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85 lines
5.6 KiB
C
85 lines
5.6 KiB
C
#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _AL 1
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#define _FL 2
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* ANSI Base, Mac style
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* ,-----------------------------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| = | Backsp |
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* |-----------------------------------------------------------------------------|
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* |Tab | Q | W | E | R | T | Y | U | I| O| P| [| ]| \|
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* |-----------------------------------------------------------------------------|
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* |Caps/Fn | A| S| D| F| G| H| J| K| L| ;| '| Enter |
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* |-----------------------------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
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* |-----------------------------------------------------------------------------|
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* |Fn|Alt |Gui | Space(tapped), Fn(held) |Gui |Alt |Menu(tapped, Fn2(held)|Ctrl|
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* `-----------------------------------------------------------------------------'
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*/
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[_BL] = LAYOUT_60_ansi(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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MO(_AL), KC_LALT, KC_LGUI, LT(_AL, KC_SPACE), KC_RGUI, KC_RALT, LT(_FL, KC_MENU), KC_RCTL
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),
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/*
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* Pok3r style arrow cluster
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* ,-----------------------------------------------------------.
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* |`~ | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|DEL |
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* |-----------------------------------------------------------|
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* | | | | | | | | |Up| | | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | |Left|Down|Right| | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | |
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* `-----------------------------------------------------------'
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*/
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[_AL] = LAYOUT_60_ansi(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DELETE,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Keymap _FL: Function Layer
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* ,-----------------------------------------------------------.
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* | | | | | | | | | | | | | | QK_BOOT|
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* |-----------------------------------------------------------|
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* | | | | | | | | | | | |BL-|BL+|BL |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | | | |
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* |-----------------------------------------------------------|
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* | | RGB on|RGB step|Hue+|Hue- |Sat+|Sat-|Val+| Val-| | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | |
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* `-----------------------------------------------------------'
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*/
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[_FL] = LAYOUT_60_ansi(
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#ifdef RGBLIGHT_ENABLE
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DOWN, BL_UP, BL_TOGG,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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#else
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DOWN, BL_UP, BL_TOGG,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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#endif
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),
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};
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