mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-15 14:13:27 +00:00
473 lines
20 KiB
C
473 lines
20 KiB
C
#include QMK_KEYBOARD_H
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#include <stdio.h>
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#include <string.h>
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_number {
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_QWERTY = 0,
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_COLEMAK,
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_DVORAK,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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ADJUST,
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BACKLIT,
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EISU,
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KANA,
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RGBRST
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};
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enum macro_keycodes {
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KC_SAMPLEMACRO,
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};
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//Macros
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#define M_SAMPLE M(KC_SAMPLEMACRO)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------. ,-----------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | [ | ] | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
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ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* Colemak
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* ,-----------------------------------------. ,-----------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | [ | ] | K | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
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KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
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ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* Dvorak
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* ,-----------------------------------------. ,-----------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | ' | , | . | P | Y | | F | G | C | R | L | Del |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Ctrl | A | O | E | U | I | | D | H | T | N | S | / |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | [ | ] | B | M | W | V | Z |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_DVORAK] = LAYOUT(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL,
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KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LBRC, KC_RBRC, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
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ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* Lower
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* ,-----------------------------------------. ,-----------------------------------------.
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* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | ( | ) | F12 | | | Home | End | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT(
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_LPRN, KC_RPRN, KC_F12, _______, _______, KC_HOME, KC_END, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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),
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/* Raise
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* ,-----------------------------------------. ,-----------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | | | F12 | | |PageDn|PageUp| |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------. ,-----------------------------------------.
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* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | Reset|RGBRST| | | | | | | | | | Del |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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_______, QK_BOOT, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD
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)
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};
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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#endif
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// define variables for reactive RGB
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bool TOG_STATUS = false;
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int RGB_current_mode;
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// Setting ADJUST layer RGB back to default
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void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
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#ifdef RGBLIGHT_ENABLE
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//rgblight_mode(RGB_current_mode);
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#endif
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layer_on(layer3);
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} else {
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layer_off(layer3);
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_qwerty);
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#endif
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_colemak);
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#endif
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_dvorak);
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#endif
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set_single_persistent_default_layer(_DVORAK);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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//not sure how to have keyboard check mode and set it to a variable, so my work around
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//uses another variable that would be set to true after the first time a reactive key is pressed.
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if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
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} else {
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TOG_STATUS = !TOG_STATUS;
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#ifdef RGBLIGHT_ENABLE
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//rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
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#endif
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}
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layer_on(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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} else {
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#ifdef RGBLIGHT_ENABLE
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//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
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#endif
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TOG_STATUS = false;
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layer_off(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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//not sure how to have keyboard check mode and set it to a variable, so my work around
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//uses another variable that would be set to true after the first time a reactive key is pressed.
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if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
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} else {
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TOG_STATUS = !TOG_STATUS;
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#ifdef RGBLIGHT_ENABLE
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//rgblight_mode(RGBLIGHT_MODE_SNAKE);
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#endif
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}
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layer_on(_RAISE);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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} else {
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#ifdef RGBLIGHT_ENABLE
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//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
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#endif
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layer_off(_RAISE);
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TOG_STATUS = false;
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
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case RGB_MOD:
