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50 lines
3.4 KiB
C
50 lines
3.4 KiB
C
#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,-----------------------------------------------------------.
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* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
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* |-----------------------------------------------------------|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /| Up |FN |
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* |-----------------------------------------------------------|
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* |Ctrl|Gui |Alt | Space |Alt |Left |Down|Right|
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* `-----------------------------------------------------------'
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*/
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[_BL] = LAYOUT_all(
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KC_GESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS,KC_EQL ,KC_BSPC , _______, \
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KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC,KC_RBRC,KC_BSLS , \
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KC_CAPS ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN,KC_QUOT,_______,KC_ENT , \
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KC_LSHIFT ,_______,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_UP ,MO(_FL) , \
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KC_LCTL ,KC_LGUI,KC_LALT, KC_SPC ,KC_RALT,KC_LEFT,KC_DOWN,KC_RIGHT),
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/* Keymap _FL: Function Layer
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* ,-----------------------------------------------------------.
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* |GRV|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
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* |-----------------------------------------------------------|
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* | MB3|MB2|MUP|MB1|MWU| | | |INS| |RST| | |Print|
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* |-----------------------------------------------------------|
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* | | ML|MDN|MR |MWD| | | | | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | | |PGUP| |
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* |-----------------------------------------------------------|
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* | | | | |Ctrl|HOME|PGD |END |
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* `-----------------------------------------------------------'
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*/
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[_FL] = LAYOUT_all(
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KC_GRV , KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL ,_______, \
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KC_MS_BTN3 ,KC_MS_BTN2 ,KC_MS_UP ,KC_MS_BTN1 ,KC_MS_WH_UP ,_______,_______,_______,KC_INS ,_______,QK_BOOT,_______,_______ ,KC_PSCREEN , \
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_______ ,KC_MS_LEFT ,KC_MS_DOWN ,KC_MS_RIGHT,KC_MS_WH_DOWN,_______,_______,_______,_______,_______,_______,_______,_______ ,_______ , \
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_______ ,_______ ,_______ ,_______ ,_______ ,_______,_______,_______,_______,_______,_______,_______,KC_PGUP ,_______ , \
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KC_LCTL ,_______ ,KC_LALT , _______, KC_RCTL,KC_HOME,KC_PGDOWN ,KC_END ),
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};
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