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f0b30e0027
This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource.
79 lines
2.7 KiB
C
79 lines
2.7 KiB
C
/* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "rev3.h"
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#ifdef RGB_MATRIX_ENABLE
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led_config_t g_led_config = { {
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// Key Matrix to LED Index
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{ NO_LED, 6, NO_LED, NO_LED, 5, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 0 },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, 4, NO_LED, NO_LED, 3, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, 7, NO_LED, NO_LED, 2, NO_LED },
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{ NO_LED, 1, NO_LED, NO_LED, 8, NO_LED },
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}, {
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// LED Index to Physical Position
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{112, 39}, {148, 60}, {206, 53}, {206, 3}, {150, 3}, {74, 3}, {18, 3}, {18, 54}, {77, 60}
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}, {
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// LED Index to Flag
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LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL,
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LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL
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} };
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// LED physical location index
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// 6 5 4 3
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// 0
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// 7 8 1 2
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#endif
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void matrix_init_kb(void) {
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matrix_init_user();
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}
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void matrix_scan_kb(void) {
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matrix_scan_user();
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}
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#ifdef DIP_SWITCH_ENABLE
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__attribute__((weak))
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void dip_update(uint8_t index, bool active) {}
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__attribute__((weak))
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void dip_switch_update_user(uint8_t index, bool active) {
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dip_update(index, active);
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}
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#endif
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
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{{5, 5}, {4, 5}, {3, 5}, {2, 5}, {1, 5}, {0, 5}},
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{{5, 6}, {4, 6}, {3, 6}, {2, 6}, {1, 6}, {0, 6}},
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{{5, 7}, {4, 7}, {3, 7}, {2, 7}, {1, 7}, {0, 7}},
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{{5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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{{5, 8}, {4, 8}, {3, 8}, {2, 8}, {1, 8}, {0, 8}},
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{{5, 9}, {4, 9}, {3, 9}, {2, 9}, {1, 9}, {0, 9}},
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};
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#endif
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