mirror of
https://github.com/qmk/qmk_firmware.git
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677 lines
33 KiB
C
677 lines
33 KiB
C
/* Copyright 2021 HellSingCoder
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum sofle_layers {
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/* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
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_QWERTY,
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_GAMING,
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_LOWER,
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_RAISE,
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_ADJUST,
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};
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// clang-format off
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enum custom_keycodes {
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KC_QWERTY = SAFE_RANGE,
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KC_GAMING,
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KC_LOWER,
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KC_RAISE,
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KC_ADJUST,
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KC_PRVWD,
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KC_NXTWD,
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KC_LSTRT,
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KC_LEND,
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KC_DLINE,
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KC_BSPC_DEL,
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KC_LAYER
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* QWERTY
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* ,-----------------------------------------. ,-----------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
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* |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
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* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ |
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* `-----------------------------------------/ / \ \-----------------------------------------'
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* | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = |
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* | | | | |/ / \ \ | | | | |
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* `----------------------------------' '------''---------------------------'
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*/
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[_QWERTY] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GAMING, KC_QWERTY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
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KC_LGUI,KC_LALT,KC_LAYER, KC_LCTRL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL
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),
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/*
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* GAMING
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* ,-----------------------------------------. ,-----------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | Up | ' |
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* |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
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* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | Left | Down | Right|
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* `-----------------------------------------/ / \ \-----------------------------------------'
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* | LGUI | LAlt | LAYER| LCTR | /Space / \Enter \ | [ | ] | - | = |
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* | | | | |/ / \ \ | | | | |
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* `----------------------------------' '------''---------------------------'
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*/
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[_GAMING] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_UP, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MPLY, KC_MUTE,KC_N, KC_M, KC_COMM, KC_LEFT, KC_DOWN, KC_RIGHT,
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KC_LGUI,KC_LALT,KC_LAYER, KC_LCTRL, KC_SPC, KC_ENT, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL
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),
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/* LOWER
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* ,-----------------------------------------. ,-----------------------------------------.
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* | Esc | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | | Up | | QK_BOOT| | | PWrd | NWrd | Pscr |Scroll| Pause| F12 |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Caps | Left | Down | Rigth| | |-------. ,-------| | | Ins | Home | PUp | |
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* |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
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* | Shift| | | | | |-------| |-------| | Menu | Del | End | PDown| |
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* `-----------------------------------------/ / \ \-----------------------------------------'
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* |MACWIN| RAlt | LAYER| RCTR | /Enter / \Space \ | | | | |
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* | | | | |/ / \ \ | | | | |
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* `----------------------------------' '------''---------------------------'
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*/
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[_LOWER] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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_______, XXXXXXX, KC_UP, XXXXXXX, QK_BOOT, XXXXXXX, KC_PRVWD, KC_NXTWD, KC_PSCR, KC_SLCK, KC_PAUS, KC_F12,
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_______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, KC_HOME, KC_PGUP, XXXXXXX,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_APP, KC_DEL, KC_END, KC_PGDN, XXXXXXX,
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CG_TOGG, KC_RALT, _______, KC_RCTL, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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),
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/* RAISE
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* ,----------------------------------------. ,-----------------------------------------.
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Esc | Ins | Pscr | Menu | | | | | PWrd | Up | NWrd | DLine| Bspc |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | LAt | LCtl |LShift| | Caps |-------. ,-------| | Left | Down | Rigth| Del | Bspc |
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* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
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* |Shift | Undo | Cut | Copy | Paste| |-------| |-------| | LStr | | LEnd | | Shift|
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* `-----------------------------------------/ / \ \-----------------------------------------'
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* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
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* | | | | |/ / \ \ | | | | |
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* `----------------------------------' '------''---------------------------'
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*/
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[_RAISE] = LAYOUT(
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_______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______, _______ , _______ ,_______,
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_______, KC_INS, KC_PSCR, KC_APP, XXXXXXX, XXXXXXX, KC_PGUP, KC_PRVWD, KC_UP, KC_NXTWD,KC_DLINE, KC_BSPC,
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_______, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_CAPS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_BSPC,
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_______,KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, XXXXXXX, _______, _______, XXXXXXX, KC_LSTRT, XXXXXXX, KC_LEND, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* ADJUST
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* ,-----------------------------------------. ,-----------------------------------------.
