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* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches |
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keymap.c | ||
README.md | ||
rules.mk |
Dvorak Programmer Layout
This is a dvorak-only layout. The overall philosophy is that the left hand contains a number of layer-switching shortcuts, and the right hand key codes vary based on the layer selected.
Layers
- BASE: this is where you type.
- SHELL_NAV: hold down the Tab key to access shell/terminal navigation shorcuts such as forward/backward word, history, Ctrl+C, screen tab movement.
- KEY_NAV: arrow key movement with backward/forward word support, and copy/paste.
- KEY_SEL: same as above, but every movement shift-selects.
- NUMBER: keypad layer.
- SYMBOL: all the symbols.
- BRACKET: special brackets-only layer for programming. Activated by pressing left capslock (OSL)
- SHORTCUTS: sends Hyper keys for Autohotkey to interpret. I use this to switch between specific apps.
- MOUSE: use mouse keys
Updates
2017/02/10:
- Made left shift an MO for SHELL_NAV, and symbol+right shift CAPSLOCK. Made all modifiers OSM.
2017/01/28:
- Made the capslock key a dual momentary layer activation for BRACKETS and SHELL_NAV. One keypress held down for BRACKETS, one keypress, released and then held down for SHELL_NAV
2017/01/22:
- Made brackets toggle an OSL on the left capslock
- Added SHELL_LAYER
2016/12/10:
- toggle for brackets layer is now on left thumb cluster.
2016/11/05:
- removed brackets anywhere but in brackets layer
- added mouse layer back in
- put semicolon-newline and end-newline on symbol layer
- replaced all HYPR with MEH, added more shortcut keys