mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-28 20:39:53 +00:00
337 lines
16 KiB
C
337 lines
16 KiB
C
#include QMK_KEYBOARD_H
|
|
#ifdef PROTOCOL_LUFA
|
|
#include "lufa.h"
|
|
#include "split_util.h"
|
|
#endif
|
|
|
|
extern keymap_config_t keymap_config;
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
//Following line allows macro to read current RGB settings
|
|
extern rgblight_config_t rgblight_config;
|
|
#endif
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
|
// entirely and just use numbers.
|
|
enum layer_number {
|
|
_QWERTY = 0,
|
|
_COLEMAK,
|
|
_FN,
|
|
_ADJ
|
|
};
|
|
|
|
enum custom_keycodes {
|
|
QWERTY = SAFE_RANGE,
|
|
COLEMAK,
|
|
FN,
|
|
ADJ,
|
|
BACKLIT,
|
|
RGBRST
|
|
};
|
|
|
|
enum macro_keycodes {
|
|
KC_SAMPLEMACRO,
|
|
};
|
|
|
|
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
|
|
/* Base Layout
|
|
* ,------------------------------------------------. ,------------------------------------------------.
|
|
* | Esc | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Del |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | Tab | | | | | | [ | | ] | | | | | | Enter|
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | Caps | | | | | | { | | } | | | | | | ' |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* |Shift | | | | | | ` | | \ | | | | | |Shift |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | Left | Down | Ctrl | Alt | Gui | Bspc | FN | | ADJ | Space| Gui | Alt | Ctrl | Up |Right |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
|
* | Bspc | FN | | ADJ | Space|
|
|
* `-------------' `-------------'
|
|
*/
|
|
#define BASE_LAYOUT( \
|
|
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
|
|
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
|
|
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
|
|
) \
|
|
LAYOUT( \
|
|
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
|
|
KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_ENT, \
|
|
KC_CAPS, _10, _11, _12, _13, _14, KC_LCBR, KC_RCBR, _15, _16, _17, _18, _19, KC_QUOT, \
|
|
KC_LSFT, _20, _21, _22, _23, _24, KC_GRV, KC_BSLS, _25, _26, _27, _28, _29, KC_RSFT, \
|
|
KC_LEFT, KC_DOWN, KC_LCTRL, KC_LALT, KC_LGUI, KC_BSPC, FN, ADJ, KC_SPC, KC_RGUI, KC_RALT, KC_RCTRL, KC_UP, KC_RIGHT, \
|
|
KC_BSPC, FN, ADJ, KC_SPC \
|
|
)
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
/* Qwerty
|
|
* ,------------------------------------------------. ,------------------------------------------------.
|
|
* | | | | | | | | | | | | | | | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | A | S | D | F | G | | | | H | J | K | L | ; | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | Z | X | C | V | B | | | | N | M | , | . | / | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | | | | | | | | | | | | | | |
|
|
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
|
* | | | | | |
|
|
* `-------------' `-------------'
|
|
*/
|
|
[_QWERTY] = BASE_LAYOUT( \
|
|
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
|
|
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
|
|
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
|
|
),
|
|
|
|
/* Colemak
|
|
* ,------------------------------------------------. ,------------------------------------------------.
|
|
* | | | | | | | | | | | | | | | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | Q | W | F | P | G | | | | J | L | U | Y | ; | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | A | R | S | T | D | | | | H | N | E | I | O | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | Z | X | C | V | B | | | | K | M | , | . | / | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | | | | | | | | | | | | | | |
|
|
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
|
* | | | | | |
|
|
* `-------------' `--------=----'
|
|
*/
|
|
[_COLEMAK] = BASE_LAYOUT( \
|
|
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
|
|
KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
|
|
KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
|
|
),
|
|
|
|
|
|
/* FN
|
|
* ,------------------------------------------------. ,------------------------------------------------.
|
|
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | | | | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | | | | | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* |Shift | | | | | | | | | PLAY | MUTE | VOL- | VOL+ | LAST | NEXT |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | | | | Gui | | | | | | | | | | |
|
|
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
|
* | | | | | |
|
|
* `-------------' `-------------'
|
|
*/
|
|
[_FN] = LAYOUT( \
|
|
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, \
|
|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
|
|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
|
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MRWD, KC_MFFD, \
|
|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
|
XXXXXXX, _______, XXXXXXX, XXXXXXX \
|
|
),
|
|
|
|
/* ADJ
|
|
* ,------------------------------------------------. ,------------------------------------------------.