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | QK_BOOT| |QWERTY| | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | |MACWIN| | | |-------. ,-------| | VOLDO| MUTE | VOLUP| | |
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* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
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* | | | | | | |-------| |-------| | PREV | PLAY | NEXT | | |
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* `-----------------------------------------/ / \ \-----------------------------------------'
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* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
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* | | | | |/ / \ \ | | | | |
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* `----------------------------------' '------''---------------------------'
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*/
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[_ADJUST] = LAYOUT(
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XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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QK_BOOT, XXXXXXX,KC_QWERTY,XXXXXXX,CG_TOGG,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX , XXXXXXX,CG_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX,
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XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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// clang-format on
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#ifdef OLED_ENABLE
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/* 32 * 32 logo */
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static void render_logo(void) {
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static const char PROGMEM hell_logo[] = {0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01, 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80, 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38, 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b, 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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oled_write_raw_P(hell_logo, sizeof(hell_logo));
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}
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/* 32 * 14 os logos */
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static const char PROGMEM windows_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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/* Smart Backspace Delete */
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bool shift_held = false;
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static uint16_t held_shift = 0;
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/* KEYBOARD PET START */
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/* settings */
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# define MIN_WALK_SPEED 10
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# define MIN_RUN_SPEED 40
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/* advanced settings */
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# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
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# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
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/* timers */
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uint32_t anim_timer = 0;
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uint32_t anim_sleep = 0;
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/* current frame */
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uint8_t current_frame = 0;
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/* status variables */
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int current_wpm = 0;
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led_t led_usb_state;
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bool isSneaking = false;
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bool isJumping = false;
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bool showedJump = true;
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/* logic */
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static void render_luna(int LUNA_X, int LUNA_Y) {
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/* Sit */
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static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'sit2', 32x22px */
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
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/* Walk */
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static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'walk2', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}};
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/* Run */
