more changes. * Moved the FKeys to the ADJUST layer. * More rearranging. * Alias in Atreus62 keymap to make it more legible Added config.h to fix tapping_term issue for Caps Lock key in OSX * Added OrthoDox layout. * More layout changes. * Fixing things with the keyboard. * Finishing touches. Set left-hand master in config.h Embedded the arrow keys in keymap.c * Revised keymap making this easier to use. * additions and changes. * changes to various keymaps. * Minor adjustments to OrthoDox layout. * Added Eco keymap. Updated Let's Split keymap. * Added gherkin * Removed my M10A keymap * Planck Keymap Updates Updated my Planck keymap and created a simple keymap for Seph's Preonic. * Added readme * readme fixes * Update readme.md more clarification * Keymap Tweaks Removed the Power button setting from the keymap. It was in a horrible location. I'll work on getting it setup somewhere else sometime later. * Added Readme I finally got around to adding a readme to this keymap. I've also added minor changes to the layout. * Fixed Keymap Error * Fixed Readme * adding iris and levinson keymaps * Tweaks to keymap * added youngJZ keymap * Changes to keymap Added a readme.md * Levinson changes Added the readme.md and rules.mk files. Configured RGB underglow and backlighting. * fixed readme * changes to keymaps * Updated keymap * Updated readme.md * Updated Readme (again) * Updated Readme Fixed formatting. Again. * Updated readme This is the last readme update for this keyboard update. I hope. * Added Contra keymap * Kinesis Keymap Update * Updated Keymaps I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout. I've also updated my Kinesis Readme. * Clueboard Keymap update Added media keys to my Clueboard 66 Rev2 layout. * Added keymap Added Minidox keymap & rules. Added user function to Let's Split keymap that turns off the red LEDs on the Pro Micros. * New Zen keymap Added Zen keyboard to my list of keyboards, so had to generate a new keymap for it. Also adding some changes to my MiniDox keymap and config.h, as well as my Levinson's config.h. The config.h file changes enable ee_hands. * A few changes for useability I made a few changes to the Minidox keymap to see if I can't make it more useable. I'm also working on streamlining the Zen keyboard keymap to reduce layers. * Re-vamped Iris keymap. * changes * minor keymap change This was a minor keymap change to use mod_tap for the backspace key: ALT when held, BSPC when tapped. * Added Fourier keymap * Keymap Cleanup Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV This is because of muscle memory, I kept hitting ESC when trying to hit TAB. * Keymap Adjustments Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal Esc position. Adjusted the readme.md to reflect these changes. * minor tweaks Added code to disable red ProMicro LEDs after flashing. * Clean-up * Corrections to keymap. Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER should have been. * Changes to make this fall in line with the new Layout features * Moving to LAYOUTs for 4x12 boards * fixed config.h file * standardization changes * Reverted Atreus62 keymap to LAYOUT format * Switch Preonic and Nyquist to ortho_5x12 * Corrections to config.h * config.h file tweaks * config.h file tweaks
142 lines
8.1 KiB
C
142 lines
8.1 KiB
C
// Xyverz' keymap.
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// It's based on the default keymap, but Dvorak!
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#include "66.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _FL 3
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#define _CL 4
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enum planck_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK
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};
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// Useful defines
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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#define FN_CAPS LT(_FL, KC_CAPS) // Tap for Caps Lock, Hold for Function Layer
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _QWERTY: Base Layer (Default Layer)
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* ,-----------------------------------------------------------. ,---.
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PgU|
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* |-----------------------------------------------------------| |---|
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* |HpTab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PgD|
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* |-----------------------------------------------------------| `---'
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* |FnCaps| A| S| D| F| G| H| J| K| L| ;| '| | Ent|
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* |--------------------------------------------------------------.
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* |Shift| | Z| X| C| V| B| N| M| ,| .| /|Shift| Fn| Up|
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* |------------------------------------------------------------------.
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* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
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* `------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT (
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
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FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, \
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KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SLSH, KC_RSFT, KC_UP, \
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KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
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/* Keymap _COLEMAK: Base Layer
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* ,-----------------------------------------------------------. ,---.
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
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* |-----------------------------------------------------------| |---|
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* |HpTab| Q| W| F| P| G| J| L| U| Y| ;| [| ]| BS| |PgD|
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* |-----------------------------------------------------------| `---'
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* |FnCaps| A| R| S| T| D| H| N| E| I| O| '| | Ent|
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* |--------------------------------------------------------------.
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* |Shift| | Z| X| C| V| B| K| M| ,| .| /|Shift| Fn| Up|
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* |------------------------------------------------------------------.
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* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
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* `------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT (
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
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FN_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT, \
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KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SLSH, KC_RSFT, KC_UP, \
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KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
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/* Keymap _DVORAK: Base Layer
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* ,-----------------------------------------------------------. ,---.
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| `| |PgU|
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* |-----------------------------------------------------------| |---|
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* |HpTab| '| ,| .| P| Y| F| G| C| R| L| /| =| BS| |PgD|
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* |-----------------------------------------------------------| `---'
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* |FnCaps| A| O| E| U| I| D| H| T| N| S| -| | Ent|
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* |--------------------------------------------------------------.
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* |Shift| | ;| Q| J| K| X| B| M| W| V| Z|Shift| Fn| Up|
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* |------------------------------------------------------------------.
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* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
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* `------------------------------------------------------------------'
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*/
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[_DVORAK] = LAYOUT (
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGDN, \
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FN_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT, \
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KC_LSFT, XXXXXXX, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, KC_RSFT, KC_UP, \
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KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
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/* Keymap _FL: Function Layer
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*/
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[_FL] = LAYOUT (
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
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_______, _______, MO(_CL), _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, KC_PGUP, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
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/* Keymap _CL: Control layer
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*/
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[_CL] = LAYOUT (
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
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_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \
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_______, _______, MO(_CL), _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \
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_______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
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};
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_DVORAK);
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}
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return false;
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break;
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}
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return true;
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}
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