qmk_firmware/keyboards/handwired/jotpad16/keymaps/default/keymap.c
Drashna Jaelre e6b9980bd4 Remove keymap_config extern from default keymaps (#7399)
* Remove keymap_config extern from default keymaps

* Revert unicode

Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :(

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-11-20 22:31:36 +00:00

34 lines
1.1 KiB
C

// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NUMPAD 0
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Numpad
* +-------+-------+-------+-------+
* | 7 | 8 | 9 | - |
* +-------+-------+-------+-------+
* | 4 | 5 | 6 | + |
* +-------+-------+-------+-------+
* | 1 | 2 | 3 | enter |
* +-------+-------+-------+-------+
* | 0 | . | / | * |
* +-------+-------+-------+-------+
*/
[_NUMPAD] = LAYOUT_ortho_4x4(
KC_P7, KC_P8, KC_P9, KC_MINS,
KC_P4, KC_P5, KC_P6, KC_PLUS,
KC_P1, KC_P2, KC_P3, KC_PENT,
KC_P0, KC_PDOT,KC_PSLS,KC_ASTR
),
};