mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-24 04:12:56 +00:00
495 lines
16 KiB
C
495 lines
16 KiB
C
/*
|
|
Copyright 2011 Jun Wako <wakojun@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include "keyboard.h"
|
|
#include "matrix.h"
|
|
#include "keymap.h"
|
|
#include "host.h"
|
|
#include "led.h"
|
|
#include "usb_keycodes.h"
|
|
#include "timer.h"
|
|
#include "print.h"
|
|
#include "debug.h"
|
|
#include "command.h"
|
|
#include "util.h"
|
|
#ifdef MOUSEKEY_ENABLE
|
|
#include "mousekey.h"
|
|
#endif
|
|
#ifdef EXTRAKEY_ENABLE
|
|
#include <util/delay.h>
|
|
#endif
|
|
|
|
|
|
#define LAYER_DELAY 250
|
|
|
|
typedef enum keykind {
|
|
NONE,
|
|
FN_DOWN, FN_UP,
|
|
FNK_DOWN, FNK_UP,
|
|
KEY_DOWN, KEY_UP,
|
|
MOD_DOWN, MOD_UP,
|
|
MOUSEKEY_DOWN, MOUSEKEY_UP,
|
|
DELAY
|
|
} keykind_t;
|
|
|
|
typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
|
|
|
|
|
|
uint8_t current_layer = 0;
|
|
uint8_t default_layer = 0;
|
|
|
|
/* keyboard internal states */
|
|
static kbdstate_t kbdstate = IDLE;
|
|
static uint8_t fn_state_bits = 0;
|
|
static keyrecord_t delayed_fn;
|
|
static keyrecord_t waiting_key;
|
|
|
|
|
|
static const char *state_str(kbdstate_t state)
|
|
{
|
|
if (state == IDLE) return PSTR("IDLE");
|
|
if (state == DELAYING) return PSTR("DELAYING");
|
|
if (state == WAITING) return PSTR("WAITING");
|
|
if (state == PRESSING) return PSTR("PRESSING");
|
|
return PSTR("UNKNOWN");
|
|
}
|
|
|
|
static inline keykind_t get_keykind(uint8_t code, bool pressed)
|
|
{
|
|
if IS_KEY(code) return (pressed ? KEY_DOWN : KEY_UP);
|
|
if IS_MOD(code) return (pressed ? MOD_DOWN : MOD_UP);
|
|
if IS_FN(code) {
|
|
if (keymap_fn_keycode(FN_INDEX(code)))
|
|
return (pressed ? FNK_DOWN : FNK_UP);
|
|
else
|
|
return (pressed ? FN_DOWN : FN_UP);
|
|
}
|
|
if IS_MOUSEKEY(code) return (pressed ? MOUSEKEY_DOWN : MOUSEKEY_UP);
|
|
return NONE;
|
|
}
|
|
|
|
static void layer_switch_on(uint8_t code)
|
|
{
|
|
if (!IS_FN(code)) return;
|
|
fn_state_bits |= FN_BIT(code);
|
|
if (current_layer != keymap_fn_layer(FN_INDEX(code))) {
|
|
//TODO: clear all key execpt Mod key
|
|
debug("Layer Switch(on): "); debug_hex(current_layer);
|
|
current_layer = keymap_fn_layer(FN_INDEX(code));
|
|
debug(" -> "); debug_hex(current_layer); debug("\n");
|
|
}
|
|
}
|
|
|
|
static void layer_switch_off(uint8_t code)
|
|
{
|
|
if (!IS_FN(code)) return;
|
|
fn_state_bits &= ~FN_BIT(code);
|
|
if (current_layer != keymap_fn_layer(biton(fn_state_bits))) {
|
|
//TODO: clear all key execpt Mod key
|
|
debug("Layer Switch(off): "); debug_hex(current_layer);
|
|
current_layer = keymap_fn_layer(biton(fn_state_bits));
|
|
debug(" -> "); debug_hex(current_layer); debug("\n");
|
|
}
|
|
}
|
|
|
|
static inline uint8_t get_keycode(key_t key)
|
|
{
|
|
return keymap_get_keycode(current_layer, key.row, key.col);
|
|
}
|
|
|
|
// whether any key except modifier is down or not
|
|
static inline bool is_anykey_down(void)
|
|
{
|
|
for (int r = 0; r < MATRIX_ROWS; r++) {
|
|
matrix_row_t matrix_row = matrix_get_row(r);
|
|
for (int c = 0; c < MATRIX_COLS; c++) {
|
|
