mirror of
https://github.com/qmk/qmk_firmware.git
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82 lines
2.0 KiB
C
82 lines
2.0 KiB
C
/*
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Copyright 2020 Seth Bonner <fl3tching101@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xB034
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#define PRODUCT_ID 0xFF16
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Rocketboard
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#define PRODUCT Rocketboard-16
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 4
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#define MATRIX_ROW_PINS { A9, B13, B14, B15, B3 }
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#define MATRIX_COL_PINS { B8, B9, B10, B11 }
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#define DIODE_DIRECTION COL2ROW
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/* Bootmagic key - row 4, col 1 */
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#define BOOTMAGIC_LITE_ROW 4
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#define BOOTMAGIC_LITE_COLUMN 1
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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#define RGBLIGHT_ANIMATIONS
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#define RGB_DI_PIN A4
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#define RGBLED_NUM 16
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_SLEEP
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// OLED stuff
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#define OLED_DISPLAY_128X64
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#define OLED_FONT_H "custom_font.h"
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// Allows for rotary encoder volume control
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#define TAP_CODE_DELAY 20
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/* Encoder stuff */
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#define ENCODERS_PAD_A \
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{ A0, A2 }
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#define ENCODERS_PAD_B \
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{ A1, A3 }
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#define LOCKING_SUPPORT_ENABLE
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#define LOCKING_RESYNC_ENABLE
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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