qmk_firmware/quantum/led_matrix/lighting_map.h
2024-01-09 14:26:55 +00:00

264 lines
6.1 KiB
C

// Copyright 2024 QMK
// SPDX-License-Identifier: GPL-2.0-or-later
/*******************************************************************************
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#pragma once
// clang-format off
enum { ENABLED_LED_MATRIX_EFFECTS = 0
| (1ULL << 0x00)
#ifdef ENABLE_LED_MATRIX_ALPHAS_MODS
| (1ULL << 0x01)
#endif
#ifdef ENABLE_LED_MATRIX_BREATHING
| (1ULL << 0x02)
#endif
#ifdef ENABLE_LED_MATRIX_BAND
| (1ULL << 0x03)
#endif
#ifdef ENABLE_LED_MATRIX_BAND_PINWHEEL
| (1ULL << 0x04)
#endif
#ifdef ENABLE_LED_MATRIX_BAND_SPIRAL
| (1ULL << 0x05)
#endif
#ifdef ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
| (1ULL << 0x06)
#endif
#ifdef ENABLE_LED_MATRIX_CYCLE_UP_DOWN
| (1ULL << 0x07)
#endif
#ifdef ENABLE_LED_MATRIX_CYCLE_OUT_IN
| (1ULL << 0x08)
#endif
#ifdef ENABLE_LED_MATRIX_DUAL_BEACON
| (1ULL << 0x09)
#endif
#ifdef ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT
| (1ULL << 0x0A)
#endif
#ifdef ENABLE_LED_MATRIX_WAVE_UP_DOWN
| (1ULL << 0x0B)
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
| (1ULL << 0x0C)
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
| (1ULL << 0x0D)
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
| (1ULL << 0x0E)
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
| (1ULL << 0x0F)
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
| (1ULL << 0x10)
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
| (1ULL << 0x11)
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
| (1ULL << 0x12)
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_SPLASH
| (1ULL << 0x13)
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_MULTISPLASH
| (1ULL << 0x14)
#endif
#endif
};
static const uint8_t led_matrix_effect_map[][2] PROGMEM = {
{ 0x00, LED_MATRIX_SOLID},
#ifdef ENABLE_LED_MATRIX_ALPHAS_MODS
{ 0x01, LED_MATRIX_ALPHAS_MODS},
#endif
#ifdef ENABLE_LED_MATRIX_BREATHING
{ 0x02, LED_MATRIX_BREATHING},
#endif
#ifdef ENABLE_LED_MATRIX_BAND
{ 0x03, LED_MATRIX_BAND},
#endif
#ifdef ENABLE_LED_MATRIX_BAND_PINWHEEL
{ 0x04, LED_MATRIX_BAND_PINWHEEL},
#endif
#ifdef ENABLE_LED_MATRIX_BAND_SPIRAL
{ 0x05, LED_MATRIX_BAND_SPIRAL},
#endif
#ifdef ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
{ 0x06, LED_MATRIX_CYCLE_LEFT_RIGHT},
#endif
#ifdef ENABLE_LED_MATRIX_CYCLE_UP_DOWN
{ 0x07, LED_MATRIX_CYCLE_UP_DOWN},
#endif
#ifdef ENABLE_LED_MATRIX_CYCLE_OUT_IN
{ 0x08, LED_MATRIX_CYCLE_OUT_IN},
#endif
#ifdef ENABLE_LED_MATRIX_DUAL_BEACON
{ 0x09, LED_MATRIX_DUAL_BEACON},
#endif
#ifdef ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT
{ 0x0A, LED_MATRIX_WAVE_LEFT_RIGHT},
#endif
#ifdef ENABLE_LED_MATRIX_WAVE_UP_DOWN
{ 0x0B, LED_MATRIX_WAVE_UP_DOWN},
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
{ 0x0C, LED_MATRIX_SOLID_REACTIVE_SIMPLE},
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
{ 0x0D, LED_MATRIX_SOLID_REACTIVE_WIDE},
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
{ 0x0E, LED_MATRIX_SOLID_REACTIVE_MULTIWIDE},
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
{ 0x0F, LED_MATRIX_SOLID_REACTIVE_CROSS},
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
{ 0x10, LED_MATRIX_SOLID_REACTIVE_MULTICROSS},
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
{ 0x11, LED_MATRIX_SOLID_REACTIVE_NEXUS},
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
{ 0x12, LED_MATRIX_SOLID_REACTIVE_MULTINEXUS},
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_SPLASH
{ 0x13, LED_MATRIX_SOLID_SPLASH},
#endif
#endif
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#ifdef ENABLE_LED_MATRIX_SOLID_MULTISPLASH
{ 0x14, LED_MATRIX_SOLID_MULTISPLASH},
#endif
#endif
};
uint8_t led_matrix_effect_to_id(uint8_t val) {
for(uint8_t i = 0; i < ARRAY_SIZE(led_matrix_effect_map); i++) {
if (pgm_read_byte(&led_matrix_effect_map[i][1]) == val)
return pgm_read_byte(&led_matrix_effect_map[i][0]);
}
return 0xFF;
}
uint8_t led_matrix_id_to_effect(uint8_t val) {
for(uint8_t i = 0; i < ARRAY_SIZE(led_matrix_effect_map); i++) {
if (pgm_read_byte(&led_matrix_effect_map[i][0]) == val)
return pgm_read_byte(&led_matrix_effect_map[i][1]);
}
return 0xFF;
}