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https://github.com/qmk/qmk_firmware.git
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* Various tweaks for some Input:Club build processes * change KEYMAP to LAYOUT for all new keyboards made using this script * Add support for rev3 of the Atom47 (#2672) * Added support for rev3 of the Atom47 * Updated Atom47 readme's * Fix redefine error on rev2 and add maartenwut's keymap * Fix redefine error on LEdiodes keymap * Add Nyquist keymap (#2692) * nyquist * danielhklein nyquist setup * shift left controls * remove readme * cleanup before pr * ready for pr * Adds Phantom TKL support (#2696) * Add an info.json to phantom keyboard * Add layouts - KEYMAP_WINKEYLESS - KEYMAP_7BIT - KEYMAP_ISO - KEYMAP_ISO_WINKEYLESS * Add key_counts * Add 2 missing F-Row keys * Add TKC1800 info.json Created an info.json for the tkc1800. * Clueboard 60 info.json - adds - LAYOUT_60_ansi - LAYOUT_60_iso - KEYMAP_AEK - KEYMAP - LAYOUT_60_ansi_split_bs_rshift * Add the Speedo keyboard * Fix KC60 info.json file (#2707) * change KEYMAP to LAYOUT in all the KC60 files * Redo the info.json file * Small fixes to TKC1800 - adjust F-row to use 0.25 spacing - split left shift - add key_count * Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708) * change diverge 3 KC_KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for handwired arrow pad * change M10A to LAYOUT for m10-a * Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68 * change KC_KEYMAP to LAYOUT for nano * Refactor to LAYOUT * refactor to LAYOUT-ansi and LAYOUT_iso for s65 * LAYOUT conversions for lfkkeyboards * missed a few renames * mini1800 for lfkeyobards support of LAYOUT * Improve state/chord handling and clean up namespace Some values that can never, ever, change were held in local variables, rather than in PROGMEM. Fixed. Change "pressed" to a signed int so the test for < 0 makes sense, and to avoid possible weird failure modes in the case where a key release comes in when pressed is already zero. (Shouldn't happen, sure, but computers are weird.) A lot of things in process_steno had external linkage for no particular reason. They've been marked static. Stuff still builds. Distinguish between currently-held keys and keys that have been held, and expose these values through a nicely-named API so other code could, say, check on the current set of steno chording in order to make displays. Also in passing fix up the "state" value having external linkage so it could clash with other people's variable declarations. The API also provides hooks for key processing and steno chord events, so you can monitor those events without having to run in matrix_scan_user and recheck the values directly. Also document these. There is no path through processing a key that doesn't end with a return false, so the nested return foo() are gone and we just return false. * Pull information from config.h and rules.mk (#2711) * Pull information from config.h and rules.mk * Readd the kbd75 maintainer * Remove obsolete info.json entries (#2712) * Clean up some long-standing errors when populating the API (#2715) * More Configurator Warning Fixes (#2716) * mf68_ble did not have the correct .c and .h files * Fix JC65 KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for s60_x * Convert KEYMAP to LAYOUT for lets_split boards * Convert KEYMAP to LAYOUT * more fixes to keymap for iris * convert KEYMAP to LAYOUT for levinson keyboard * change losinggeneration's KEYMAP to LAYOUT * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for nyquist * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for viterbi * convert KEYMAP to LAYOUT * convert KEYMAP and its subsidiries to the LAYOUT standard * convert KEYMAP and its subsidiries to the new LAYOUT standard * Normacos keymap for let's split keyboard (#2691) * Cheers let's split keymap * fixed typo on norman layer of cheers keymap for let's split * fixed right handed mappings for home row * cheers keymap for let's split redefinition * updated Cheers keymap for let's split * cheers keymap for let's split updated with some terminal macros * renamed cheers let's split keymap to a more appropriate normacos * updated normacos keymap doc / removed non functional keys * reset let's split rules to default values * added more spotlight search macros * normalized keymap comments * Moved numpad on lower layer * hhkb jp personal keymap (#2698) * Add JJ40 Cockpit personal keymap (#2713) * Add JJ40 Cockpit keymap * Fix lower layer symbols * Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718) * add readme to ktype keyboard * add readme to m10a * add readme to mini1800 * add readme to parent directory
162 lines
5.9 KiB
C
162 lines
5.9 KiB
C
/* Copyright 2017 IslandMan93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "diverge3.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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//**************** Definitions needed for quad function to work *********************//
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enum {
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SE_TAP_DANCE = 0
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};
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//Enums used to clearly convey the state of the tap dance
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enum {
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SINGLE_TAP = 1,
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SINGLE_HOLD = 2,
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DOUBLE_TAP = 3,
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DOUBLE_HOLD = 4,
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DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP
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// Add more enums here if you want for triple, quadruple, etc.