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static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
},
|
|
|
|
/* 'run2', 32x22px */
|
|
{
|
|
0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
}};
|
|
|
|
/* Bark */
|
|
static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
|
|
{
|
|
0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
},
|
|
|
|
/* 'bark2', 32x22px */
|
|
{
|
|
0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
}};
|
|
|
|
/* Sneak */
|
|
static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
|
|
{
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
|
|
},
|
|
|
|
/* 'sneak2', 32x22px */
|
|
{
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
}};
|
|
|
|
/* animation */
|
|
void animate_luna(void) {
|
|
/* jump */
|
|
if (isJumping || !showedJump) {
|
|
/* clear */
|
|
oled_set_cursor(LUNA_X, LUNA_Y + 2);
|
|
oled_write(" ", false);
|
|
|
|
oled_set_cursor(LUNA_X, LUNA_Y - 1);
|
|
|
|
showedJump = true;
|
|
} else {
|
|
/* clear */
|
|
oled_set_cursor(LUNA_X, LUNA_Y - 1);
|
|
oled_write(" ", false);
|
|
|
|
oled_set_cursor(LUNA_X, LUNA_Y);
|
|
}
|
|
|
|
/* switch frame */
|
|
current_frame = (current_frame + 1) % 2;
|
|
|
|
/* current status */
|
|
if (led_usb_state.caps_lock) {
|
|
oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
|
|
|
|
} else if (isSneaking) {
|
|
oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
|
|
|
|
} else if (current_wpm <= MIN_WALK_SPEED) {
|
|
oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
|
|
|
|
} else if (current_wpm <= MIN_RUN_SPEED) {
|
|
oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
|
|
|
|
} else {
|
|
oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE);
|
|
}
|
|
}
|
|
|
|
/* animation timer */
|
|
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
|
|
anim_timer = timer_read32();
|
|
animate_luna();
|
|
}
|
|
|
|
/* this fixes the screen on and off bug */
|
|
if (current_wpm > 0) {
|
|
oled_on();
|
|
anim_sleep = timer_read32();
|
|
} else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
|
|
oled_off();
|
|
}
|
|
}
|
|
|
|
/* KEYBOARD PET END */
|
|
|
|
static void print_logo_narrow(void) {
|
|
render_logo();
|
|
|
|
/* wpm counter */
|
|
uint8_t n = get_current_wpm();
|
|
char wpm_str[4];
|
|
oled_set_cursor(0, 14);
|
|
wpm_str[3] = '\0';
|
|
wpm_str[2] = '0' + n % 10;
|
|
wpm_str[1] = '0' + (n /= 10) % 10;
|
|
wpm_str[0] = '0' + n / 10;
|
|
oled_write(wpm_str, false);
|
|
|
|
oled_set_cursor(0, 15);
|
|
oled_write(" wpm", false);
|
|
}
|
|
|
|
static void print_status_narrow(void) {
|
|
/* Print current mode */
|
|
oled_set_cursor(0, 0);
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
oled_write_raw_P(mac_logo, sizeof(mac_logo));
|
|
} else {
|
|
oled_write_raw_P(windows_logo, sizeof(windows_logo));
|
|
}
|
|
|
|
oled_set_cursor(0, 3);
|
|
|
|
switch (get_highest_layer(default_layer_state)) {
|
|
case _QWERTY:
|
|
oled_write("QWRTY", false);
|
|
break;
|
|
case _GAMING:
|
|
oled_write("GAMES", false);
|
|
break;
|
|
default:
|
|
oled_write("UNDEF", false);
|
|
}
|
|
|
|
oled_set_cursor(0, 5);
|
|
|
|
/* Print current layer */
|
|
oled_write("LAYER", false);
|
|
|
|
oled_set_cursor(0, 6);
|
|
|
|
switch (get_highest_layer(layer_state)) {
|
|
case _QWERTY:
|
|
oled_write("Base ", false);
|
|
break;
|
|
case _GAMING:
|
|
oled_write("Games", false);
|
|
break;
|
|
case _RAISE:
|
|
oled_write("Raise", false);
|
|
break;
|
|
case _LOWER:
|
|
oled_write("Lower", false);
|
|
break;
|
|
case _ADJUST:
|
|
oled_write("Adj ", false);
|
|
break;
|
|
default:
|
|
oled_write("Undef", false);
|
|
}
|
|
|
|
/* caps lock */
|
|
oled_set_cursor(0, 8);
|
|
oled_write("CPSLK", led_usb_state.caps_lock);
|
|
|
|
/* KEYBOARD PET RENDER START */
|
|
|
|
render_luna(0, 13);
|
|
|
|
/* KEYBOARD PET RENDER END */
|
|
}
|
|
|
|
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
|
|
|
|
bool oled_task_user(void) {
|
|
/* KEYBOARD PET VARIABLES START */
|
|
|
|
current_wpm = get_current_wpm();
|
|
led_usb_state = host_keyboard_led_state();
|
|
|
|
/* KEYBOARD PET VARIABLES END */
|
|
|
|
if (is_keyboard_master()) {
|
|
print_status_narrow();
|
|
} else {
|
|
print_logo_narrow();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
#endif
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
switch (keycode) {
|
|
case KC_QWERTY:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(_QWERTY);
|
|
}
|
|
return false;
|
|
case KC_GAMING:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(_GAMING);
|
|
}
|
|
return false;
|
|
case KC_LOWER:
|
|
if (record->event.pressed) {
|
|
layer_on(_LOWER);
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
} else {
|
|
layer_off(_LOWER);
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
}
|
|
return false;
|
|
case KC_RAISE:
|
|
if (record->event.pressed) {
|
|
layer_on(_RAISE);
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
} else {
