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* [Keymap] adding new user (p4yne) layout with complex lighting features (per layer, per key, per type) and usefull layers DE/US, etc. Co-authored-by: Drashna Jaelre <drashna@live.com> |
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.. | ||
config.h | ||
custom_keymap.h | ||
keymap.c | ||
readme.md | ||
rules.mk |
p4yne's keymap for the bm65iso
- Eight layers (DE, LYR_SW_MEDIA, MOUSE_DSKTP_NAV, DYN_MACRO_NUMPAD_LEADER, GAMING, US, US_SHIFTED, DE_FLAG_LIGHTNING)
- Different color for each layer (DRK_RED, RED, MAGENTA, PURPLE, DRK_GOLD, DRK_BLUE, BLUE, DRK_RED)
- Keys with something else defined than KC_TRNS are lit up in the layer color, so you easily can see which keys have some function defined
- Custom layer types for KC_TRNS keys to let lower layer shine through, or stay black/off
- Custom lighting based on layer, key and led flag
- Caps-Lock lights up when active
- Some leader shortcuts defined - nothing useful yet
- Some space cadet keys defined for easier insertion of () and {}
- Bootmagic lite enabled via default settings so you can plug in the keyboard while holding esc to land in bootloader mode
- Manages all this and still fits in to the program memory
Make example for this keyboard (after setting up your build environment):
make kprepublic/bm65hsrgb_iso:p4yne
Flashing example for this keyboard:
make kprepublic/bm65hsrgb_iso:p4yne:flash
Keyboard Maintainer: p4yne