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1305b6d82e
* momoka_ergo.h: use modified QMK 3-character notation Renames the matrix position arguments to use QMK's K<row><column> notation, but using L or R for the left and right halves, respectively. * physically arrange layout macro Arrange the layout macro and keycodes to resemble the assembled keyboard. * info.json: rebuild LAYOUT data Fixes mispositioned keys in QMK Configurator.
59 lines
4.1 KiB
C
59 lines
4.1 KiB
C
/* Copyright 2021 StefanGrindelwald
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_FN1,
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_FN2
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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MO(_FN1), KC_GRV, KC_EQL, KC_LEFT, KC_RGHT, KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, MO(_FN1),
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KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL,
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KC_HOME, KC_PGUP,
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KC_BSPC, KC_DEL, KC_END, KC_PGDN, KC_ENT, KC_SPC
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),
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[_FN1] = LAYOUT(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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MO(_FN2), _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_MOD, RGB_TOG, MO(_FN2),
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_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, RGB_VAI, RGB_VAD, RGB_SAI, RGB_SAD, _______,
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_______, _______, _______, _______,
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_______, RGB_HUI,
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_______, _______, _______, RGB_HUD, _______, _______
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),
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[_FN2] = LAYOUT(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, RESET, _______, _______, _______, _______, RESET, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_MOD, RGB_TOG, _______,
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_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, RGB_VAI, RGB_VAD, RGB_SAI, RGB_SAD, _______,
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_______, _______, _______, _______,
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_______, RGB_HUI,
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_______, _______, _______, RGB_HUD, _______, _______
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)
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};
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