if (matrix_row && (1<<c)) {
|
|
if (IS_KEY(get_keycode((key_t){ .row = r, .col = c }))) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void register_code(uint8_t code)
|
|
{
|
|
if IS_KEY(code) {
|
|
host_add_key(code);
|
|
host_send_keyboard_report();
|
|
}
|
|
else if IS_MOD(code) {
|
|
host_add_mod_bit(MOD_BIT(code));
|
|
host_send_keyboard_report();
|
|
}
|
|
else if IS_MOUSEKEY(code) {
|
|
mousekey_on(code);
|
|
mousekey_send();
|
|
}
|
|
}
|
|
|
|
static void unregister_code(uint8_t code)
|
|
{
|
|
if IS_KEY(code) {
|
|
host_del_key(code);
|
|
host_send_keyboard_report();
|
|
}
|
|
else if IS_MOD(code) {
|
|
host_del_mod_bit(MOD_BIT(code));
|
|
host_send_keyboard_report();
|
|
}
|
|
else if IS_MOUSEKEY(code) {
|
|
mousekey_off(code);
|
|
mousekey_send();
|
|
}
|
|
}
|
|
|
|
/*
|
|
*
|
|
* Event/State|IDLE DELAYING[f] WAITING[f,k] PRESSING
|
|
* -----------+------------------------------------------------------------------
|
|
* Fn Down |IDLE(L+) WAITING(Sk) WAITING(Sk) -
|
|
* Up |IDLE(L-) IDLE(L-) IDLE(L-) IDLE(L-)
|
|
* Fnk Down |DELAYING(Sf) WAITING(Sk) WAINTING(Sk) PRESSING(Rf)
|
|
* Up |IDLE(L-) IDLE(Rf,Uf) IDLE(Rf,Ps,Uf)*3 PRESSING(Uf)
|
|
* Key Down |PRESSING(Rk) WAITING(Sk) WAITING(Sk) PRESSING(Rk)
|
|
* Up |IDLE(Uk) DELAYING(Uk) IDLE(L+,Ps,Uk) IDLE(Uk)*4
|
|
* Delay |- IDLE(L+) IDLE(L+,Ps) -
|
|
* |
|
|
* No key Down|IDLE(Ld) IDLE(Ld) IDLE(Ld) IDLE(Ld)
|
|
*
|
|
* *2: register Fnk if any key is pressing
|
|
* *3: when Fnk == Stored Fnk, if not ignore.
|
|
* *4: when no registered key any more
|
|
*
|
|
* States:
|
|
* IDLE:
|
|
* DELAYING: delay layer switch after pressing Fn with alt keycode
|
|
* WAITING: key is pressed during DELAYING
|
|
*
|
|
* Events:
|
|
* Fn: Fn key without alternative keycode
|
|
* Fnk: Fn key with alternative keycode
|
|
* -: ignore
|
|
*
|
|
* Actions:
|
|
* Rk: register key
|
|
* Uk: unregister key
|
|
* Rf: register stored Fn(alt keycode)
|
|
* Uf: unregister stored Fn(alt keycode)
|
|
* Rs: register stored key
|
|
* Us: unregister stored key
|
|
* Sk: store key
|
|
* Sf: store Fn
|
|
* Ps: play stored key(Interpret stored key and transit state)
|
|
* L+: Switch to new layer(*retain* Modifiers only)
|
|
* L-: Switch back to last layer(*clear* stored key/Fn, *unregister* all Modifier/key)
|
|
* Ld: Switch back to default layer(*clear* stored key/Fn, *unregister* all Modifier/key)
|
|
*/
|
|
#define NEXT(state) do { \
|
|
debug("NEXT: "); print_P(state_str(kbdstate)); \
|
|
kbdstate = state; \
|
|
debug(" -> "); print_P(state_str(kbdstate)); debug("\n"); \
|
|
} while (0)
|
|
|
|
static inline void process_key(keyevent_t event)
|
|
{
|
|
/* TODO: ring buffer
|
|
static keyrecord_t waiting_keys[5];
|
|
static uint8_t waiting_keys_head = 0;
|
|
static uint8_t waiting_keys_tail = 0;
|
|
*/
|
|
|
|
uint8_t code = get_keycode(event.key);
|
|
keykind_t kind = get_keykind(code, event.pressed);
|
|
|
|
uint8_t tmp_mods;
|
|
|
|
debug("state: "); print_P(state_str(kbdstate));
|
|
debug(" kind: "); debug_hex(kind);
|
|
debug(" code: "); debug_hex(code);
|
|
if (event.pressed) { debug("d"); } else { debug("u"); }
