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44 lines
2.2 KiB
C
44 lines
2.2 KiB
C
#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BASE 0
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#define _FN 1
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enum custom_keycodes {
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TG_GUI = SAFE_RANGE
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT_68_ansi(
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QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL , KC_LGUI , KC_LALT , KC_SPC , KC_RALT , MO(_FN) , KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT
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),
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[_FN] = LAYOUT_68_ansi(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_MPLY, KC_HOME,
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_______, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUSE, _______, KC_MUTE, KC_END,
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_______, RGB_TOG, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
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_______, TG_GUI,_______, QK_BOOT, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if(record->event.pressed) {
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switch(keycode) {
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case TG_GUI:
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keymap_config.no_gui ^= 1;
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return false;
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}
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}
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return true;
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}
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