mirror of https://github.com/qmk/qmk_firmware
210 lines
5.8 KiB
C
210 lines
5.8 KiB
C
/* Copyright 2016 Jack Humbert
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include "quantum.h"
|
|
#include "action_tapping.h"
|
|
|
|
#ifndef NO_ACTION_ONESHOT
|
|
uint8_t get_oneshot_mods(void);
|
|
#endif
|
|
|
|
static uint16_t last_td;
|
|
static int8_t highest_td = -1;
|
|
|
|
void qk_tap_dance_pair_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
|
|
|
|
if (state->count == 2) {
|
|
register_code16 (pair->kc2);
|
|
state->finished = true;
|
|
}
|
|
}
|
|
|
|
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
|
|
|
|
if (state->count == 1) {
|
|
register_code16 (pair->kc1);
|
|
} else if (state->count == 2) {
|
|
register_code16 (pair->kc2);
|
|
}
|
|
}
|
|
|
|
void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
|
|
|
|
if (state->count == 1) {
|
|
unregister_code16 (pair->kc1);
|
|
} else if (state->count == 2) {
|
|
unregister_code16 (pair->kc2);
|
|
}
|
|
}
|
|
|
|
void qk_tap_dance_dual_role_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
|
|
|
|
if (state->count == 2) {
|
|
layer_move (pair->layer);
|
|
state->finished = true;
|
|
}
|
|
}
|
|
|
|
void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
|
|
|
|
if (state->count == 1) {
|
|
register_code16 (pair->kc);
|
|
} else if (state->count == 2) {
|
|
layer_move (pair->layer);
|
|
}
|
|
}
|
|
|
|
void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
|
|
|
|
if (state->count == 1) {
|
|
unregister_code16 (pair->kc);
|
|
}
|
|
}
|
|
|
|
static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
|
|
void *user_data,
|
|
qk_tap_dance_user_fn_t fn)
|
|
{
|
|
if (fn) {
|
|
fn(state, user_data);
|
|
}
|
|
}
|
|
|
|
static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
|
|
{
|
|
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
|
|
}
|
|
|
|
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
|
|
{
|
|
if (action->state.finished)
|
|
return;
|
|
action->state.finished = true;
|
|
add_mods(action->state.oneshot_mods);
|
|
add_weak_mods(action->state.weak_mods);
|
|
send_keyboard_report();
|
|
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
|
|
}
|
|
|
|
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
|
|
{
|
|
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
|
|
del_mods(action->state.oneshot_mods);
|
|
del_weak_mods(action->state.weak_mods);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
|
qk_tap_dance_action_t *action;
|
|
|
|
if (!record->event.pressed)
|
|
return;
|
|
|
|
if (highest_td == -1)
|
|
return;
|
|
|
|
for (int i = 0; i <= highest_td; i++) {
|
|
action = &tap_dance_actions[i];
|
|
if (action->state.count) {
|
|
if (keycode == action->state.keycode && keycode == last_td)
|
|
continue;
|
|
action->state.interrupted = true;
|
|
process_tap_dance_action_on_dance_finished (action);
|
|
reset_tap_dance (&action->state);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
|
uint16_t idx = keycode - QK_TAP_DANCE;
|
|
qk_tap_dance_action_t *action;
|
|
|
|
switch(keycode) {
|
|
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
|
|
if ((int16_t)idx > highest_td)
|
|
highest_td = idx;
|
|
action = &tap_dance_actions[idx];
|
|
|
|
action->state.pressed = record->event.pressed;
|
|
if (record->event.pressed) {
|
|
action->state.keycode = keycode;
|
|
action->state.count++;
|
|
action->state.timer = timer_read();
|
|
#ifndef NO_ACTION_ONESHOT
|
|
action->state.oneshot_mods = get_oneshot_mods();
|
|
#else
|
|
action->state.oneshot_mods = 0;
|
|
#endif
|
|
action->state.weak_mods = get_mods();
|
|
action->state.weak_mods |= get_weak_mods();
|
|
process_tap_dance_action_on_each_tap (action);
|
|
|
|
last_td = keycode;
|
|
} else {
|
|
if (action->state.count && action->state.finished) {
|
|
reset_tap_dance (&action->state);
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
void matrix_scan_tap_dance () {
|
|
if (highest_td == -1)
|
|
return;
|
|
uint16_t tap_user_defined;
|
|
|
|
for (uint8_t i = 0; i <= highest_td; i++) {
|
|
qk_tap_dance_action_t *action = &tap_dance_actions[i];
|
|
if(action->custom_tapping_term > 0 ) {
|
|
tap_user_defined = action->custom_tapping_term;
|
|
}
|
|
else{
|
|
tap_user_defined = TAPPING_TERM;
|
|
}
|
|
if (action->state.count && timer_elapsed (action->state.timer) > tap_user_defined) {
|
|
process_tap_dance_action_on_dance_finished (action);
|
|
reset_tap_dance (&action->state);
|
|
}
|
|
}
|
|
}
|
|
|
|
void reset_tap_dance (qk_tap_dance_state_t *state) {
|
|
qk_tap_dance_action_t *action;
|
|
|
|
if (state->pressed)
|
|
return;
|
|
|
|
action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
|
|
|
|
process_tap_dance_action_on_reset (action);
|
|
|
|
state->count = 0;
|
|
state->interrupted = false;
|
|
state->finished = false;
|
|
last_td = 0;
|
|
}
|