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* Diverge3: Workman Programmers Layout * Diverge3: Comment Removal * Diverge3: Image Links Fixed * Diverge3: Images added * Diverge3: Images cleaned up * Diverge3: Images cleaned up * Diverge3: Removing Images * Diverge3: Improving readme.md * Diverge3: Improving readme.md * Diverge3: Add supporting Comments * Diverge3: Update readme * Diverge3: Update readme * Diverge3: Updates per comments in PR * Diverge3: Updates per comments in PR * Diverge3: Updates per comments in PR * Diverge3: Updates per comments in PR * Diverge3: Updates per comments in PR * Diverge3: Updates per comments in PR
22 lines
684 B
Markdown
22 lines
684 B
Markdown
# The Workman keymap for diverge3
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Basic example of the [Workman Programming Layout](https://github.com/ojbucao/workman) which uses the `SHIFT`ed variants of the number row, by default.
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## Layer 1 - Default Layer
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Workman programming layout.
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![Workman Layout Picture](https://i.imgur.com/IOOmRfI.png)
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## Layer 2 - Gaming Layer
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Reverts the number row to the normal 1, 2, 3, etc... for better gaming compatibility.
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![Gaming Layer Picture](https://i.imgur.com/E0vmEAa.png)
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## Layer 3 - Raise Layer
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Volume and backlight controls (although backlight is not fully functional using `USE_SERIAL` in `../config.h`).
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![Raise Layer Misc Buttons Picture](https://i.imgur.com/50L3O62.png)
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