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82 lines
2.0 KiB
C
82 lines
2.0 KiB
C
#include "quantum.h"
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extern bool CMD(uint16_t kc);
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extern bool onMac;
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#define ACTION_TAP_DANCE_DOUBLE_SAFE(kc1, kc2) { \
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.fn = { NULL, tap_dance_pair_finished_safe, tap_dance_pair_reset_safe }, \
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.user_data = (void *)&((tap_dance_pair_t) { kc1, kc2 }), \
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}
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#ifdef QUAD_DANCE
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//Enums used to clearly convey the state of the tap dance
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enum {
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SINGLE_TAP = 1,
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SINGLE_HOLD = 2,
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DOUBLE_TAP = 3,
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DOUBLE_HOLD = 4,
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DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP
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// Add more enums here if you want for triple, quadruple, etc.
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};
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int cur_dance (tap_dance_state_t *state);
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# endif
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enum tap_dance {
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COPY_CUT,
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PASTE_DANCE,
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_TD_F1,
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_TD_F2,
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_TD_F3,
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_TD_F4,
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_TD_F5,
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_TD_F6,
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_TD_F7,
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_TD_F8,
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_TD_F9,
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_TD_F10,
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_TD_F11,
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_TD_F12,
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_TD_H_ENTER,
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_TD_CLN,
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_TD_SLASH,
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// old ones
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LEFT_HOME,
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J_ENT,
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H_MINS,
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RGT_HOME,
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_TD_COPY,
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_TD_CUT,
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_TD_PASTE,
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};
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void tap_dance_pair_finished_safe(tap_dance_state_t *state, void *user_data);
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void tap_dance_pair_reset_safe(tap_dance_state_t *state, void *user_data);
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void td_copy_cut (tap_dance_state_t *state, void *user_data);
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void td_paste(tap_dance_state_t *state, void *user_data);
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int cur_dance (tap_dance_state_t *state);
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void dance_cut (tap_dance_state_t *state, void *user_data);
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void dance_copy (tap_dance_state_t *state, void *user_data);
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void dance_paste (tap_dance_state_t *state, void *user_data);
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// Ready to use Tap dance definitions, just put them on your layout
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#define TD_COPY TD(_TD_COPY)
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#define TD_CUT TD(_TD_CUT)
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#define KC_TD_COPY TD(_TD_COPY) // Declarations for macros that add KC_
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#define KC_TD_CUT TD(_TD_CUT)
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#define KC_TD_PASTE TD(_TD_PASTE)
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#define KC_E_GRV ES_GRV
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#define TD_F1 TD(_TD_F1)
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#define TD_F2 TD(_TD_F2)
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#define TD_F3 TD(_TD_F3)
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#define TD_F4 TD(_TD_F4)
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#define TD_F5 TD(_TD_F5)
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#define TD_F6 TD(_TD_F6)
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#define TD_F7 TD(_TD_F7)
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#define TD_F8 TD(_TD_F8)
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#define TD_F9 TD(_TD_F9)
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#define TD_F10 TD(_TD_F10)
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#define TD_F11 TD(_TD_F11)
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#define TD_F12 TD(_TD_F12)
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#define H_ENTER TD(_TD_H_ENTER)
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#define TD_CLN TD(_TD_CLN)
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#define TD_SLASH TD(_TD_SLASH)
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