|
|
* |QK_BOOT | F1 | F2 | F3 | F4 | F5 | F6 | | | = | / | * | - | | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | 7 | 8 | 9 | + | | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | HUI | VAI | SAI | | |COLEMK| | | 4 | 5 | 6 | Enter| | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | HUD | VAD | SAD | | |QWERTY| | | 1 | 2 | 3 | Space| | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | |RGBRST|RGBTOG|RGBMOD|RGBSMD| | | | | | 0 | . | Bspc | | |
|
|
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
|
* | | | | | |
|
|
* `-------------' `-------------'
|
|
*/
|
|
|
|
[_ADJ] = LAYOUT( \
|
|
QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_PEQL, KC_PSLS, KC_PAST, KC_PMNS, XXXXXXX, XXXXXXX, \
|
|
XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PPLS, XXXXXXX, XXXXXXX, \
|
|
XXXXXXX, RGB_SAD, RGB_VAI, RGB_SAI, XXXXXXX, XXXXXXX, COLEMAK, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PENT, XXXXXXX, XXXXXXX, \
|
|
XXXXXXX, RGB_HUD, RGB_VAD, RGB_HUI, XXXXXXX, XXXXXXX, QWERTY, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_SPC, XXXXXXX, XXXXXXX, \
|
|
XXXXXXX, RGBRST, RGB_TOG, RGB_MOD, RGB_RMOD, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_P0, KC_PDOT, KC_BSPC, XXXXXXX, XXXXXXX, \
|
|
XXXXXXX, XXXXXXX, _______, XXXXXXX \
|
|
)
|
|
};
|
|
|
|
// define variables for reactive RGB
|
|
bool TOG_STATUS = false;
|
|
int RGB_current_mode;
|
|
|
|
#ifdef ENCODER_ENABLE
|
|
bool encoder_update_user(uint8_t index, bool clockwise) {
|
|
if (index == 0) { /* First encoder */
|
|
if (clockwise) {
|
|
tap_code(KC_VOLU);
|
|
} else {
|
|
tap_code(KC_VOLD);
|
|
}
|
|
} else if (index == 1) { /* Second encoder*/
|
|
if (clockwise) {
|
|
tap_code(KC_VOLU);
|
|
} else {
|
|
tap_code(KC_VOLD);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
// Setting ADJ layer RGB back to default
|
|
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
|
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
|
#ifdef RGBLIGHT_ENABLE
|
|
//rgblight_mode(RGB_current_mode);
|
|
#endif
|
|
layer_on(layer3);
|
|
} else {
|
|
layer_off(layer3);
|
|
}
|
|
}
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
//uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
|
|
|
|
switch (keycode) {
|
|
case QWERTY:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(_QWERTY);
|
|
}
|
|
return false;
|
|
break;
|
|
case COLEMAK:
|
|
if(record->event.pressed) {
|
|
set_single_persistent_default_layer(_COLEMAK);
|
|
}
|
|
return false;
|
|
break;
|
|
case FN:
|
|
if (record->event.pressed) {
|
|
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
|
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
|
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
|
} else {
|
|
TOG_STATUS = !TOG_STATUS;
|
|
#ifdef RGBLIGHT_ENABLE
|
|
//rgblight_mode(15);
|
|
#endif
|
|
}
|
|
layer_on(_FN);
|
|
} else {
|
|
#ifdef RGBLIGHT_ENABLE
|
|
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
|
#endif
|
|
layer_off(_FN);
|
|
TOG_STATUS = false;
|
|
}
|
|
return false;
|
|
break;
|
|
case ADJ:
|
|
if (record->event.pressed) {
|
|
layer_on(_ADJ);
|
|
} else {
|
|
layer_off(_ADJ);
|
|
}
|
|
return false;
|
|
break;
|
|
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
|
case RGBRST:
|
|
#ifdef RGBLIGHT_ENABLE
|
|
if (record->event.pressed) {
|
|
eeconfig_update_rgblight_default();
|
|
rgblight_enable();
|
|
RGB_current_mode = rgblight_config.mode;
|
|
}
|
|
#endif
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void matrix_init_user(void) {
|
|
#ifdef RGBLIGHT_ENABLE
|
|
RGB_current_mode = rgblight_config.mode;
|
|
#endif
|
|
}
|
|
|
|
|
|
// OLED Driver Logic
|
|
#ifdef OLED_ENABLE
|
|
|
|
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
|
if (!has_usb())
|
|
return OLED_ROTATION_180; // flip 180 for offhand
|
|
return rotation;
|
|
}
|
|
|
|
static void render_logo(void) {
|
|
static const char PROGMEM sol_logo[] = {
|
|
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
|
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
|
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
|
|
|
|
oled_write_P(sol_logo, false);
|
|
}
|
|
|
|
//assign the right code to your layers for OLED display
|
|
#define L_BASE 0
|
|
#define L_FN (1<<_FN)
|
|
#define L_ADJ (1<<_ADJ)
|
|
#define L_ADJ_TRI (L_ADJ|L_FN)
|
|
|
|
static void render_status(void) {
|
|
// Render to mode icon
|
|
static const char PROGMEM mode_logo[4][4] = {
|
|
{0x95,0x96,0x0a,0},
|
|
{0xb5,0xb6,0x0a,0},
|
|
{0x97,0x98,0x0a,0},
|
|
{0xb7,0xb8,0x0a,0} };
|
|
|
|
if (keymap_config.swap_lalt_lgui != false) {
|
|
oled_write_P(mode_logo[0], false);
|
|
oled_write_P(mode_logo[1], false);
|
|
} else {
|
|
oled_write_P(mode_logo[2], false);
|
|
oled_write_P(mode_logo[3], false);
|
|
}
|
|
|
|
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
|
oled_write_P(PSTR("Layer: "), false);
|
|
switch (layer_state) {
|
|
case L_BASE:
|
|
oled_write_P(PSTR("Default\n"), false);
|
|
break;
|
|
case L_FN:
|
|
oled_write_P(PSTR("FN \n"), false);
|
|
break;
|
|
case L_ADJ:
|
|
case L_ADJ_TRI:
|
|
oled_write_P(PSTR("ADJ \n"), false);
|
|
break;
|
|
default:
|
|
oled_write_P(PSTR("UNDEF \n"), false);
|
|
}
|
|
|
|
// Host Keyboard LED Status
|
|
uint8_t led_usb_state = host_keyboard_leds();
|
|
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false);
|
|
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false);
|
|
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false);
|
|
}
|
|
|
|
bool oled_task_user(void) {
|
|
if (is_keyboard_master())
|
|
render_status();
|
|
else
|
|
render_logo();
|
|
|
|
return false;
|
|
}
|
|
|
|
#endif
|