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https://github.com/qmk/qmk_firmware.git
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68 lines
2.1 KiB
C
68 lines
2.1 KiB
C
/* Copyright 2022 Nathan Spears
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 6
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/* key matrix pins */
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#define MATRIX_ROW_PINS { B4, B1, C2, D0, D6, B0, B6, B5 }
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#define MATRIX_COL_PINS { C6, D1, D5, D4, D3, D2 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* Switch LED Backlighting */
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#define BACKLIGHT_PIN C4
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#define BACKLIGHT_LEVELS 6
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#define BACKLIGHT_BREATHING
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#define BREATHING_PERIOD 6
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// ws2812 options
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#define RGB_DI_PIN C5 // pin the DI on the ws2812 is hooked-up to
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLED_NUM 14 // number of LEDs
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#define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue
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#define RGBLIGHT_SAT_STEP 12 // units to step when in/decresing saturation
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#define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness)
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#define ENCODERS_PAD_A { C7, B7, B3, B2}
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#define ENCODERS_PAD_B { B7, C7, B2, B3}
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#define ENCODER_RESOLUTION 4
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