mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-26 13:16:44 +00:00
166 lines
7.8 KiB
C
166 lines
7.8 KiB
C
#include QMK_KEYBOARD_H
|
|
#ifdef AUDIO_ENABLE
|
|
#include "audio.h"
|
|
#endif
|
|
|
|
// Layer declarations
|
|
enum preonic_layers {
|
|
_QWERTY = 1,
|
|
_GAMING = 2,
|
|
_LOWER = 3,
|
|
_RAISE = 4,
|
|
};
|
|
|
|
enum preonic_keycodes {
|
|
QWERTY = SAFE_RANGE,
|
|
GAMING,
|
|
LOWER,
|
|
RAISE,
|
|
};
|
|
|
|
// QMK predefined macros
|
|
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
|
|
/* QWERTY
|
|
* ,-----------------------------------------------------------------------------------.
|
|
* | GEsc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
|
* | Shft | A | S | D | F | G | H | J | K | L | ; | " |
|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
|
* |SFTENT| Z | X | C | V | B | N | M | , | . | / | Entr |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | | Ctrl | Alt | Supr |Lower | Space | Raise| Left | Down | Up | Rght |
|
|
* `-----------------------------------------------------------------------------------'
|
|
*/
|
|
[_QWERTY] = LAYOUT_preonic_grid(
|
|
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
|
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
|
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
|
SFT_ENT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, \
|
|
XXXXXXX, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
|
),
|
|
|
|
/* Gaming
|
|
* ,-----------------------------------------------------------------------------------.
|
|
* | Grve | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
|
* | Shft | A | S | D | F | G | H | J | K | L | ; | " |
|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
|
* | Shft | Z | X | C | V | B | N | M | , | . | / | Entr |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | Ctrl | Ctrl | Alt | Alt |Lower | Space | Raise| Left | Down | Up | Rght |
|
|
* `-----------------------------------------------------------------------------------'
|
|
*/
|
|
[_GAMING] = LAYOUT_preonic_grid(
|
|
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
|
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
|
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
|
|
KC_LCTL, KC_LCTL, KC_LALT, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
|
),
|
|
|
|
/* Lower
|
|
* ,-----------------------------------------------------------------------------------.
|
|
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | | * | / | | Del |
|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
|
* | | | VolD | Up | VolU | | | 7 | 8 | 9 | - | Bksp |
|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
|
* | | | Left | Down | Rght | | | 4 | 5 | 6 | + | |
|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
|
* | | | Prev | Play | Skip | | | 1 | 2 | 3 | = | |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | | | | Supr | | | 0 | Home |PageDn|PageUp| End |
|
|
* `-----------------------------------------------------------------------------------'
|
|
*/
|
|
[_LOWER] = LAYOUT_preonic_grid(
|
|
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_PAST, KC_PSLS, XXXXXXX, KC_DEL, \
|
|
_______, XXXXXXX, KC_VOLD, KC_UP, KC_VOLU, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, KC_PMNS, KC_BSPC, \
|
|
_______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_PPLS, XXXXXXX, \
|
|
_______, XXXXXXX, KC_MRWD, KC_MPLY, KC_MFFD, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_PEQL, KC_ENT, \
|
|
_______, _______, _______, KC_LGUI, _______, _______, _______, KC_0, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
|
|
),
|
|
|
|
/* Raise
|
|
* ,-----------------------------------------------------------------------------------.
|
|
* | F12 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | | | | | \ | | | / | | | | |
|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
|
* | | | | [ | { | ( | < | > | ) | } | ] | | | |
|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
|
* | | | | | + | - | _ | = | | | | |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | | | | | | | |Qwerty| Game | | Reset|
|
|
* `-----------------------------------------------------------------------------------'
|
|
*/
|
|
[_RAISE] = LAYOUT_preonic_grid(
|
|
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 , \
|
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, XXXXXXX, XXXXXXX, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, _______, \
|
|
_______, KC_PIPE, KC_LBRC, KC_LCBR, KC_LPRN, KC_LABK, KC_RABK, KC_RPRN, KC_RCBR, KC_RBRC, KC_PIPE, XXXXXXX, \
|
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, KC_PPLS, KC_PMNS, KC_UNDS, KC_EQL, XXXXXXX, XXXXXXX, XXXXXXX, _______, \
|
|
_______, _______, _______, _______, _______, _______, _______, _______, QWERTY , GAMING, XXXXXXX, QK_BOOT \
|
|
)
|
|
|
|
};
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
switch (keycode) {
|
|
|
|
case QWERTY:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(_QWERTY);
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
case LOWER:
|
|
if (record->event.pressed) {
|
|
layer_on(_LOWER);
|
|
} else {
|
|
layer_off(_LOWER);
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
case RAISE:
|
|
if (record->event.pressed) {
|
|
layer_on(_RAISE);
|
|
} else {
|
|
layer_off(_RAISE);
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
case GAMING:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(_GAMING);
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
}
|
|
return true;
|
|
};
|
|
|
|
// NFI how to bring this inline with current QMK standards yet, or it's redundant and don't use it.
|
|
// #ifdef AUDIO_ENABLE
|
|
// float tone_startup[][2] = {
|
|
// {NOTE_D5, 8},
|
|
// {NOTE_E6, 8},
|
|
// {NOTE_D6, 8},
|
|
// {NOTE_E5, 8}
|
|
// };
|
|
|
|
// void startup_user()
|
|
// {
|
|
// _delay_ms(20); // gets rid of tick
|
|
// PLAY_SONG(tone_startup);
|
|
// }
|
|
// #endif
|