|
|
debug("\n");
|
|
|
|
switch (kbdstate) {
|
|
case IDLE:
|
|
switch (kind) {
|
|
case FN_DOWN:
|
|
layer_switch_on(code);
|
|
break;
|
|
case FN_UP:
|
|
layer_switch_off(code);
|
|
break;
|
|
case FNK_DOWN:
|
|
// repeat Fn alt key when press Fn key down, up then down again quickly
|
|
if (KEYEQ(delayed_fn.event.key, event.key) &&
|
|
timer_elapsed(delayed_fn.time) < LAYER_DELAY) {
|
|
register_code(keymap_fn_keycode(FN_INDEX(code)));
|
|
NEXT(PRESSING);
|
|
} else {
|
|
delayed_fn = (keyrecord_t) {
|
|
.event = event,
|
|
.code = code,
|
|
.mods = keyboard_report->mods,
|
|
.time = timer_read()
|
|
};
|
|
NEXT(DELAYING);
|
|
}
|
|
break;
|
|
case FNK_UP:
|
|
layer_switch_off(code);
|
|
break;
|
|
case KEY_DOWN:
|
|
case MOUSEKEY_DOWN:
|
|
register_code(code);
|
|
NEXT(PRESSING);
|
|
break;
|
|
case MOD_DOWN:
|
|
register_code(code);
|
|
break;
|
|
case KEY_UP:
|
|
case MOUSEKEY_UP:
|
|
case MOD_UP:
|
|
unregister_code(code);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
case PRESSING:
|
|
switch (kind) {
|
|
case FN_DOWN:
|
|
// ignored when any key is pressed
|
|
break;
|
|
case FN_UP:
|
|
layer_switch_off(code);
|
|
NEXT(IDLE);
|
|
break;
|
|
case FNK_DOWN:
|
|
register_code(keymap_fn_keycode(FN_INDEX(code)));
|
|
break;
|
|
case FNK_UP:
|
|
unregister_code(keymap_fn_keycode(FN_INDEX(code)));
|
|
break;
|
|
case KEY_DOWN:
|
|
case MOD_DOWN:
|
|
case MOUSEKEY_DOWN:
|
|
register_code(code);
|
|
break;
|
|
case KEY_UP:
|
|
case MOD_UP:
|
|
case MOUSEKEY_UP:
|
|
unregister_code(code);
|
|
// no key registered? mousekey, mediakey, systemkey
|
|
if (!host_has_anykey())
|
|
NEXT(IDLE);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
case DELAYING:
|
|
switch (kind) {
|
|
case FN_DOWN:
|
|
case FNK_DOWN:
|
|
case KEY_DOWN:
|
|
case MOUSEKEY_DOWN:
|
|
waiting_key = (keyrecord_t) {
|
|
.event = event,
|
|
.code = code,
|
|
.mods = keyboard_report->mods,
|
|
.time = timer_read()
|
|
};
|
|
NEXT(WAITING);
|
|
break;
|
|
case MOD_DOWN:
|
|
register_code(code);
|
|
break;
|
|
case FN_UP:
|
|
layer_switch_off(code);
|
|
NEXT(IDLE);
|
|
break;
|
|
case FNK_UP:
|
|
if (code == delayed_fn.code) {
|
|
// type Fn with alt keycode
|
|
// restore the mod status at the time of pressing Fn key
|
|
tmp_mods = keyboard_report->mods;
|
|
host_set_mods(delayed_fn.mods);
|
|
register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
|
|
unregister_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
|
|
host_set_mods(tmp_mods);
|
|
NEXT(IDLE);
|
|
} else {
|
|
layer_switch_off(code);
|
|
NEXT(IDLE);
|
|
}
|
|
break;
|
|
case KEY_UP:
|
|
case MOUSEKEY_UP:
|
|
unregister_code(code);
|
|
NEXT(IDLE);
|
|
break;
|
|
case MOD_UP:
|
|
unregister_code(code);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
case WAITING:
|
|
switch (kind) {
|
|
case FN_DOWN:
|
|
case FNK_DOWN:
|
|
case KEY_DOWN:
|
|
case MOUSEKEY_DOWN:
|
|
tmp_mods = keyboard_report->mods;
|
|
host_set_mods(delayed_fn.mods);
|
|
register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
|
|
host_set_mods(waiting_key.mods);
|
|
register_code(waiting_key.code);