|
|
layer_off(_RAISE);
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
}
|
|
return false;
|
|
case KC_ADJUST:
|
|
if (record->event.pressed) {
|
|
layer_on(_ADJUST);
|
|
} else {
|
|
layer_off(_ADJUST);
|
|
}
|
|
return false;
|
|
case KC_PRVWD:
|
|
if (record->event.pressed) {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
register_mods(mod_config(MOD_LALT));
|
|
register_code(KC_LEFT);
|
|
} else {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_LEFT);
|
|
}
|
|
} else {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
unregister_mods(mod_config(MOD_LALT));
|
|
unregister_code(KC_LEFT);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_LEFT);
|
|
}
|
|
}
|
|
break;
|
|
case KC_NXTWD:
|
|
if (record->event.pressed) {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
register_mods(mod_config(MOD_LALT));
|
|
register_code(KC_RIGHT);
|
|
} else {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_RIGHT);
|
|
}
|
|
} else {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
unregister_mods(mod_config(MOD_LALT));
|
|
unregister_code(KC_RIGHT);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_RIGHT);
|
|
}
|
|
}
|
|
break;
|
|
case KC_LSTRT:
|
|
if (record->event.pressed) {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
/* CMD-arrow on Mac, but we have CTL and GUI swapped */
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_LEFT);
|
|
} else {
|
|
register_code(KC_HOME);
|
|
}
|
|
} else {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_LEFT);
|
|
} else {
|
|
unregister_code(KC_HOME);
|
|
}
|
|
}
|
|
break;
|
|
case KC_LEND:
|
|
if (record->event.pressed) {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
/* CMD-arrow on Mac, but we have CTL and GUI swapped */
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_RIGHT);
|
|
} else {
|
|
register_code(KC_END);
|
|
}
|
|
} else {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_RIGHT);
|
|
} else {
|
|
unregister_code(KC_END);
|
|
}
|
|
}
|
|
break;
|
|
case KC_DLINE:
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_BSPC);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_BSPC);
|
|
}
|
|
break;
|
|
case KC_COPY:
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_C);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_C);
|
|
}
|
|
return false;
|
|
case KC_PASTE:
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_V);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_V);
|
|
}
|
|
return false;
|
|
case KC_CUT:
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_X);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_X);
|
|
}
|
|
return false;
|
|
break;
|
|
case KC_UNDO:
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_Z);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_Z);
|
|
}
|
|
return false;
|
|
|
|
/* Smart Backspace Delete */
|
|
|
|
case KC_RSFT:
|
|
case KC_LSFT:
|
|
shift_held = record->event.pressed;
|
|
held_shift = keycode;
|
|
break;
|
|
case KC_BSPC_DEL:
|
|
if (record->event.pressed) {
|
|
if (shift_held) {
|
|
unregister_code(held_shift);
|
|
register_code(KC_DEL);
|
|
} else {
|
|
register_code(KC_BSPC);
|
|
}
|
|
} else {
|
|
unregister_code(KC_DEL);
|
|
unregister_code(KC_BSPC);
|
|
if (shift_held) {
|
|
register_code(held_shift);
|
|
}
|
|
}
|
|
return false;
|
|
|
|
/* LAYER */
|
|
|
|
case KC_LAYER:
|
|
if (record->event.pressed) {
|
|
if (shift_held) {
|
|
if (record->event.pressed) {
|
|
if (get_highest_layer(default_layer_state) == _QWERTY) {
|
|
set_single_persistent_default_layer(_GAMING);
|
|
} else if (get_highest_layer(default_layer_state) == _GAMING) {
|
|
set_single_persistent_default_layer(_QWERTY);
|
|
}
|
|
}
|
|
} else {
|
|
layer_on(_LOWER);
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
}
|
|
} else {
|
|
layer_off(_LOWER);
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
}
|
|
return false;
|
|
|
|
/* KEYBOARD PET STATUS START */
|
|
|
|
case KC_LCTL:
|
|
case KC_RCTL:
|
|
if (record->event.pressed) {
|
|
isSneaking = true;
|
|
} else {
|
|
isSneaking = false;
|
|
}
|
|
break;
|
|
case KC_SPC:
|
|
if (record->event.pressed) {
|
|
isJumping = true;
|
|
showedJump = false;
|
|
} else {
|
|
isJumping = false;
|
|
}
|
|
break;
|
|
|
|
/* KEYBOARD PET STATUS END */
|
|
}
|
|
return true;
|
|
}
|
|
|
|
#ifdef ENCODER_ENABLE
|
|
|
|
bool encoder_update_user(uint8_t index, bool clockwise) {
|
|
if (index == 0) {
|
|
if (clockwise) {
|
|
if (shift_held) {
|
|
tap_code(KC_MNXT);
|
|
} else {
|
|
tap_code(KC_RIGHT);
|
|
}
|
|
} else {
|
|
if (shift_held) {
|
|
tap_code(KC_MPRV);
|
|
} else {
|
|
tap_code(KC_LEFT);
|
|
}
|
|
}
|
|
} else if (index == 1) {
|
|
if (clockwise) {
|
|
if (shift_held) {
|
|
tap_code(KC_VOLU);
|
|
} else {
|
|
tap_code(KC_DOWN);
|
|
}
|
|
} else {
|
|
if (shift_held) {
|
|
tap_code(KC_VOLD);
|
|
} else {
|
|
tap_code(KC_UP);
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
#endif
|