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6d5812a86c
Initialize config * Update matrix size * Update Keymap * Rename files to remove hyphen * Rename board and folders * Fix ergosaurus.h typo * Fix ergosaurus.h layout matrix * Update column pins * Fixed ergosaurus * Add Reggie layout * Update Ergo keymap * Update with fixes from PR #8013 * Fix KeyHive link * Remove config.h and extra whitespace from README * Update PID, README and rules spacing * Update rules.mk
48 lines
3.1 KiB
C
48 lines
3.1 KiB
C
/* Copyright 2019 cfbender
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#define BASE 0
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#define LOWER 1
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#define RAISE 2
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[BASE] = LAYOUT(
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KC_GRV, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
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KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
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KC_PGDN, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(LOWER),
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KC_LGUI, KC_LALT, KC_ENT, MO(RAISE), KC_SPC, KC_RALT, KC_RCTL
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),
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[LOWER] = LAYOUT(
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_______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_RIGHT, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOWN, _______, _______,
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_______, _______, _______, _______, _______, _______, _______
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),
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[RAISE] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, RESET
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)
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};
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