mirror of
https://github.com/qmk/qmk_firmware.git
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83 lines
3.9 KiB
C
83 lines
3.9 KiB
C
/* Copyright 2022 Halokeys
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "print.h"
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/* [Keymaps] ----------------------------------------------------------------- */
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enum layer_names {
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_BASE,
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_FN
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};
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/* Tap Dance declarations */
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enum {
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TD_PLAY_FORWARD_BACK,
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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/* If console is enabled, it will print the matrix position and status of each key pressed */
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#ifdef CONSOLE_ENABLE
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uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %d, time: %u, interrupt: %d, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
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#endif
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return true;
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}
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void dance_cln_finished(qk_tap_dance_state_t *state, void *user_data) {
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uprintf("Tap Dance count: %u", state->count);
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if (state->count == 1) {
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tap_code(KC_MPLY);
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} else if (state->count == 2) {
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tap_code(KC_MNXT);
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} else {
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tap_code(KC_MPRV);
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}
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}
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/* All tap dance functions would go here. Only showing this one. */
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_PLAY_FORWARD_BACK] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_cln_finished, NULL),
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), TD(TD_PLAY_FORWARD_BACK),
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_INS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
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KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LGUI, KC_LALT, KC_LSFT, KC_SPC, KC_BSPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_FN] = LAYOUT(
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QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, RGB_TOG, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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};
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void keyboard_post_init_user(void) {
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/* Customise these values to desired behaviour */
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debug_enable=true;
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debug_matrix=true;
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/* debug_keyboard=true; */
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/* debug_mouse=true; */
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}
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