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* add * update * update * update * Update config.h * delete description config.h & change default folder
35 lines
1.5 KiB
C
35 lines
1.5 KiB
C
#pragma once
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#define PRODUCT_ID 0xAEC2
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#define PRODUCT Adelais En Ciel Rev2
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#define RGBLED_NUM 23
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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//rgb matrix setting
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// This is a 7-bit address, that gets left-shifted and bit 0
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// set to 0 for write, 1 for read (as per I2C protocol)
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// The address will vary depending on your wiring:
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// 0b1110100 AD <-> GND
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// 0b1110111 AD <-> VCC
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// 0b1110101 AD <-> SCL
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// 0b1110110 AD <-> SDA
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#define DRIVER_ADDR_1 0b1110100
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#define DRIVER_ADDR_2 0b1110101
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#define DRIVER_COUNT 2
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#define DRIVER_1_LED_TOTAL 32
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#define DRIVER_2_LED_TOTAL 36
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#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
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#define RGB_MATRIX_DISABLE_KEYCODES |