mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-14 22:00:53 +00:00
7c57efaaf9
* Fix layouts for FM2U * Leave old layout names as deprecated aliases
114 lines
2.1 KiB
C
114 lines
2.1 KiB
C
/* Copyright 2020 mechmerlin
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "quantum.h"
|
|
|
|
/* This is a shortcut to help you visually see your layout.
|
|
*
|
|
* The first section contains all of the arguments representing the physical
|
|
* layout of the board and position of the keys.
|
|
*
|
|
* The second converts the arguments into a two-dimensional array which
|
|
* represents the switch matrix.
|
|
*/
|
|
#define LAYOUT_1u( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
#define LAYOUT_1u25( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
#define LAYOUT_1u5( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
#define LAYOUT_1u75( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
#define LAYOUT_2u( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
#define LAYOUT_2u25( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
#define LAYOUT_2u75( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
#define LAYOUT_3u( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
#define LAYOUT_6u( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
#define LAYOUT_6u25( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
#define LAYOUT_7u( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
#define LAYOUT_isoenter( \
|
|
k00 \
|
|
) { \
|
|
{ k00 } \
|
|
}
|
|
|
|
// Backward compatibility TODO: remove these
|
|
#define LAYOUT_100u LAYOUT_1u
|
|
#define LAYOUT_125u LAYOUT_1u25
|
|
#define LAYOUT_150u LAYOUT_1u5
|
|
#define LAYOUT_175u LAYOUT_1u75
|
|
#define LAYOUT_200u LAYOUT_2u
|
|
#define LAYOUT_225u LAYOUT_2u25
|
|
#define LAYOUT_275u LAYOUT_2u75
|
|
#define LAYOUT_300u LAYOUT_3u
|
|
#define LAYOUT_600u LAYOUT_6u
|
|
#define LAYOUT_625u LAYOUT_6u25
|
|
#define LAYOUT_700u LAYOUT_7u
|
|
#define LAYOUT_iso LAYOUT_isoenter
|