mirror of
https://github.com/qmk/qmk_firmware.git
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317 lines
11 KiB
C
317 lines
11 KiB
C
// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Use custom magic number so that when switching branches, EEPROM always gets reset
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#define EECONFIG_MAGIC_NUMBER (uint16_t)0x1339
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#ifdef IS_COMMAND
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# undef IS_COMMAND
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#endif
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#define IS_COMMAND() (((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) == MOD_MASK_SHIFT)
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/* Set Polling rate to 1000Hz */
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#define USB_POLLING_INTERVAL_MS 1
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#if defined(SPLIT_KEYBOARD)
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// # define SPLIT_TRANSPORT_MIRROR
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# define SPLIT_LAYER_STATE_ENABLE
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# define SPLIT_LED_STATE_ENABLE
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# define SPLIT_MODS_ENABLE
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# ifdef WPM_ENABLE
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# define SPLIT_WPM_ENABLE
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# endif
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# ifdef OLED_ENABLE
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# define SPLIT_OLED_ENABLE
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# endif
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# if defined(__AVR__) && !defined(SELECT_SOFT_SERIAL_SPEED)
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# define SELECT_SOFT_SERIAL_SPEED 1
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# endif
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# ifdef CUSTOM_SPLIT_TRANSPORT_SYNC
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# define SPLIT_TRANSACTION_IDS_USER RPC_ID_USER_STATE_SYNC, RPC_ID_USER_KEYMAP_SYNC, RPC_ID_USER_CONFIG_SYNC, RPC_ID_USER_WATCHDOG_SYNC, RPC_ID_USER_KEYLOG_STR
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# endif
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#endif
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#if defined(WPM_ENABLE)
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// # define WPM_LAUNCH_CONTROL
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// # define WPM_ALLOW_COUNT_REGRESSOIN
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// # define WPM_UNFILTERED
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# define WPM_SAMPLE_SECONDS 10
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# define WPM_SAMPLE_PERIODS 50
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# define WPM_ESTIMATED_WORD_SIZE 5
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#endif
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#ifdef AUDIO_ENABLE
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# define AUDIO_CLICKY
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# define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
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# ifdef USER_SONG_LIST
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# define STARTUP_SONG SONG(RICK_ROLL)
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# define GOODBYE_SONG SONG(SONIC_RING)
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# define DEFAULT_LAYER_SONGS \
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{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(OVERWATCH_THEME) }
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# define UNICODE_SONG_MAC SONG(MARIO_THEME)
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# define UNICODE_SONG_LNX SONG(MARIO_POWERUP)
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# define UNICODE_SONG_WIN SONG(MARIO_ONEUP)
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# define UNICODE_SONG_BSD SONG(RICK_ROLL)
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# define UNICODE_SONG_WINC SONG(RICK_ROLL)
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# else
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# define STARTUP_SONG SONG(STARTUP_SOUND)
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# define GOODBYE_SONG SONG(GOODBYE_SOUND)
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# define DEFAULT_LAYER_SONGS \
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{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(WORKMAN_SOUND) }
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# define UNICODE_SONG_MAC SONG(QWERTY_SOUND)
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# define UNICODE_SONG_LNX SONG(COLEMAK_SOUND)
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# define UNICODE_SONG_WIN SONG(DVORAK_SOUND)
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# define UNICODE_SONG_BSD SONG(WORKMAN_SOUND)
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# define UNICODE_SONG_WINC SONG(PLOVER_GOODBYE_SOUND)
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# endif
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#endif // !AUDIO_ENABLE
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#define UNICODE_SELECTED_MODES UC_WINC, UC_MAC
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#ifdef RGBLIGHT_ENABLE
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# define RGBLIGHT_SLEEP
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# define RGBLIGHT_EFFECT_TWINKLE_LIFE 250
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# define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 24
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#endif // RGBLIGHT_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# undef ENABLE_RGB_MATRIX_ALPHAS_MODS
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# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# undef ENABLE_RGB_MATRIX_BREATHING
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# undef ENABLE_RGB_MATRIX_BAND_SAT
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# undef ENABLE_RGB_MATRIX_BAND_VAL
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# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# undef ENABLE_RGB_MATRIX_CYCLE_ALL
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# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# undef ENABLE_RGB_MATRIX_DUAL_BEACON
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# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# undef ENABLE_RGB_MATRIX_RAINDROPS
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# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# undef ENABLE_RGB_MATRIX_HUE_BREATHING
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# undef ENABLE_RGB_MATRIX_HUE_PENDULUM
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# undef ENABLE_RGB_MATRIX_HUE_WAVE
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# undef ENABLE_RGB_MATRIX_PIXEL_RAIN
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# undef ENABLE_RGB_MATRIX_PIXEL_FLOW
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# undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# undef ENABLE_RGB_MATRIX_SPLASH
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# undef ENABLE_RGB_MATRIX_MULTISPLASH
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# undef ENABLE_RGB_MATRIX_SOLID_SPLASH
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# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# if !defined(SPLIT_KEYBOARD) && !defined(KEYBOARD_ergodox_ez) && !defined(KEYBOARD_moonlander)
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# endif
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# if defined(__arm__) || defined(__AVR_AT90USB1286__) || defined(KEYBOARD_launchpad)
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define ENABLE_RGB_MATRIX_SPLASH
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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# define ENABLE_RGB_MATRIX_SOLID_SPLASH
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# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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# endif // AVR
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#endif // RGB_MATRIX_ENABLE
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#ifdef OLED_ENABLE
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# ifndef OLED_UPDATE_INTERVAL
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# ifdef OLED_DRIVER_SH1107
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# define OLED_UPDATE_INTERVAL 75
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# else
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# ifdef SPLIT_KEYBOARD
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# define OLED_UPDATE_INTERVAL 60