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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rgblight_mode(RGB_current_mode);
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rgblight_step();
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RGB_current_mode = rgblight_get_mode();
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}
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#endif
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return false;
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break;
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case EISU:
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if (record->event.pressed) {
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if(keymap_config.swap_lalt_lgui==false){
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register_code(KC_LNG2);
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}else{
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SEND_STRING(SS_LALT("`"));
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}
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} else {
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unregister_code(KC_LNG2);
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}
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return false;
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break;
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case KANA:
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if (record->event.pressed) {
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if(keymap_config.swap_lalt_lgui==false){
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register_code(KC_LNG1);
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}else{
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SEND_STRING(SS_LALT("`"));
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}
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} else {
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unregister_code(KC_LNG1);
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}
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return false;
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break;
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case RGBRST:
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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eeconfig_update_rgblight_default();
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rgblight_enable();
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RGB_current_mode = rgblight_get_mode();
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}
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#endif
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break;
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}
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return true;
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}
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void matrix_init_user(void) {
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#ifdef AUDIO_ENABLE
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startup_user();
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#endif
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#ifdef RGBLIGHT_ENABLE
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RGB_current_mode = rgblight_get_mode();
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#endif
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}
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#ifdef AUDIO_ENABLE
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void startup_user(void)
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{
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_delay_ms(20); // gets rid of tick
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}
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void shutdown_user(void)
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{
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_delay_ms(150);
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stop_all_notes();
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}
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void music_on_user(void)
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{
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music_scale_user();
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}
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void music_scale_user(void)
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{
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PLAY_SONG(music_scale);
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}
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#endif
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#ifdef OLED_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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if (is_keyboard_master()) {
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return OLED_ROTATION_0;
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} else {
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return OLED_ROTATION_180;
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}
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}
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//assign the right code to your layers for OLED display
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#define L_BASE 0
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#define L_LOWER (1<<_LOWER)
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#define L_RAISE (1<<_RAISE)
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#define L_ADJUST (1<<_ADJUST)
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#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
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static void render_logo(void) {
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static const char helix_logo[] PROGMEM ={
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0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
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0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
|
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
|
|
0};
|
|
oled_write_P(helix_logo, false);
|
|
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
|
|
}
|
|
|
|
static void render_rgbled_status(bool full) {
|
|
# ifdef RGBLIGHT_ENABLE
|
|
char buf[30];
|
|
if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
|
|
if (full) {
|
|
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
|
|
rgblight_get_mode(),
|
|
rgblight_get_hue()/RGBLIGHT_HUE_STEP,
|
|
rgblight_get_sat()/RGBLIGHT_SAT_STEP,
|
|
rgblight_get_val()/RGBLIGHT_VAL_STEP);
|
|
} else {
|
|
snprintf(buf, sizeof(buf), "[%2d] ", rgblight_get_mode());
|
|
}
|
|
oled_write(buf, false);
|
|
}
|
|
# endif
|
|
}
|
|
|
|
static void render_layer_status(void) {
|
|
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
|
char buf[10];
|
|
oled_write_P(PSTR("Layer: "), false);
|
|
switch (layer_state) {
|
|
case L_BASE:
|
|
oled_write_P(PSTR("Default"), false);
|
|
break;
|
|
case L_RAISE:
|
|
oled_write_P(PSTR("Raise"), false);
|
|
break;
|
|
case L_LOWER:
|
|
oled_write_P(PSTR("Lower"), false);
|
|
break;
|
|
case L_ADJUST:
|
|
case L_ADJUST_TRI:
|
|
oled_write_P(PSTR("Adjust"), false);
|
|
break;
|
|
default:
|
|
oled_write_P(PSTR("Undef-"), false);
|
|
snprintf(buf,sizeof(buf), "%ld", layer_state);
|
|
oled_write(buf, false);
|
|
}
|
|
oled_write_P(PSTR("\n"), false);
|
|
}
|
|
|
|
void render_status(void) {
|
|
// Render to mode icon
|
|
static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
|
|
if (keymap_config.swap_lalt_lgui==false) {
|
|
oled_write_P(os_logo[0][0], false);
|
|
oled_write_P(PSTR("\n"), false);
|
|
oled_write_P(os_logo[0][1], false);
|
|
} else {
|
|
oled_write_P(os_logo[1][0], false);
|
|
oled_write_P(PSTR("\n"), false);
|
|
oled_write_P(os_logo[1][1], false);
|
|
}
|
|
|
|
oled_write_P(PSTR(" "), false);
|
|
render_layer_status();
|
|
|
|
// Host Keyboard LED Status
|
|
led_t led_state = host_keyboard_led_state();
|
|
oled_write_P(led_state.num_lock ? PSTR("NUMLOCK") : PSTR(" "), false);
|
|
oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
|
|
oled_write_P(led_state.scroll_lock ? PSTR("SCLK") : PSTR(" "), false);
|
|
oled_write_P(PSTR("\n"), false);
|
|
render_rgbled_status(true);
|
|
oled_write_P(PSTR("\n"), false);
|
|
}
|
|
|
|
bool oled_task_user(void) {
|
|
# if DEBUG_TO_SCREEN
|
|
if (debug_enable) {
|
|
return;
|
|
}
|
|
# endif
|
|
|
|
if (is_keyboard_master()) {
|
|
render_status();
|
|
} else {
|
|
render_logo();
|
|
render_rgbled_status(false);
|
|
render_layer_status();
|
|
}
|
|
return false;
|
|
}
|
|
#endif // end of OLED_ENABLE
|