qmk_firmware/keyboards/ua62/keymaps/default/keymap.c
Derek 0f249990a9 [Keyboard] Add UA62 keyboard (#7290)
* Added UA62

Added UA62 Keyboard

* Update readme.md

* Made changes based on code review

Updated files.

* Rename UA62.c to ua62.c

* Rename UA62.h to ua62.h

* Rename keyboards/UA62/readme.md to keyboards/ua62/readme.md

* Rename keyboards/UA62/keymaps/default/keymap.c to keyboards/ua62/keymaps/default/keymap.c

* Rename keyboards/UA62/config.h to keyboards/ua62/config.h

* Update and rename keyboards/UA62/info.json to keyboards/ua62/info.json

* Rename keyboards/UA62/rules.mk to keyboards/ua62/rules.mk

* Rename keyboards/UA62/ua62.c to keyboards/ua62/ua62.c

* Rename keyboards/UA62/ua62.h to keyboards/ua62/ua62.h

* Update keyboards/ua62/readme.md
2019-11-07 07:51:06 -08:00

44 lines
2.6 KiB
C

/* Copyright 2019 NaCly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_LCTRL, KC_A, KC_S, KC_D, LT(1, KC_F), KC_G, KC_H, LT(2, KC_J), KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTRL, KC_LGUI, KC_LALT, KC_GRV, KC_EQL, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_HOME, KC_END, KC_ESC
),
//Holding F
[1] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTRL, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT,
KC_LCTRL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
),
//Holding J
[2] = LAYOUT(
KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTRL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, KC_SPC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
)
};