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# else
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# define OLED_UPDATE_INTERVAL 15
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# endif
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# endif
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# endif
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# define OLED_DISABLE_TIMEOUT
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# ifdef OLED_FONT_H
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# undef OLED_FONT_H
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# endif
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# define OLED_FONT_H "oled/drashna_font.h"
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# define OLED_FONT_END 255
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// # define OLED_FONT_5X5
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// # define OLED_FONT_AZTECH
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// # define OLED_FONT_BMPLAIN
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// # define OLED_FONT_CRACKERS
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# define OLED_FONT_DEAD_MEAL
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// # define OLED_FONT_EIN
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// # define OLED_FONT_HISKYF21
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// # define OLED_FONT_SQUASH
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// # define OLED_FONT_ZXPIX
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// # define OLED_FONT_SUPER_DIGG
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// # define OLED_LOGO_BEBOP
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// # define OLED_LOGO_CORNE
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// # define OLED_LOGO_GMK_BAD
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// # define OLED_LOGO_GOTHAM
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// # define OLED_LOGO_HUE_MANITEE
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// # define OLED_LOGO_LOOSE
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# define OLED_LOGO_SCIFI
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// # define OLED_LOGO_SETS3N
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// # define OLED_LOGO_SKEEB
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#endif
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// #define WPM_ESTIMATED_WORD_SIZE 5
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#define WPM_ALLOW_COUNT_REGRESSION
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// #define WPM_UNFILTERED
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// #define WPM_SAMPLE_SECONDS 5
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// #define WPM_SAMPLE_PERIODS 50
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// #define WPM_LAUNCH_CONTROL
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#ifndef ONESHOT_TAP_TOGGLE
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# define ONESHOT_TAP_TOGGLE 2
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#endif // !ONESHOT_TAP_TOGGLE
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#ifndef ONESHOT_TIMEOUT
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# define ONESHOT_TIMEOUT 3000
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#endif // !ONESHOT_TIMEOUT
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#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY
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#define PERMISSIVE_HOLD_PER_KEY
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#define TAPPING_FORCE_HOLD_PER_KEY
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#define RETRO_TAPPING_PER_KEY
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#define TAPPING_TERM_PER_KEY
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#ifndef TAPPING_TOGGLE
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# define TAPPING_TOGGLE 1
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#endif
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#define TAP_CODE_DELAY 5
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/* Disable unused and unneeded features to reduce on firmware size */
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#ifdef LOCKING_SUPPORT_ENABLE
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# undef LOCKING_SUPPORT_ENABLE
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#endif
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#ifdef LOCKING_RESYNC_ENABLE
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# undef LOCKING_RESYNC_ENABLE
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#endif
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#ifdef CONVERT_TO_PROTON_C
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// pins that are available but not present on Pro Micro
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# define A3 PAL_LINE(GPIOA, 3)
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# define A4 PAL_LINE(GPIOA, 4)
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# define A5 PAL_LINE(GPIOA, 5)
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# define A6 PAL_LINE(GPIOA, 6)
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# define A7 PAL_LINE(GPIOA, 7)
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# define A8 PAL_LINE(GPIOA, 8)
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# define A13 PAL_LINE(GPIOA, 13)
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# define A14 PAL_LINE(GPIOA, 14)
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# define A15 PAL_LINE(GPIOA, 15)
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# define B10 PAL_LINE(GPIOB, 10)
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# define B11 PAL_LINE(GPIOB, 11)
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# define B12 PAL_LINE(GPIOB, 12)
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# define C13 PAL_LINE(GPIOC, 13)
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# define C14 PAL_LINE(GPIOC, 14)
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# define C15 PAL_LINE(GPIOC, 15)
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#endif
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#ifdef OLED_DRIVER_SH1107
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# define OLED_DISPLAY_CUSTOM
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# define OLED_IC_SH1107 2
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# define OLED_DISPLAY_128X128
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# define OLED_DISPLAY_WIDTH 128
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# define OLED_DISPLAY_HEIGHT 128
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# define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH)
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# define OLED_BLOCK_TYPE uint32_t
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# define OLED_SOURCE_MAP \
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{ 0, 8, 16, 24, 32, 40, 48, 56 }
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# define OLED_TARGET_MAP \
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{ 56, 48, 40, 32, 24, 16, 8, 0 }
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# define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8)
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# define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT)
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# define OLED_COM_PINS COM_PINS_ALT
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# define OLED_IC OLED_IC_SH1107
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# ifndef OLED_BRIGHTNESS
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# define OLED_BRIGHTNESS 50
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# endif
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#endif
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#ifdef USE_I2CV1
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# define I2C1_CLOCK_SPEED 400000
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# define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_2
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#endif
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#define ENABLE_COMPILE_KEYCODE
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#define BOTH_SHIFTS_TURNS_ON_CAPS_WORD
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#ifndef SECURE_UNLOCK_SEQUENCE
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# define SECURE_UNLOCK_SEQUENCE \
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{ \
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{2, 1}, {2, 2}, {2, 3}, { \
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2, 4 \
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} \
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}
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#endif
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