mirror of
https://github.com/qmk/qmk_firmware.git
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100 lines
3.2 KiB
C
100 lines
3.2 KiB
C
/* Copyright 2021 Play Keyboard
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x706B // Play Keyboard
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#define PRODUCT_ID 0x3634
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Play Keyboard
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#define PRODUCT Play Keyboard 64 RGB
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D7, D6, D5, D3, D2 }
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#define MATRIX_COL_PINS { B5, B6, C6, C7, F7, F6, F5, F4, F1, F0, B1, B2, B3, B7 }
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160
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#define RGB_MATRIX_LED_PROCESS_LIMIT 20
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#define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#define DRIVER_ADDR_1 0b1010000
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#define DRIVER_COUNT 1
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#define DRIVER_LED_TOTAL 64
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define DISABLE_RGB_MATRIX_BAND_SAT
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#define DISABLE_RGB_MATRIX_BAND_VAL
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#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#endif
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#define RGB_DI_PIN B0
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#ifdef RGB_DI_PIN
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# define RGBLIGHT_EFFECT_BREATHING
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# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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# define RGBLIGHT_EFFECT_SNAKE
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# define RGBLIGHT_EFFECT_KNIGHT
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# define RGBLIGHT_EFFECT_CHRISTMAS
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# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// # define RGBLIGHT_EFFECT_ALTERNATING
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# define RGBLIGHT_EFFECT_TWINKLE
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# define RGBLED_NUM 18
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# define RGBLIGHT_HUE_STEP 5
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# define RGBLIGHT_SAT_STEP 5
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# define RGBLIGHT_VAL_STEP 5
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# define RGBLIGHT_SLEEP
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* VIA related config */
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#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
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