|
|
host_set_mods(tmp_mods);
|
|
register_code(code);
|
|
NEXT(IDLE);
|
|
break;
|
|
case MOD_DOWN:
|
|
register_code(code);
|
|
break;
|
|
case FN_UP:
|
|
layer_switch_off(code);
|
|
NEXT(IDLE);
|
|
break;
|
|
case FNK_UP:
|
|
if (code == delayed_fn.code) {
|
|
// alt down, key down, alt up
|
|
tmp_mods = keyboard_report->mods;
|
|
host_set_mods(delayed_fn.mods);
|
|
register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
|
|
host_set_mods(waiting_key.mods);
|
|
register_code(waiting_key.code);
|
|
unregister_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
|
|
host_set_mods(tmp_mods);
|
|
NEXT(IDLE);
|
|
} else {
|
|
layer_switch_off(code);
|
|
NEXT(IDLE);
|
|
}
|
|
break;
|
|
case KEY_UP:
|
|
case MOUSEKEY_UP:
|
|
if (code == waiting_key.code) {
|
|
layer_switch_on(delayed_fn.code);
|
|
NEXT(IDLE);
|
|
// process waiting_key
|
|
tmp_mods = keyboard_report->mods;
|
|
host_set_mods(waiting_key.mods);
|
|
process_key(waiting_key.event);
|
|
host_set_mods(tmp_mods);
|
|
process_key(event);
|
|
} else {
|
|
unregister_code(code);
|
|
}
|
|
break;
|
|
case MOD_UP:
|
|
unregister_code(code);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// TODO: FAIL SAFE: unregister all keys when no key down
|
|
}
|
|
|
|
void keyboard_init(void)
|
|
{
|
|
debug_keyboard = true;
|
|
|
|
timer_init();
|
|
matrix_init();
|
|
#ifdef PS2_MOUSE_ENABLE
|
|
ps2_mouse_init();
|
|
#endif
|
|
}
|
|
|
|
void keyboard_task(void)
|
|
{
|
|
static matrix_row_t matrix_prev[MATRIX_ROWS];
|
|
matrix_row_t matrix_row = 0;
|
|
matrix_row_t matrix_change = 0;
|
|
|
|
matrix_scan();
|
|
if (command_proc()) {
|
|
debug("COMMAND\n");
|
|
// TODO: clear all keys
|
|
host_clear_keyboard_report();
|
|
host_send_keyboard_report();
|
|
return;
|
|
}
|
|
for (int r = 0; r < MATRIX_ROWS; r++) {
|
|
matrix_row = matrix_get_row(r);
|
|
matrix_change = matrix_row ^ matrix_prev[r];
|
|
if (matrix_change) {
|
|
// TODO: print once per scan
|
|
if (debug_matrix) matrix_print();
|
|
|
|
for (int c = 0; c < MATRIX_COLS; c++) {
|
|
if (matrix_change & (1<<c)) {
|
|
process_key((keyevent_t){
|
|
.key = (key_t){ .row = r, .col = c },
|
|
.pressed = (matrix_row & (1<<c))
|
|
});
|
|
// record a processed key
|
|
matrix_prev[r] ^= (1<<c);
|
|
// process a key per task call
|
|
goto MATRIX_LOOP_END;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
MATRIX_LOOP_END:
|
|
// TODO: FAIL SAFE: clear all key if no key down
|
|
|
|
// layer switch when delay term elapses
|
|
if (kbdstate == DELAYING || kbdstate == WAITING) {
|
|
if (timer_elapsed(delayed_fn.time) > LAYER_DELAY) {
|
|
if (kbdstate == DELAYING) {
|
|
layer_switch_on(delayed_fn.code);
|
|
NEXT(IDLE);
|
|
}
|
|
if (kbdstate == WAITING) {
|
|
layer_switch_on(delayed_fn.code);
|
|
NEXT(IDLE);
|
|
uint8_t tmp_mods = keyboard_report->mods;
|
|
host_set_mods(waiting_key.mods);
|
|
process_key(waiting_key.event);
|
|
host_set_mods(tmp_mods);
|
|
}
|
|
}
|
|
}
|
|
|
|
// mousekey repeat & acceleration
|
|
mousekey_task();
|
|
|
|
return;
|
|
}
|
|
|
|
void keyboard_set_leds(uint8_t leds)
|
|
{
|
|
led_set(leds);
|
|
}
|