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49dc332a04
* cleanup keyboards/helix/{rev2|rev3_5rows}/keymaps/five_rows * Made the layout data easier to read. * helix/rev2/keymaps/five_rows/keymap.c * helix/rev3_5rows/keymaps/five_rows/keymap.c * The following two were made the same. * keymaps/five_rows/config.h * keymaps/five_rows/oled_display.c The binary of the compilation result has not changed. * update keyboards/helix/rev2/keymaps/five_rows/rules.mk KEYBOARD_LOCAL_FEATURES_MK was moved to the end. * add '#define DISABLE_SYNC_TIMER' into helix/rev3_5rows/keymaps/five_rows/config.h The sync timer features worsen the matrix scan rate of the Helix keyboard. I'm not sure if it makes sense to have sync timer features enabled on the Helix keyboard. So in my keymap I disable this.
81 lines
2.4 KiB
C
81 lines
2.4 KiB
C
/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2020 mtei
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#undef TAPPING_TERM
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#define TAPPING_TERM 300
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#define PERMISSIVE_HOLD
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/* when TAPPING_TERM >= 500 same effect PERMISSIVE_HOLD.
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see tmk_core/common/action_tapping.c */
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#undef OLED_UPDATE_INTERVAL
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#define OLED_UPDATE_INTERVAL 50
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// place overrides here
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// If you need more program area, try select and reduce rgblight modes to use.
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#define DISABLE_SYNC_TIMER
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// Selection of RGBLIGHT MODE to use.
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#undef RGBLIGHT_ANIMATIONS
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#undef RGBLIGHT_EFFECT_BREATHING
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#undef RGBLIGHT_EFFECT_RAINBOW_MOOD
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#undef RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#undef RGBLIGHT_EFFECT_SNAKE
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#undef RGBLIGHT_EFFECT_KNIGHT
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#undef RGBLIGHT_EFFECT_CHRISTMAS
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#undef RGBLIGHT_EFFECT_STATIC_GRADIENT
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#undef RGBLIGHT_EFFECT_RGB_TEST
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#undef RGBLIGHT_EFFECT_ALTERNATING
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#if defined(LED_ANIMATIONS)
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# if LED_ANIMATIONS_LEVEL > 1
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//#define RGBLIGHT_EFFECT_SNAKE
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//#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//#define RGBLIGHT_EFFECT_RGB_TEST
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//#define RGBLIGHT_EFFECT_ALTERNATING
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# else
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//#define RGBLIGHT_EFFECT_SNAKE
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//#define RGBLIGHT_EFFECT_KNIGHT
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//#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//#define RGBLIGHT_EFFECT_RGB_TEST
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//#define RGBLIGHT_EFFECT_ALTERNATING
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# endif
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#endif
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#endif /* CONFIG_USER_H */
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#ifdef DEBUG_CONFIG
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# include "debug_config.h"
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#endif
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