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};
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typedef struct {
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bool is_press_action;
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int state;
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} tap;
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int cur_dance (qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
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if (state->interrupted || state->pressed==0) return SINGLE_TAP;
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else return SINGLE_HOLD;
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}
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//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
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//with single tap. In example below, that means to send `xx` instead of `Escape`.
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else if (state->count == 2) {
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if (state->interrupted) return DOUBLE_SINGLE_TAP;
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else if (state->pressed) return DOUBLE_HOLD;
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else return DOUBLE_TAP;
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}
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else return 6; //magic number. At some point this method will expand to work for more presses
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}
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//**************** Definitions needed for quad function to work *********************//
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// Backspace Shift TD
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//instanalize an instance of 'tap' for the 'x' tap dance.
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static tap se_tap_state = {
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.is_press_action = true,
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.state = 0
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};
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void se_finished (qk_tap_dance_state_t *state, void *user_data) {
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se_tap_state.state = cur_dance(state);
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switch (se_tap_state.state) {
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case SINGLE_TAP: register_code(KC_SPC); break;
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case SINGLE_HOLD: register_code(KC_ENT); break;
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default: register_code(KC_SPC); unregister_code(KC_SPC); register_code(KC_SPC);
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//Last case is for fast typing. Assuming your key is `f`:
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//For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
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//In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
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}
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}
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void se_reset (qk_tap_dance_state_t *state, void *user_data) {
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switch (se_tap_state.state) {
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case SINGLE_TAP: unregister_code(KC_SPC); break;
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case SINGLE_HOLD: unregister_code(KC_ENT); break;
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default: unregister_code(KC_SPC);
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}
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se_tap_state.state = 0;
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[SE_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, se_finished, se_reset)
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};
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// KEYMAP
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extern keymap_config_t keymap_config;
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#define _QWERTY 0
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#define _LOWER 1
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enum custom_keycodes {
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PAREN_MACRO = SAFE_RANGE,
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ARROW_MACRO,
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PSELF_MACRO
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};
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// Make layer undefined do nothing
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#define KC_ KC_TRNS
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// Macros
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#define KC_PMAC PAREN_MACRO
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#define KC_AMAC ARROW_MACRO
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// Holds for layer
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#define KC_DEL1 LT(_LOWER, KC_DEL)
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#define KC_TAB1 LT(_LOWER, KC_TAB)
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// Space on tap, enter on hold.
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#define KC_SPNT TD(SE_TAP_DANCE)
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#define KC_BSHT SFT_T(KC_BSPC)
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// Jumps the cursor a word right or left
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#define KC_WRDRT LCTL(KC_RIGHT)
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#define KC_WRDLT LCTL(KC_LEFT)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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//,----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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ESC, 1 , 2 , 3 , 4 , 5 ,MUTE, MPLY, 6 , 7 , 8 , 9 , 0 ,PSCR,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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GRV, Q , W , E , R , T ,VOLD, VOLU, Y , U , I , O , P ,CAPS,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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TAB, A , S , D , F , G ,PGDN, PGUP, H , J , K , L ,SCLN,BSLS,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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LSFT, Z , X , C , V , B ,WRDLT, WRDRT, N , M ,COMM,DOT ,SLSH,QUOT,
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//|----+----+----+----+----+----+----+----|||----+----+----+----+----+----+----+----|
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LCTL,LGUI, APP,LALT,HOME,SPNT,DEL1,BSHT , ENT ,TAB1,BSHT,END ,DOWN, UP ,LEFT,RIGHT
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),
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[_LOWER] = LAYOUT(
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//,----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, F1 , F2 , F3 , F4 , F5 ,F11 , F12, F6 , F7 , F8 , F9 , , ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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TILD,EXLM, AT ,HASH,DLR ,PERC, , ,CIRC,AMPR,ASTR, , , ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, ,LBRC,LPRN,UNDS,LCBR, , ,RCBR, EQL,RPRN,RBRC,COLN, ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, , ,PMAC,MINS,AMAC, , , ,PLUS, , , , ,
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//|----+----+----+----+----+----+----+----|||----+----+----+----+----+----+----+----|
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, , , , , , , , , , , , , , ,
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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switch(keycode) {
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case PAREN_MACRO:
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SEND_STRING("()");
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return false; break;
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case ARROW_MACRO:
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SEND_STRING("->");
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return false; break;
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}
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}
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return true;
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};
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